
Nova Explosion
Lvl: 10
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 45
Range: 2.5
Kick Skill Deals Phy. DMG of ATK x 2920% to the target and enemies around it and makes them suffer (self Luk x 100 x Crit.Dmg) points of HP Loss.
Lvl: 9
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 42
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2690% to the target and enemies around it and makes them suffer (self Luk x 90 x Crit.Dmg) points of HP Loss.
Lvl: 8
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 39
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2460% to the target and enemies around it and makes them suffer (self Luk x 80 x Crit.Dmg) points of HP Loss.
Lvl: 7
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 36
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2230% to the target and enemies around it and makes them suffer (self Luk x 70 x Crit.Dmg) points of HP Loss.
Lvl: 6
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 33
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 2000% to the target and enemies around it and makes them suffer (self Luk x 60 x Crit.Dmg) points of HP Loss.
Lvl: 5
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 30
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1770% to the target and enemies around it and makes them suffer (self Luk x 50 x Crit.Dmg) points of HP Loss.
Lvl: 4
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 27
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1540% to the target and enemies around it and makes them suffer (self Luk x 40 x Crit.Dmg) points of HP Loss.
Lvl: 3
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 24
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1310% to the target and enemies around it and makes them suffer (self Luk x 30 x Crit.Dmg) points of HP Loss.
Lvl: 2
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 21
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 1080% to the target and enemies around it and makes them suffer (self Luk x 20 x Crit.Dmg) points of HP Loss.
Lvl: 1
Attack
Physical
CD: 3 sec
Skill Delay: 1 sec
SP: 18
Range: 2.5
• Kick Skill Deals Phy. DMG of ATK x 850% to the target and enemies around it and makes them suffer (self Luk x 10 x Crit.Dmg) points of HP Loss.
Aesir
• Nova Explosion - Burn [Nova Explosion] has a 20% chance of causing the enemy to [Burn]
• Nova Explosion - Strengthen [Nova Explosion]'s DMG +5%
Formula
function CommonFun.calcDamage_19301(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local Int = srcUser:GetProperty("Int")
local Agi = srcUser:GetProperty("Agi")
local AtkPer = srcUser:GetProperty("AtkPer")
local NormalAtk = srcUser:GetProperty("NormalAtk")
NormalAtk = NormalAtk + 5 * Str
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local StateEffect = targetUser:GetProperty("StateEffect")
local bits = CommonFun.getBits(StateEffect)
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk + NormalAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local MoveSpd = srcUser:GetProperty("MoveSpd")
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 2447_PRIEST:STAR_FALLING or skillID == 2448_PRIEST:STAR_FALLING then
local skilllv = srcUser:GetLernedSkillLevel(2445_PRIEST:UNIVERSE_STARSHARD)
local Value = srcUser:GetGemValue(193071_THE_DAMAGE_OF_UNIVERSE_STARSHARD_S_FALLING_STARS_PERCENTAGE)
damChangePer = (1.5 * skilllv + 5) * (1 + Value / 100000)
end
local Value_Agi = srcUser:GetGemValue(193031_FOR_EVERY_10_POINTS_OF_AGI_OF_THE_CHARACTER_THE_DAMAGE_OF_KICK_SKILLS_PERCENTAGE)
local Agi_Dam = 1 + math.floor(Agi / 10) * Value_Agi / 100000
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skilllv_rh = srcUser:GetLernedSkillLevel(2426_PRIEST:UNIVERSE_FUSION)
if srcUser:HasBuffID(136100_UNIVERSE_FUSION_:MAX_STACK_0) and targetUser:GetNpcID() ~= 0 and skillID == 2400_ACOLYTE:STORM_GUST then
A = A * (1 + skilllv_rh * 0.06)
end
if skillID == 2408_PRIEST:FLYING_KICK then
local MoveRatio = 1 + (math.max(MoveSpd, 1) - 1)
local Num = srcUser:GetRunePoint(193004_AESIR_FLYING_KICK_S_DMG_5)
local Value = srcUser:GetGemValue(193141_FLYING_KICK_DMG_PERCENTAGE)
A = A * MoveRatio * (1 + Num * 0.05) * (1 + Value / 100000) * Agi_Dam
end
if skillID == 2410_PRIEST:ROUNDHOUSE_KICK then
local Num = srcUser:GetRunePoint(193008_AESIR_WHEN_THE_CHARACTER_S_MOVE_SPD_IS_HIGHER_THAN_150_ROUNDHOUSE_KICK_DMG_7)
local Value = srcUser:GetGemValue(193111_ROUNDHOUSE_KICK_DMG_PERCENTAGE)
A = A * (1 + Value / 100000) * Agi_Dam
if 1.5 <= MoveSpd then
A = A * (1 + Num * 0.07)
end
end
if skillID == 2412_PRIEST:SMASH_KICK then
local Num = srcUser:GetRunePoint(193010_AESIR_WHEN_INFLICTS_SMASH_KICK_ON_STUNNED_ENEMIES_THE_DAMAGE_IS_INCREASED_BY_7)
A = A * Agi_Dam
if bits[CommonFun.StateEffect.Dizzy] == 1 then
A = A * (1 + Num * 0.07)
end
end
if skillID == 2430_PRIEST:FLASH_KICK then
local index = params.hitedIndex
local Num = srcUser:GetRunePoint(193029_AESIR_FLASH_KICK_FOR_EACH_JUMP_DMG_3)
local RuneDamage = Num * 0.03 + 1
local JumpRatio = math.pow(RuneDamage, index)
A = A * JumpRatio * Agi_Dam
end
if skillID == 2428_PRIEST:NOVA_EXPLOSION then
local Num = srcUser:GetRunePoint(193032_AESIR_NOVA_EXPLOSION_S_DMG_5)
A = A * (1 + Num * 0.05) * Agi_Dam
end
if A <= 1 then
return 1
end
return A
end
Enemy 7720
function CommonFun.calcBuff_7720(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Luk = srcUser:GetProperty("Luk")
local CriDamPer = srcUser:GetProperty("CriDamPer")
local CriDefPer = targetUser:GetProperty("CriDefPer")
local DamSpike = srcUser:GetProperty("DamSpike_PEN")
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local skilllv = srcUser:GetLernedSkillLevel(2428_PRIEST:NOVA_EXPLOSION)
local Value = srcUser:GetGemValue(193121_NOVA_EXPLOSION_S_HP_LOSS_DMG_PERCENTAGE)
local A = -(Luk * (1.5 + CriDamPer - CriDefPer)) * skilllv * a * (1 + Value / 100000)
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
if 0 < A then
A = 0
end
return A
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Enemy
{
"id": 136060,
"BuffName": "Nova Explosion (True DMG)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"a": 10,
"type": 7720
},
"type": "HSPChange"
}
}
Enemy
{
"id": 136150,
"BuffName": "Burning Effect",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 140
}
},
"BuffEffect": {
"id": [
136151,
136152
],
"type": "AddBuff"
}
}
Enemy
{
"id": 136151,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25,
"IsForceStatus": 1
},
"BuffStateID": 95410
}
Enemy
{
"id": 136152,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"StateEffect": "3_Burn",
"IsForceStatus": 1
}
}
Enemy
{
"id": 136330,
"BuffName": "Nova Explosion (Burn)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 0,
"c": 193031,
"d": 20,
"type": 3250
}
},
"BuffEffect": {
"id": [
136150
],
"type": "AddBuff"
}
}
Formula
{
"CD": 3,
"id": 2428010,
"Buff": {
"enemy": [
136060,
136330
]
},
"Cost": 1,
"Desc": [
{
"id": 2428000,
"params": [
2920,
100
]
}
],
"Icon": "skill_2428001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillTargetPoint",
"Damage": [
{
"type": 19301,
"damChangePer": 29.2
}
],
"DescId": "##1255137",
"NameZh": "##1251259",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 3
},
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
136060,
136330
]
},
"RollType": 1,
"SkillHit": 1,
"AttackAct": [
"use_skill7"
],
"Attack_EP": 2,
"SE_attack": "Skill/skill_magic_starexplode",
"SkillCost": {
"sp": 45
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 5,
"Logic_Param": {
"count": 1,
"range": 3,
"interval": 1,
"no_select": 1,
"isCountTrap": 1,
"oneShotTrap": 1,
"trap_effect": "sfx_tq_xxbz_atk_prf,LowBuff_B",
"CanBeInterrupted": 1,
"hideClientDamage": 1,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 2.5
}