Formula
function CommonFun.calcDamage_73502(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam = 1
local skilllv_tx = srcUser:GetLernedSkillLevel(2859_SAINT:HEAVENLY_JUSTICE)
if 0 < skilllv_tx then
bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
end
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2 * bodyparam
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local Hiding_ratio = 1
local Hiding_1 = srcUser:GetProperty("Hiding")
local Hiding_2 = targetUser:GetProperty("Hiding")
local skilllv_yy = srcUser:GetLernedSkillLevel(2860_SAINT:STEALTH_TECHNIQUE)
if Hiding_1 == 1 and Hiding_2 ~= 1 or Hiding_1 ~= 1 and Hiding_2 == 1 then
Hiding_ratio = 1 + 0.05 * skilllv_yy
end
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 2863_SAINT:TRUE_FLAME or skillID == 2864_SAINT:RESIDUAL_ASH or skillID == 2865_SAINT:HEARTBURN then
local skilllv_fy = srcUser:GetLernedSkillLevel(2858_SAINT:SKY_EARTH_RESONANCE)
damChangePer = 4 + skilllv_fy * 2
end
if skillID == 2855_SAINT:MANIPULATE_NATURE or skillID == 2866_SAINT:MENTAL_SHOCK_EXPEL then
local skilllv_xl = srcUser:GetLernedSkillLevel(2855_SAINT:MANIPULATE_NATURE)
damChangePer = (8 + skilllv_xl * 2.8) * (1 + Luk / 3 * 0.01)
if targetUser:GetRangeTeammate(5) == 0 then
damChangePer = damChangePer * 2
end
end
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * Hiding_ratio
if A <= 1 then
return 1
end
return A
end
Self 8670
function CommonFun.calcBuff_8670(srcUser, targetUser, a, b, c, d, lv, damage)
if srcUser == nil or targetUser == nil then
return 0
end
local Value = srcUser:GetGemValue(213151_TURNS_PERCENTAGE_OF_MANIPULATE_NATURE_S_DMG_INTO_YOUR_SHIELD_LASTS_5S)
local A = damage * Value / 100000
return A
end
Self
{
"id": 138870,
"BuffName": "Soul Shock (Shield)",
"BuffRate": {
"Odds": {
"a": 213151,
"type": 5000
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"type": "AbsorbDamage",
"AbsorbAmount": {
"type": 8670
}
},
"BuffStateID": 123130
}

Heartburn
Enemy
{
"id": 138856,
"BuffDesc": "Receive Ghost magic damage every second.",
"BuffIcon": "skillbuff_2858001_3",
"BuffName": "Burn the heart【Cast】+Fire Talisman",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 138830,
"type": 8660
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1,
"npc_no_disperse": 1
},
"IconType": 1,
"DelBuffID": [
138852
],
"BuffEffect": {
"id": 2865001,
"Odds": 100,
"type": "UseSkill",
"IsActive": 0
},
"BuffStateID": 138852
}
Enemy
{
"id": 138857,
"BuffDesc": "Abnormal Status Resist reduced",
"BuffIcon": "skillbuff_2858001_3",
"BuffName": "Soul Punishment【Cast】+Dark Talisman",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 138831,
"type": 8660
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"DelBuffID": [
138855
],
"BuffEffect": {
"type": "AttrChange",
"StateDef": {
"a": 2858,
"b": -0.03,
"c": 0,
"type": 8
}
},
"BuffStateID": 138855
}
Enemy
{
"id": 138858,
"BuffDesc": "Prohibit ordinary attacks",
"BuffIcon": "skillbuff_2858001_3",
"BuffName": "Unreal [Ghost Spell]+Ghost Talisman",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 138832,
"type": 8660
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"NoNormalAttack": 1
},
"BuffStateID": 138858
}
Formula
{
"id": 2866001,
"Buff": {
"self": [
138870
],
"enemy": [
138856,
138857,
138858
]
},
"Cost": 0,
"Desc": [
{
"id": 73000,
"params": [
100
]
}
],
"Icon": "skill_10000",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 73502,
"damChangePer": 0,
"elementparam": 8
}
],
"DescId": "##170797",
"NameZh": "##3470189",
"DamTime": {
"type": 1,
"value": 3
},
"Fire_EP": 3,
"Pvp_buff": {
"self": [
138870
],
"enemy": [
138856,
138857,
138858
]
},
"RollType": 2,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 2,
"Logic_Param": {
"selfBuffDamage": 1,
"hideClientDamage": 1,
"force_service_damage": 1
},
"Launch_Range": 99
}