Overlord Punch
Lvl: 1 Attack Physical Range: 3

Deals severe Neutral-type physical damage to a single player in melee range This damage ignores the player's Def.

Formula

function CommonFun.calcDamage_12202(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local Sp = srcUser:GetProperty("Sp")
  local MaxSp = srcUser:GetProperty("MaxSp")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local DamSpike = srcUser:GetProperty("DamSpike_PEN")
  local DamReduc = targetUser:GetProperty("DamReduc")
  local PvP_DamReduc = targetUser:GetProperty("DamReduc")
  local mapid, maptype = srcUser:GetMapInfo()
  if (maptype == PVP_MAPS) and targetUser:GetNpcID() == 0 then
    PvP_DamReduc = PvP_DamReduc < -1 and -1 or 1 < PvP_DamReduc and 1 or PvP_DamReduc
    PvP_DamReduc = math.floor(PvP_DamReduc * 1000) / 1000
    PvP_DamReduc = 0.4 * (1 - math.sin(PvP_DamReduc * 3.14 / 2))
  else
    PvP_DamReduc = 0
  end
  DamReduc = DamReduc + PvP_DamReduc
  ReduceLv = CommonFun.calcSpikeLv(srcUser, targetUser)
  local SkillDamReduc = CommonFun.calcSkillDamReduc(srcUser, targetUser)
  local DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc) * SkillDamReduc
  local skilllv = srcUser:GetLernedSkillLevel(306_LORD_KNIGHT:ASURA_STRIKE)
  if 5 < skilllv then
    DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - math.max(DamReduc - 0.06 * (skilllv - 5), 0))
  end
  if 0.9 <= DamReduc2 then
    DamReduc2 = 0.9
  end
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local Num1 = srcUser:GetRunePoint(120100_AESIR_INCREASES_MULTIPLIER_OF_ASURA_STRIKE_FORMULA_SKILL_LV_X4_REMAINING_SP_100_BY)
  local RuneDamage = Num1 * 0.6
  local BaseLvDamage = 0
  local IBaseLv = srcUser.BaseLv
  if srcUser:HasBuffID(42220_TOOTH_SHARD_:MAX_STACK_0) then
    BaseLvDamage = IBaseLv * 40
  end
  local a = 0
  local b = 0
  local c = 0
  local d = 0
  local Equip1 = srcUser:GetEquipedID(7_WEAPON)
  local Equip3 = srcUser:GetEquipedID(5_ACCESSORY)
  local Equip4 = srcUser:GetEquipedID(6_ACCESSORY)
  if Equip1 == 62508 or Equip1 == 162508 then
    a = 5
  end
  if Equip1 == 62540 or Equip1 == 162540 then
    a = 5
  end
  local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRing.id == 42089 or equipRing.id == 142089 then
    b = 2
  end
  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRingSD.id == 42089 or equipRingSD.id == 142089 then
    b = 2 * equipRingSD.quench_per / 100
  end
  if Equip3 == 44003 or Equip3 == 144003 then
    c = 1.5
  end
  if Equip4 == 44003 or Equip4 == 144003 then
    d = 1.5
  end
  local equipRing5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
  if equipRing5.id == 44047 or equipRing5.id == 144047 then
    c = 2
  end
  local equipRingSD5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
  if equipRingSD5.id == 44047 or equipRingSD5.id == 144047 then
    c = 2 * equipRingSD5.quench_per / 100
  end
  local equipRing6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
  if equipRing6.id == 44047 or equipRing6.id == 144047 then
    d = 2
  end
  local equipRingSD6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
  if equipRingSD6.id == 44047 or equipRingSD6.id == 144047 then
    d = 2 * equipRingSD6.quench_per / 100
  end
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local BaseAtk1 = Str * 4 + math.floor(Str * Str / 100) * 2 + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk1) * raceparam * bossparam * bossparam2
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local GemDam = 1
  if Sp < MaxSp * 0.3 then
    GemValue = srcUser:GetGemValue(122131_WHEN_SP_FALLS_BELOW_30_ASURA_STRIKE_DAMAGE_PERCENTAGE)
    GemDam = 1 + GemValue / 100000
  end
  local potian = 1
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST or skillID == 819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST then
    local skilllv_potian = srcUser:GetLernedSkillLevel(3303_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST)
    local skilllv_fuw = srcUser:GetLernedSkillLevel(819_HIGH_WIZARD:SKY_BREAKING_DRAGON_FIST)
    local skilllv_lz = srcUser:GetLernedSkillLevel(3329_LIGHTBRINGER:SKY_BREAKING_DRAGON_FIST_DRAGON_BALL)
    local Num_lz = srcUser:GetBuffLayer(100500_SPIRIT_BOMB_:MAX_STACK_0)
    local lz = 1
    if 1 <= skilllv_lz then
      lz = 1 + Num_lz * skilllv_lz * 0.002
    end
    damChangePer = 4 * skilllv
    damChangePer1 = 5 * skilllv
    potian = (math.max(skilllv_potian, skilllv_fuw) * 0.05 + 0.5) * lz
  end
  local A = (((AtkFinal * (1 - DamReduc2) + Refine) * (damChangePer + Sp / 100 + RuneDamage + a + b + c + d) + 2500 + 500 * damChangePer1) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) * GemDam + BaseLvDamage) * potian
  if A <= 1 then
    return 1
  end
  return A
end

Formula

{
  "id": 72060001,
  "Cost": 0,
  "Desc": [
    {
      "id": 72060001
    }
  ],
  "Icon": "skill_306001",
  "Camps": "Enemy",
  "Level": 1,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 12202,
      "damChangePer": 12,
      "elementparam": 5,
      "damChangePer1": 30
    }
  ],
  "DescId": "##171954",
  "NameZh": "##169426",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "Fire_EP": 3,
  "RollType": 1,
  "AttackAct": [
    "use_skill2"
  ],
  "Attack_EP": 2,
  "SkillType": "Attack",
  "Target_EP": 3,
  "Launch_Range": 3
}