
Safety Wall
Lvl: 10
Barrier
SP: 40
Range: 6
Cast Time: 0.3
Fixed Cast Time: 0.1
Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 50 sec and can take up to 12 attacks. Up to 3 walls can exist at a time
Lvl: 9
Barrier
SP: 40
Range: 6
Cast Time: 0.6
Fixed Cast Time: 0.2
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 45 sec and can take up to 11 attacks. Up to 3 walls can exist at a time
Lvl: 8
Barrier
SP: 40
Range: 6
Cast Time: 0.9
Fixed Cast Time: 0.3
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 40 sec and can take up to 10 attacks. Up to 3 walls can exist at a time
Lvl: 7
Barrier
SP: 40
Range: 6
Cast Time: 1.2
Fixed Cast Time: 0.4
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 35 sec and can take up to 9 attacks. Up to 2 walls can exist at a time
Lvl: 6
Barrier
SP: 35
Range: 6
Cast Time: 1.5
Fixed Cast Time: 0.5
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 30 sec and can take up to 8 attacks. Up to 2 walls can exist at a time
Lvl: 5
Barrier
SP: 35
Range: 6
Cast Time: 1.8
Fixed Cast Time: 0.6
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 25 sec and can take up to 7 attacks. Up to 2 walls can exist at a time
Lvl: 4
Barrier
SP: 35
Range: 6
Cast Time: 2.1
Fixed Cast Time: 0.7
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 20 sec and can take up to 6 attacks. Up to 2 walls can exist at a time
Lvl: 3
Barrier
SP: 30
Range: 6
Cast Time: 2.4
Fixed Cast Time: 0.8
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 15 sec and can take up to 5 attacks. Up to 1 walls can exist at a time
Lvl: 2
Barrier
SP: 30
Range: 6
Cast Time: 2.7
Fixed Cast Time: 0.9
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 10 sec and can take up to 4 attacks. Up to 1 walls can exist at a time
Lvl: 1
Barrier
SP: 30
Range: 6
Cast Time: 3
Fixed Cast Time: 1
• Builds a defensive wall in the target area, reducing melee DMG taken by 100% for the whole Party in it (self included). The wall lasts 5 sec and can take up to 3 attacks. Up to 1 walls can exist at a time
Team
{
"id": 85170,
"BuffName": "The Circle",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"force_add": 1,
"AttrEffect": [
12
]
}
}
Self Skill
{
"id": 85170,
"BuffName": "The Circle",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"force_add": 1,
"AttrEffect": [
12
]
}
}
Formula
{
"id": 91010,
"Buff": {
"team": [
85170
],
"self_skill": [
85170
]
},
"Cost": 1,
"Desc": [
{
"id": 91000,
"params": [
100,
50,
12,
3
]
}
],
"Icon": "skill_91001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillPointRange",
"DescId": "##171084",
"NameZh": "##169191",
"CastAct": "reading",
"Fire_EP": 3,
"SE_cast": "Skill/Magic_cast",
"Pvp_buff": {
"team": [
85170
],
"friend_npc": [
[
40021,
40022
]
],
"self_skill": [
85170
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0.1,
"FCT": 0.3,
"type": 2
},
"SE_attack": "Skill/skill_magic_darkwall_attack",
"SkillCost": {
"1": {
"num": 1,
"itemID": 12521
},
"sp": 40
},
"SkillType": "Barrier",
"Target_EP": 2,
"Logic_Param": {
"count": 12,
"range": 1,
"duration": 50,
"interval": 1,
"max_count": 3,
"no_select": 1,
"whitelist": 1,
"isCountTrap": 1,
"trap_effect": "SafetyWall"
},
"Launch_Range": 6,
"AutoCondition": [
{
"time": 50,
"type": 1
}
],
"NoTargetAutoCast": 1
}