
One Hit Kill! Phoenix Dragon Sword
Lvl: 10
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 4 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 9
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.7 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 8
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.55 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 7
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.4 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 6
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.25 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 5
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 3.1 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 4
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.95 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 3
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.8 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 2
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.65 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Lvl: 1
Attack
Physical
CD: 15 sec
SP: 300
Range: 6
• Compared with [One Hit Kill! Soaring Dragon Sword], it is a more powerful ultimate skill, which deals Fire Phy. DMG that is equal to Dragon Fang Fist and Flame Dragon Blast multiplier x 2.5 and ignores the enemy's blocking effect. Cannot use any other attacking skills within 3 seconds after casting this skill.
Formula
function CommonFun.calcDamage_16105(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local Weapon = srcUser:GetEquipedID(7_WEAPON)
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local skilllv_lyq = srcUser:GetLernedSkillLevel(1806_ARCHER:DRAGON_FANG_FIST)
local skilllv_ylq = srcUser:GetLernedSkillLevel(1812_HUNTER:FLAME_DRAGON_BLAST)
local Num1 = srcUser:GetRunePoint(213010_AESIR_DRAGON_FANG_FIST_DMG_10)
local RuneDamage1 = 1 + Num1 * 0.1
local GemValue1 = srcUser:GetGemValue(61091_KNUCKLE_BOOST_DMG_PERCENTAGE)
local GemDam1 = 1 + GemValue1 / 100000
local beilv_lyq = 2.5
if skilllv_lyq <= 5 and 0 < skilllv_lyq then
beilv_lyq = skilllv_lyq * 0.8 + 4.4
else
beilv_lyq = (skilllv_lyq - 5) * 0.6 + 8.4
end
local damChangePer_lyq = beilv_lyq * GemDam1 * RuneDamage1
local sizeCorrection = 1
if nil ~= CommonFun.Shape then
if CommonFun.Shape.S == targetUser.shape then
sizeCorrection = 1.5
elseif CommonFun.Shape.M == targetUser.shape then
sizeCorrection = 1
elseif CommonFun.Shape.L == targetUser.shape then
sizeCorrection = 0.75
end
end
local huimie = 1
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
if srcUser:HasBuffID(90000647_DOOM_AXE_1_R8_:MAX_STACK_0) then
if RefineLv7 < 15 then
huimie = RefineLv7 * 0.01 + 1 + 0.05
elseif 15 <= RefineLv7 then
huimie = RefineLv7 * 0.01 + 1 + 0.05 + 0.1
end
end
if srcUser:HasBuffID(90002657_WARRIOR_S_SWORD_1_R8_:MAX_STACK_0) then
huimie = RefineLv7 * 0.01 + 1 + 0.15
end
if srcUser:HasBuffID(41940_SHATTERED_EARTH_:MAX_STACK_0) then
if RefineLv7 < 15 then
huimie = RefineLv7 * 0.01 + 1 + 0.05
elseif 15 <= RefineLv7 then
huimie = RefineLv7 * 0.01 + 1 + 0.05 + 0.1
end
end
if srcUser:HasBuffID(43480_KING_S_SWORD_1_:MAX_STACK_0) then
huimie = RefineLv7 * 0.02 + 1 + 0.15
end
local Num = srcUser:GetRunePoint(213015_AESIR_FLAME_DRAGON_BLAST_DMG_10)
local RuneDamage = 1 + Num * 0.1
local Card = 1
if srcUser:HasBuffID(53310_MECHANICAL_HOUND_CARD_:MAX_STACK_0) then
if 10 <= RefineLv7 then
Card = Card + 0.1
else
Card = Card + 0.05
end
end
local GemValue = srcUser:GetGemValue(61001_ARM_CANNON_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local beilv_ylq = 10.7
if 0 < skilllv_ylq then
beilv_ylq = skilllv_ylq * 0.9 + 9.8
end
local damChangePer_ylq = beilv_ylq * sizeCorrection * huimie * RuneDamage * Card * GemDam
local A = 1
local MaxHp = targetUser:GetProperty("MaxHp")
local Hp = targetUser:GetProperty("Hp")
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 1809_HUNTER:ONE_HIT_KILL_SOARING_DRAGON_SWORD then
local HpPerRatio = 1 + (1 - Hp / MaxHp) * 1
A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (damChangePer_ylq + damChangePer_lyq) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpPerRatio
end
if skillID == 1835_HUNTER:ONE_HIT_KILL_PHOENIX_DRAGON_SWORD then
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (damChangePer_ylq + damChangePer_lyq) * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skilllv_ylq = srcUser:GetLernedSkillLevel(1837_HUNTER:ONE_HIT_KILL_PHOENIX_DRAGON_SWORD_EXECUTE)
local HpPer = skilllv_ylq * 0.03
if HpPer >= Hp / MaxHp then
if targetUser:GetNpcID() == 0 then
return 99999999
else
return A
end
end
end
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 184070,
"BuffName": "One Hit Sword Debuff",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "LimitSkill",
"notid": [
1805,
1806,
1809,
1812,
1817,
1820,
1822,
1835
]
}
}
Formula
{
"CD": 15,
"id": 1835010,
"Buff": {
"self": [
184070
]
},
"Cost": 1,
"Desc": [
{
"id": 1835000,
"params": [
4
]
}
],
"Icon": "skill_1835001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 16105,
"damChangePer": 4,
"elementparam": 4
}
],
"DescId": "##1255116",
"NameZh": "##304919",
"SE_hit": "Skill/Skill_monster_Doram_general_hit",
"DamTime": {
"type": 1,
"value": 1
},
"Fire_EP": 3,
"ItemCost": [
{
"id": 12903,
"count": 2100
}
],
"Pvp_buff": {
"self": [
184070
]
},
"RollType": 1,
"AttackAct": [
"use_skill"
],
"Attack_EP": 2,
"SE_attack": "Skill/wataru_SE_N15",
"SkillCost": {
"sp": 300
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Launch_Range": 6,
"PreCondition": [
{
"id": 184005,
"type": 6
}
],
"ExtraMaxLevel": 0
}