
Reincarnation
Lvl: 1
Attack
Physical
Range: 1.5
Deals heavy damage, reducing Max HP by 50%% and stunning for 3 seconds.
Formula
function CommonFun.calcDamage_20(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 380_RUNE_KNIGHT:SONIC_CLAW or skillID == 383_RUNE_KNIGHT:SILVER_CHARGE or skillID == 384_RUNE_KNIGHT:TINDER_BREAKER then
AtkPer = 0
end
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
if A <= 1 then
return 1
end
return A
end
Enemy
{
"id": 161860,
"BuffName": "Reincarnation",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
161861,
161862
],
"type": "AddBuff"
}
}
Enemy
{
"id": 161861,
"BuffName": "Reincarnation (Stun)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"StateEffect": "4_Dizzy"
},
"BuffStateID": 80010
}
Enemy
{
"id": 161862,
"BuffDesc": "Reduce Max HP",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Reincarnation (HP Loss)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"MaxHpPer": -0.5
}
}
Formula
{
"id": 71800001,
"Buff": {
"enemy": [
161860
]
},
"Cost": 0,
"Desc": [
{
"id": 71800001
}
],
"Icon": "skill_197001",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 20,
"damChangePer": 10
}
],
"DescId": "##171810",
"NameZh": "##159150",
"SE_hit": "Skill/attack8",
"DamTime": {
"type": 1,
"value": 1
},
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
161860
]
},
"RollType": 1,
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"SE_attack": "Skill/SoulEruption_attack",
"SkillType": "Attack",
"Target_EP": 3,
"Launch_Range": 1.5
}