Mortal World Python
Lvl: 1 Buff CD: 45 sec Skill Delay: 1 sec

●Jörmungandr turns into a great serpent, restores HP to full, increasing his max HP by 100%% and Humanoid DMG down by 50%%, and inflicts [Fear] on nearby enemies (cannot be negated or resisted) for 1s.
●When in the serpent form, unlocks [Fire Breath] and [Venom Erosion]
●The serpent turns AoE effects of enemies on its path into [Serpent Domain] that lasts 4s.
●The serpent transformation lasts 15s. Its cooldown is fixed and can't be reduced.

Self 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Self

{
  "id": 137590,
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      137591
    ],
    "Odds": 100,
    "type": "AddBuff"
  }
}

Self

{
  "id": 137591,
  "BuffName": "Fear",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "FearRun": 1,
    "NoSkill": 1,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "8_Fear",
    "force_status": 1
  },
  "BuffStateID": 120221
}

Self

{
  "id": 137593,
  "BuffDesc": "Transforms into a great serpent",
  "BuffIcon": "skillbuff_2710001",
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "IconType": 1,
  "BuffEffect": {
    "Back": 0,
    "Body": 61322,
    "Hair": 0,
    "Head": 0,
    "Tail": 0,
    "type": "PartTransform",
    "Mount": 0,
    "Crystal": 0,
    "LeftHand": 0,
    "priority": 1,
    "RightHand": 0,
    "NoHandInHand": 1,
    "end_extra_buff": [
      137597
    ],
    "during_no_transform": 1
  }
}
Change

Self

{
  "id": 137594,
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": 2716001,
    "Odds": 100,
    "type": "UseSkill",
    "IsActive": 0
  }
}

Self

{
  "id": 137595,
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "time": 0.5,
    "type": "AfterTime"
  },
  "BuffEffect": {
    "Hp": {
      "a": 1,
      "b": 0,
      "type": 6
    },
    "type": "HSPChange",
    "calc_heal": 1
  }
}

Self

{
  "id": 137596,
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "MaxHpPer": 1,
    "DemiHumanResPer": 0.5
  }
}

Self

{
  "id": 137597,
  "BuffName": "Serpent reassumes human form",
  "BuffRate": {
    "Odds": 100
  },
  "BuffStateID": 137597
}

Self

{
  "id": 137598,
  "BuffName": "Normal attack turns into snake breath.",
  "BuffRate": {
    "Odds": {
      "a": 2711,
      "b": 100,
      "c": 0,
      "type": 8
    }
  },
  "BuffEffect": {
    "type": "ReplaceSkill",
    "newid": 2718,
    "oldid": 2700
  }
}

Self

{
  "id": 137599,
  "BuffDesc": "Immune to magic attack damage.",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "23",
  "BuffRate": {
    "Odds": {
      "a": 90004974,
      "b": 0,
      "c": 100,
      "type": 8160
    }
  },
  "IconType": 1,
  "Condition": {
    "type": "HasBuff",
    "buffid": [
      90004974
    ]
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AttrEffect": [
      1
    ]
  }
}

Formula

{
  "CD": 45,
  "id": 2710001,
  "Buff": {
    "self": [
      137590,
      137593,
      137594,
      137595,
      137596,
      137598,
      137599
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 2710000
    }
  ],
  "Icon": "skill_2710001",
  "Camps": "Friend",
  "FixCD": 1,
  "Level": 1,
  "Logic": "SkillNone",
  "DescId": "##2826668",
  "NameZh": "##304571",
  "DelayCD": 1,
  "Fire_EP": 3,
  "Pvp_buff": {
    "self": [
      137590,
      137593,
      137594,
      137595,
      137596,
      137598,
      137599
    ]
  },
  "AttackAct": [
    "use_skill5"
  ],
  "Attack_EP": 2,
  "Contidion": {
    "skillid": 2709001
  },
  "SE_attack": "Skill/skill_hero_snake_transfrom_attack_01",
  "SkillType": "Buff",
  "Target_EP": 3,
  "Launch_Range": 0,
  "AutoCondition": [
    {
      "type": 8,
      "no_target": 1
    }
  ]
}