Manipulate Nature
Lvl: 10 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 320 Range: 7 Cast Time: 5

Apply telekinesis to the designated enemy, causing *3600% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.

Lvl: 9 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 300 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *3320% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 8 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 280 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *3040% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 7 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 260 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *2760% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 6 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 240 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *2480% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 5 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 220 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *2200% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 4 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 200 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *1920% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 3 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 180 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *1640% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 2 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 160 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *1360% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.
Lvl: 1 Attack Magic CD: 6 sec Skill Delay: 1 sec SP: 140 Range: 7 Cast Time: 5
• Apply telekinesis to the designated enemy, causing *1080% Ghost magical damage and applying 【Cast】. Every 3 points of Luk increases the damage by 1%, and if there are no other teammates within a 5-meter range of the enemy, an additional 100% damage is dealt.

Formula

function CommonFun.calcDamage_73502(srcUser, targetUser, params, damageParam, logger)
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = 1
  local skilllv_tx = srcUser:GetLernedSkillLevel(2859_SAINT:HEAVENLY_JUSTICE)
  if 0 < skilllv_tx then
    bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  end
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2 * bodyparam
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local Hiding_ratio = 1
  local Hiding_1 = srcUser:GetProperty("Hiding")
  local Hiding_2 = targetUser:GetProperty("Hiding")
  local skilllv_yy = srcUser:GetLernedSkillLevel(2860_SAINT:STEALTH_TECHNIQUE)
  if Hiding_1 == 1 and Hiding_2 ~= 1 or Hiding_1 ~= 1 and Hiding_2 == 1 then
    Hiding_ratio = 1 + 0.05 * skilllv_yy
  end
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 2863_SAINT:TRUE_FLAME or skillID == 2864_SAINT:RESIDUAL_ASH or skillID == 2865_SAINT:HEARTBURN then
    local skilllv_fy = srcUser:GetLernedSkillLevel(2858_SAINT:SKY_EARTH_RESONANCE)
    damChangePer = 4 + skilllv_fy * 2
  end
  if skillID == 2855_SAINT:MANIPULATE_NATURE or skillID == 2866_SAINT:MENTAL_SHOCK_EXPEL then
    local skilllv_xl = srcUser:GetLernedSkillLevel(2855_SAINT:MANIPULATE_NATURE)
    damChangePer = (8 + skilllv_xl * 2.8) * (1 + Luk / 3 * 0.01)
    if targetUser:GetRangeTeammate(5) == 0 then
      damChangePer = damChangePer * 2
    end
  end
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * Hiding_ratio
  if A <= 1 then
    return 1
  end
  return A
end

Self 8670

function CommonFun.calcBuff_8670(srcUser, targetUser, a, b, c, d, lv, damage)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Value = srcUser:GetGemValue(213151_TURNS_PERCENTAGE_OF_MANIPULATE_NATURE_S_DMG_INTO_YOUR_SHIELD_LASTS_5S)
  local A = damage * Value / 100000
  return A
end

Self

{
  "id": 138870,
  "BuffName": "Soul Shock (Shield)",
  "BuffRate": {
    "Odds": {
      "a": 213151,
      "type": 5000
    }
  },
  "BuffType": {
    "isgain": 1,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "AbsorbDamage",
    "AbsorbAmount": {
      "type": 8670
    }
  },
  "BuffStateID": 123130
}
Heartburn

Enemy

{
  "id": 138856,
  "BuffDesc": "Receive Ghost magic damage every second.",
  "BuffIcon": "skillbuff_2858001_3",
  "BuffName": "Burn the heart【Cast】+Fire Talisman",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 138830,
      "type": 8660
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1,
    "npc_no_disperse": 1
  },
  "IconType": 1,
  "DelBuffID": [
    138852
  ],
  "BuffEffect": {
    "id": 2865001,
    "Odds": 100,
    "type": "UseSkill",
    "IsActive": 0
  },
  "BuffStateID": 138852
}

Enemy

{
  "id": 138857,
  "BuffDesc": "Abnormal Status Resist reduced",
  "BuffIcon": "skillbuff_2858001_3",
  "BuffName": "Soul Punishment【Cast】+Dark Talisman",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 138831,
      "type": 8660
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "DelBuffID": [
    138855
  ],
  "BuffEffect": {
    "type": "AttrChange",
    "StateDef": {
      "a": 2858,
      "b": -0.03,
      "c": 0,
      "type": 8
    }
  },
  "BuffStateID": 138855
}

Enemy

{
  "id": 138858,
  "BuffDesc": "Prohibit ordinary attacks",
  "BuffIcon": "skillbuff_2858001_3",
  "BuffName": "Unreal [Ghost Spell]+Ghost Talisman",
  "BuffRate": {
    "Odds": {
      "a": 0,
      "b": 100,
      "c": 138832,
      "type": 8660
    }
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "NoNormalAttack": 1
  },
  "BuffStateID": 138858
}

Formula

{
  "CD": 6,
  "id": 2855010,
  "Buff": {
    "self": [
      138870
    ],
    "enemy": [
      138856,
      138857,
      138858
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 2855000,
      "params": [
        3600
      ]
    }
  ],
  "Icon": "skill_2855001",
  "Camps": "Enemy",
  "Level": 10,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 73502,
      "damChangePer": 36,
      "elementparam": 8
    }
  ],
  "DescId": "##3470222",
  "NameZh": "##3470133",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      138870
    ],
    "enemy": [
      138856,
      138857,
      138858
    ]
  },
  "RollType": 2,
  "AttackAct": [
    "use_skill2"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 5,
    "type": 2
  },
  "SE_attack": "Skill/sfx_skill_shalaailin_onething_attack_01",
  "SkillCost": {
    "sp": 320
  },
  "SkillType": "Attack",
  "Target_EP": 3,
  "DamageType": 2,
  "Logic_Param": {
    "selfBuffDamage": 1,
    "hideClientDamage": 1,
    "force_service_damage": 1
  },
  "Launch_Range": 7
}