New Poison Reaper
Lvl: 1 Buff

After a brief Dark Ceremony, detonates the [New Poison] stacked on the players within the map, deducting (current stacks of Poison x10 + current stacks of New Poison x25) %% of their Max HP and removing the [Poisoned] and [New Poison] effects from the targets.

Enemy 6

function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local A = MaxHp * (a + c) + b
  if 0 < A or a == 0 then
    return A
  end
  if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
    return 0
  end
  if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
    local Vit = srcUser:GetProperty("Vit")
    local MAtk = srcUser:GetProperty("MAtk")
    local MAtkPer = srcUser:GetProperty("MAtkPer")
    local Refine = srcUser:GetProperty("Refine")
    local MRefine = srcUser:GetProperty("MRefine")
    local Def2 = targetUser:GetProperty("Def")
    local DefPer2 = targetUser:GetProperty("DefPer")
    local MDef2 = targetUser:GetProperty("MDef")
    local MDefPer2 = targetUser:GetProperty("MDefPer")
    local Vit2 = targetUser:GetProperty("Vit")
    local VitPer2 = targetUser:GetProperty("VitPer")
    local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
    local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
    local Int2 = targetUser:GetProperty("Int")
    local IntPer2 = targetUser:GetProperty("IntPer")
    local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
    local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
    local Str = srcUser:GetProperty("Str")
    local Dex = srcUser:GetProperty("Dex")
    local Luk = srcUser:GetProperty("Luk")
    local Atk = srcUser:GetProperty("Atk")
    local AtkPer = srcUser:GetProperty("AtkPer")
    local DamIncrease = srcUser:GetProperty("DamIncrease")
    local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
    local IgnoreDef = srcUser:GetProperty("IgnoreDef")
    if 1 <= IgnoreDef then
      IgnoreDef = 1
    end
    local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
    if 1 <= IgnoreMDef then
      IgnoreMDef = 1
    end
    local raceparam = 1
    local srcRace = srcUser.race
    local targetRace = targetUser.race
    if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
      targetRace = 3
    end
    if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
      srcRace = 3
    end
    if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      targetRace = 2
    end
    if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
    elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
      srcRace = 2
    end
    if nil == CommonFun.RaceProps[targetRace] then
      return 0
    end
    if nil == CommonFun.RaceProps[srcRace] then
      return 0
    end
    local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
    local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
    local raceparam = 1 + raceInc - raceRed
    if raceparam <= 0.1 then
      raceparam = 0.1
    end
    local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
    if MAtkFinal <= AtkFinal then
      local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
      A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
    else
      local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
      A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
    end
  end
  local AttrFunction = srcUser:GetProperty("AttrFunction")
  local bitfunc = CommonFun.getBits(AttrFunction)
  if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
    A = 0
  end
  if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
    A = 0
  end
  if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
    A = -1
  end
  if targetUser:DamageAlways1() then
    A = -1
  end
  return A
end

Enemy 8990

function CommonFun.calcBuff_8990(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local MaxHp = targetUser:GetProperty("MaxHp")
  local PoisonAtk = srcUser:GetProperty("PoisonAtk")
  local PoisoningAtk = srcUser:GetProperty("PoisoningAtk")
  local StateAtk = srcUser:GetProperty("StateAtk")
  local skilllv_1 = srcUser:GetLernedSkillLevel(3925_DIVINE_AVENGER:SOUL_EROSION_POISONOUS_SOUL)
  local duhun = 1
  if 1 <= skilllv_1 and targetUser:GetNpcID() ~= 0 then
    duhun = (PoisonAtk + PoisoningAtk + StateAtk) / 5 * (0.1 * skilllv_1 + 0.3) + 1
  end
  local A = a * duhun * MaxHp
  local B = a * duhun
  A = CommonFun.calcBuff_6(srcUser, targetUser, B, b, c, d, lv)
  return A
end

Enemy 7750

function CommonFun.calcBuff_7750(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local A = 0
  local Pudu = targetUser:GetBuffLayer(20182_POISON_EFFECT_POISON_:MAX_STACK_0)
  local Xindu = targetUser:GetBuffLayer(116013_POISONOUS_WEAPON_POISONED_:MAX_STACK_0)
  local MaxHp = targetUser:GetProperty("MaxHp")
  A = (Pudu * 0.1 + Xindu * 0.25) * MaxHp
  return -A
end

Enemy

{
  "id": 20182,
  "BuffName": "Poison Effect [Poison]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "BuffEffect": {
    "type": "StatusChange",
    "DefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "1_Poison"
  },
  "BuffStateID": 120030
}

Enemy

{
  "id": 20183,
  "Dsc": "Poisoning: decrease Def, stop restoring MP, loses HP",
  "BuffDesc": "Poisoning: decrease Def, stop restoring MP, loses HP",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "Poison Bleeding Effect [Poison]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 1
  },
  "IconType": 1,
  "BuffEffect": {
    "Hp": {
      "a": -0.02,
      "b": -5,
      "type": 6
    },
    "type": "HpReduce",
    "delHpPer": {
      "a": 0.2,
      "type": 153
    },
    "StateEffect": "1_Poison",
    "limit_layer": 3
  }
}

Enemy

{
  "id": 116013,
  "BuffName": "Poisonous Weapon [Poisoned]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "BuffEffect": {
    "type": "StatusChange",
    "DefPer": -0.25,
    "AttrEffect": [
      3,
      4
    ],
    "StateEffect": "1_Poison",
    "IsForceStatus": 1
  },
  "BuffStateID": 116013
}

Enemy

{
  "id": 116014,
  "BuffDesc": "New Poison: decrease Def, stop restoring MP, loses HP. Cannot be removed",
  "BuffIcon": "skillbuff_178001",
  "BuffName": "Poisonous Weapon [Poisoned]",
  "BuffRate": {
    "Odds": 100
  },
  "BuffType": {
    "isgain": 0,
    "isdisperse": 0
  },
  "IconType": 1,
  "BuffEffect": {
    "Hp": {
      "a": -0.03,
      "b": -3,
      "type": 8990
    },
    "type": "HpReduce",
    "EquipASPD": {
      "a": 0,
      "b": 0,
      "c": 31071,
      "type": 5020
    },
    "MoveSpdPer": {
      "a": 0,
      "b": 0,
      "c": 31072,
      "type": 5020
    },
    "StateEffect": "1_Poison",
    "limit_layer": 3,
    "BeHealEncPer": {
      "a": 0,
      "b": 0,
      "c": 34070,
      "d": -0.05,
      "type": 3250
    },
    "IsForceStatus": 1
  }
}

Enemy

{
  "id": 158677,
  "BuffName": "New Poison Reap Damage",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "type": 7750
    },
    "type": "HSPChange"
  }
}

Enemy

{
  "id": 158678,
  "BuffName": "Poisoned Effect Removal",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      20182,
      20183,
      116013,
      116014
    ],
    "type": "DelBuff"
  }
}

Formula

{
  "id": 25306001,
  "Buff": {
    "enemy": [
      158677,
      158678
    ]
  },
  "Cost": 1,
  "Desc": [
    {
      "id": 25306001
    }
  ],
  "Icon": "skill_3911001",
  "Camps": "Enemy",
  "Level": 1,
  "Logic": "SkillSelfRange",
  "DescId": "##1244764",
  "NameZh": "##1244034",
  "SE_hit": "Skill/PoisonFog_buff",
  "CastAct": "skill_ready8",
  "Fire_EP": 3,
  "SE_cast": "Skill/ninjia_tongling_dashe",
  "Pvp_buff": {
    "enemy": [
      158677,
      158678
    ]
  },
  "Attack_EP": 0,
  "Lead_Type": {
    "type": 1,
    "ReadyTime": 5
  },
  "SE_attack": "Skill/skill_magic_fogspell_atttack",
  "SkillType": "Buff",
  "Target_EP": 0,
  "Logic_Param": {
    "loop": false,
    "count": 1,
    "range": 50,
    "effect": "Pray_attack,LowRange_B2",
    "interval": 1,
    "no_select": 1,
    "range_num": 8,
    "isCountTrap": 1,
    "fieldarea_cannot_immune": 1
  },
  "Launch_Range": 0
}