Poisoned Knife
Lvl: 1 Attack Physical Range: 6

Flings a throwing knife at a player, dealing a small amount of physical damage. If the target is poisoned, this skill deals additional AoE damage once.

Formula

function CommonFun.calcDamage_20(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 380_RUNE_KNIGHT:SONIC_CLAW or skillID == 383_RUNE_KNIGHT:SILVER_CHARGE or skillID == 384_RUNE_KNIGHT:TINDER_BREAKER then
    AtkPer = 0
  end
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
  if A <= 1 then
    return 1
  end
  return A
end

Enemy 4630

function CommonFun.calcBuff_4630(srcUser, targetUser, a, b, c, d, lv)
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MaxHp = targetUser:GetProperty("MaxHp")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local raceparam = 1
  local srcRace = srcUser.race
  local targetRace = targetUser.race
  if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
    targetRace = 3
  end
  if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
    srcRace = 3
  end
  if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
  elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
    targetRace = 2
  end
  if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
  elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
    srcRace = 2
  end
  if nil == CommonFun.RaceProps[targetRace] then
    return 0
  end
  if nil == CommonFun.RaceProps[srcRace] then
    return 0
  end
  local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
  local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
  local raceparam = 1 + raceInc - raceRed
  if raceparam <= 0.1 then
    raceparam = 0.1
  end
  local srcAtkElement = c
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local ElementRate = CommonFun.GetElementRate(srcUser, srcAtkElement, targetUser, targetDefElement)
  if nil == CommonFun.NatureProps[srcAtkElement] or nil == CommonFun.NatureProps[targetDefElement] or nil == targetDefElement then
    return 0
  end
  local elementInc = srcUser:GetProperty(CommonFun.NatureProps[targetDefElement][1])
  local elementRed = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][2])
  local elementAtk = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][3])
  local elementThrough = srcUser:GetProperty(CommonFun.NatureProps[srcAtkElement][4])
  local elementResistance = targetUser:GetProperty(CommonFun.NatureProps[srcAtkElement][5])
  if 0 <= elementRed then
    elementRed = elementRed * math.max(1 - elementThrough, 0)
  end
  if 0 <= elementAtk then
    elementAtk = elementAtk * math.max(1 - elementResistance, 0)
  end
  local elementparam = (1 + elementInc) * ElementRate
  local elementparam2 = 1 + elementAtk - elementRed
  if elementparam2 <= 0.1 then
    elementparam2 = 0.1
  end
  local ele = elementparam * elementparam2
  if targetDefElement == nil or ElementRate == nil or elementInc == nil or elementRed == nil or elementAtk == nil then
    ele = 1
  end
  local MAtkFinal = b * CommonFun.ShapeCorrection(srcUser, targetUser) * ele * raceparam
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + MaxHp * a
  if targetUser:GetNpcID() == 280931_BOVINE_OF_EARTH then
    A = MaxHp * 0.1
  end
  return -A
end

Enemy

{
  "id": 162990,
  "BuffName": "Poisoned Knife",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      162991
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 162991,
  "BuffName": "Poisoned Knife",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "id": [
      162992
    ],
    "type": "AddBuff"
  }
}

Enemy

{
  "id": 162992,
  "BuffName": "Poisoned Knife",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 0.15,
      "b": 40000,
      "c": 10,
      "type": 4630
    },
    "type": "HSPChange"
  }
}

Formula

{
  "id": 72800001,
  "Buff": {
    "enemy": [
      162990
    ]
  },
  "Cost": 0,
  "Desc": [
    {
      "id": 72800001
    }
  ],
  "Icon": "skill_187001",
  "Camps": "Enemy",
  "Level": 1,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 20,
      "damChangePer": 5,
      "elementparam": 10
    }
  ],
  "DescId": "##171652",
  "NameZh": "##160286",
  "DamTime": {
    "type": 1,
    "value": 2
  },
  "Fire_EP": 3,
  "Pvp_buff": {
    "enemy": [
      162990
    ]
  },
  "RollType": 1,
  "SkillHit": 0.5,
  "AttackAct": [
    "use_skill"
  ],
  "Attack_EP": 3,
  "SkillType": "Attack",
  "Target_EP": 3,
  "Launch_Range": 6
}