
Moon Wolf Assault
Lvl: 10
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 300
Range: 7
Cast Time: 4
Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*1000% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 9
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 280
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*900% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 8
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 260
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*800% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 7
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 240
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*700% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 6
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 220
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*600% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 5
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 200
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*500% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 4
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 180
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*400% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 3
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 160
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*300% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 2
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 140
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*200% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Lvl: 1
Attack
Physical
CD: 12 sec
Skill Delay: 1 sec
SP: 120
Range: 7
Cast Time: 4
• Fenrir orders Moon Wolf to attack an enemy, dealing P.DMG equal to P.ATK*100% per sec, and banning them from entering [Hiding]. Lasts 8s. Each bite has a 30% chance to inflict [bleeding]. Moon Wolf can land critical attacks. The Crit Rate is (own Crit-target's critical guard)/2. Critical attacks ignore P.DEF.
Formula
function CommonFun.calcDamage_71502(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Agi = srcUser:GetProperty("Agi")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local AttrEffect2 = srcUser:GetProperty("AttrEffect")
local bits2 = CommonFun.getBits(AttrEffect2)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Dex * 2 + math.floor(Dex * Dex / 100) + math.floor(Str / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local damChangePer = damageParam.damChangePer
local damageType = CommonFun.DamageType.Normal
local Cri = srcUser:GetProperty("Cri")
local CriRes2 = targetUser:GetProperty("CriRes")
local CriDamPer = srcUser:GetProperty("CriDamPer")
local CriDefPer2 = targetUser:GetProperty("CriDefPer")
local Rate = (Cri - CriRes2) / 2
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 2823_SAINT:MOON_WOLF_ASSAULT or skillID == 2814_SAINT:MOON_WOLF_ASSAULT then
local skilllv_yl = srcUser:GetLernedSkillLevel(2814_SAINT:MOON_WOLF_ASSAULT)
local skilllv_bd = srcUser:GetLernedSkillLevel(2821_SAINT:MOON_WOLF_S_RAGE)
local GemValue = srcUser:GetGemValue(211141_MOON_WOLF_ASSAULT_CRIT_DMG_INCREASES_BY_PERCENTAGE)
damChangePer = skilllv_yl * (1 + skilllv_bd * 0.03)
if CommonFun.IsInRate(Rate, srcUser:GetRandom()) then
DefReduc = 1
damChangePer = damChangePer * (1.5 + CriDamPer - CriDefPer2) * (1 + GemValue / 100000)
damageType = CommonFun.DamageType.Crit
if srcUser.isServerCall then
srcUser:AddBuff(138560_MOON_WOLF_S_RAGE_:MAX_STACK_0, targetUser:GetGuid())
end
end
end
local skilllv_xy = srcUser:GetLernedSkillLevel(2818_SAINT:BLOODMOON)
local Hp2 = targetUser:GetProperty("Hp")
local MaxHp2 = targetUser:GetProperty("MaxHp")
local HpRatio = 1 + (MaxHp2 - Hp2) / MaxHp2 * skilllv_xy * 0.2
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpRatio
if A <= 1 then
return 1
end
return A, damageType
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Enemy
{
"id": 138520,
"BuffDesc": "Continuously attacked by Moon Wolf, unable to hide.",
"BuffIcon": "skillbuff_2814001",
"BuffName": "Moon Wolf Assault",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"id": [
138525
],
"type": "AddBuff"
}
}
Enemy
{
"id": 138521,
"BuffName": "Moon Wolf Raid (cannot be invisible)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"AttrEffect2": [
21
]
}
}
Enemy
{
"id": 138522,
"BuffName": "Bleed Effect",
"BuffRate": {
"Odds": {
"a": 0,
"b": 30,
"type": 185
}
},
"BuffEffect": {
"id": [
138523,
138524
],
"type": "AddBuff"
}
}
Enemy
{
"id": 138523,
"BuffName": "Bleeding Effect [HP Loss]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"AtkPer": -0.25,
"SkillASPD": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "2_Blood"
},
"BuffStateID": 120032
}
Enemy
{
"id": 138524,
"BuffName": "HP Loss Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.005,
"b": -5,
"type": 6
},
"type": "HpReduce",
"delHpPer": 0.2,
"StateEffect": "2_Blood"
}
}

Moon Wolf Assault
Enemy
{
"id": 138525,
"BuffName": "Moon Wolf Assault",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": 2823001,
"Odds": 100,
"type": "UseSkill",
"IsActive": 0
},
"BuffStateID": 138520
}
Formula
{
"CD": 12,
"id": 2814010,
"Buff": {
"enemy": [
138520,
138521,
138522
]
},
"Cost": 1,
"Desc": [
{
"id": 2814000,
"params": [
1000
]
}
],
"Icon": "skill_2814001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 71502,
"damChangePer": 10
}
],
"DescId": "##3455090",
"NameZh": "##3449348",
"SE_hit": "Skill/sfx_skill_fenlier_commom_ice_hit_01",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
138520,
138521,
138522
]
},
"RollType": 1,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 2,
"Lead_Type": {
"CCT": 0,
"FCT": 4,
"type": 2
},
"SE_attack": "Skill/sfx_skill_fenlier_moonwolf_attack_01",
"SkillCost": {
"sp": 300
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"E_Attack_On": 1,
"Launch_Range": 7
}