
Raiders' Song
Lvl: 10
Solo
Skill Delay: 1.5 sec
SP: 75
Solo Skill, during the performance time, increases Atk by (Own DEX + 100) & Dmg Inc. by 5% of all teammates within 4m, performance lasts 30 sec. Uses 12 SP each sec, must have an Music-type weapon equipped
Lvl: 9
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 92) & Dmg Inc. by 4% of all teammates within 4m, performance lasts 30 sec. Uses 12 SP each sec, must have an Music-type weapon equipped
Lvl: 8
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 84) & Dmg Inc. by 3% of all teammates within 4m, performance lasts 30 sec. Uses 11 SP each sec, must have an Music-type weapon equipped
Lvl: 7
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 76) & Dmg Inc. by 2% of all teammates within 4m, performance lasts 30 sec. Uses 11 SP each sec, must have an Music-type weapon equipped
Lvl: 6
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 68) & Dmg Inc. by 1% of all teammates within 4m, performance lasts 30 sec. Uses 10 SP each sec, must have an Music-type weapon equipped
Lvl: 5
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 60) of all teammates within 4m, performance lasts 30 sec. Uses 10 SP each sec, must have an Music-type weapon equipped
Lvl: 4
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 52) of all teammates within 4m, performance lasts 30 sec. Uses 9 SP each sec, must have an Music-type weapon equipped
Lvl: 3
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 44) of all teammates within 4m, performance lasts 30 sec. Uses 9 SP each sec, must have an Music-type weapon equipped
Lvl: 2
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 36) of all teammates within 4m, performance lasts 30 sec. Uses 8 SP each sec, must have an Music-type weapon equipped
Lvl: 1
Solo
Skill Delay: 1.5 sec
SP: 75
• Solo Skill, during the performance time, increases Atk by (Own DEX + 28) of all teammates within 4m, performance lasts 30 sec. Uses 8 SP each sec, must have an Music-type weapon equipped
Self
{
"id": 119072,
"BuffDesc": "Increase ATk & Dmg Inc.",
"BuffIcon": "skillbuff_1439001",
"BuffName": "Raiders' Song (Self) [Peak]",
"BuffRate": {
"Odds": 100
},
"IconType": 2,
"BuffEffect": {
"Atk": {
"a": 1,
"b": 8,
"c": 103,
"d": 20,
"type": 3251
},
"type": "AttrChange",
"calc_once": 1,
"extra_attr": {
"Atk": {
"a": 0,
"b": 0,
"c": 102101,
"type": 5010
},
"DamIncrease": {
"a": 0,
"b": 0,
"c": 102102,
"type": 5020
}
},
"DamIncrease": {
"a": 0.01,
"b": -0.05,
"type": 1
}
},
"BuffStateID": 119070
}
Team
{
"id": 119073,
"BuffDesc": "Increase ATk & Dmg Inc.",
"BuffIcon": "skillbuff_1439001",
"BuffName": "Raiders' Song (Teammate) [Peak]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 2,
"BuffEffect": {
"Atk": {
"a": 1,
"b": 8,
"c": 103,
"d": 20,
"type": 3251
},
"type": "AttrChange",
"calc_once": 1,
"extra_attr": {
"Atk": {
"a": 0,
"b": 0,
"c": 102101,
"type": 5010
},
"DamIncrease": {
"a": 0,
"b": 0,
"c": 102102,
"type": 5020
}
},
"DamIncrease": {
"a": 0.01,
"b": -0.05,
"type": 1
}
},
"BuffStateID": 119071
}
Formula
{
"id": 1439010,
"Buff": {
"self": [
119072
],
"team": [
119073
]
},
"Cost": 1,
"Desc": [
{
"id": 1439001,
"params": [
100,
5,
12
]
}
],
"Icon": "skill_1439001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillSelfRange",
"SE_bg": "Skill/RaidSong",
"DescId": "##170324",
"EndAct": "use_magic",
"NameZh": "##169374",
"DelayCD": 1.5,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
119072
],
"team": [
119073
],
"friend": [
119073
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 0,
"SE_attack": "Skill/skill_magic_strikesong_attack",
"SkillCost": {
"sp": 75
},
"SkillType": "Solo",
"Target_EP": 3,
"Logic_Param": {
"count": 30,
"range": 4,
"cost_sp": 12,
"interval": 1,
"no_select": 1,
"range_num": 15,
"SkillStatus": {
"time": 30
},
"weapon_type": [
260,
270
]
},
"Launch_Range": 0,
"PreCondition": {
"ProType": 8
},
"AutoCondition": [
{
"time": 32,
"type": 1,
"no_target": 1
},
{
"type": 7,
"no_target": 1
}
]
}