
Mortal World Python
Lvl: 1
Buff
CD: 45 sec
Skill Delay: 1 sec
●Jörmungandr turns into a great serpent, restores HP to full, increasing his max HP by 100%% and Humanoid DMG down by 50%%, and inflicts [Fear] on nearby enemies (cannot be negated or resisted) for 1s.
●When in the serpent form, unlocks [Fire Breath] and [Venom Erosion]
●The serpent turns AoE effects of enemies on its path into [Serpent Domain] that lasts 4s.
●The serpent transformation lasts 15s. Its cooldown is fixed and can't be reduced.
Self 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Self
{
"id": 137590,
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
137591
],
"Odds": 100,
"type": "AddBuff"
}
}
Self
{
"id": 137591,
"BuffName": "Fear",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"FearRun": 1,
"NoSkill": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "8_Fear",
"force_status": 1
},
"BuffStateID": 120221
}
Self
{
"id": 137593,
"BuffDesc": "Transforms into a great serpent",
"BuffIcon": "skillbuff_2710001",
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"Back": 0,
"Body": 61322,
"Hair": 0,
"Head": 0,
"Tail": 0,
"type": "PartTransform",
"Mount": 0,
"Crystal": 0,
"LeftHand": 0,
"priority": 1,
"RightHand": 0,
"noDelByType": 1,
"NoHandInHand": 1,
"end_extra_buff": [
137597
],
"during_no_transform": 1
}
}

Change
Self
{
"id": 137594,
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": 2716001,
"Odds": 100,
"type": "UseSkill",
"IsActive": 0
}
}
Self
{
"id": 137595,
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"Condition": {
"time": 0.5,
"type": "AfterTime"
},
"BuffEffect": {
"Hp": {
"a": 1,
"b": 0,
"type": 6
},
"type": "HSPChange",
"calc_heal": 1
}
}
Self
{
"id": 137596,
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"MaxHpPer": 1,
"DemiHumanResPer": 0.5
}
}
Self
{
"id": 137597,
"BuffName": "Serpent reassumes human form",
"BuffRate": {
"Odds": 100
},
"BuffStateID": 137597
}
Self
{
"id": 137598,
"BuffName": "Normal attack turns into snake breath.",
"BuffRate": {
"Odds": {
"a": 2711,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"type": "ReplaceSkill",
"newid": 2718,
"oldid": 2700
}
}
Self
{
"id": 137599,
"BuffDesc": "Immune to magic attack damage.",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "23",
"BuffRate": {
"Odds": {
"a": 90004974,
"b": 0,
"c": 100,
"type": 8160
}
},
"IconType": 1,
"Condition": {
"type": "HasBuff",
"buffid": [
90004974
]
},
"BuffEffect": {
"type": "AttrChange",
"AttrEffect": [
1
]
}
}
Formula
{
"CD": 45,
"id": 2710001,
"Buff": {
"self": [
137590,
137593,
137594,
137595,
137596,
137598,
137599
]
},
"Cost": 1,
"Desc": [
{
"id": 2710000
}
],
"Icon": "skill_2710001",
"Camps": "Friend",
"FixCD": 1,
"Level": 1,
"Logic": "SkillNone",
"DescId": "##2826668",
"NameZh": "##304571",
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
137590,
137593,
137594,
137595,
137596,
137598,
137599
]
},
"AttackAct": [
"use_skill5"
],
"Attack_EP": 2,
"Contidion": {
"skillid": 2709001
},
"SE_attack": "Skill/skill_hero_snake_transfrom_attack_01",
"SkillType": "Buff",
"Target_EP": 3,
"Launch_Range": 0,
"AutoCondition": [
{
"type": 8,
"no_target": 1
}
]
}