
Self Destruction
Lvl: 10
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *100% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 9
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *90% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 8
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *80% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 7
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *70% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 6
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *60% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 5
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *50% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 4
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *40% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 3
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *30% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 2
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *20% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Lvl: 1
Attack
Physical
CD: 10 sec
Skill Delay: 1.5 sec
Range: 2
Fixed Cast Time: 0.2
• Cause the Ryujinmaru to self-destruct, dealing ATK *(Current HP/5000 (Coefficient value does not exceed 200) + Current SP/100 + VIT/10) *10% Neutral Physical Damage to nearby enemies. Demounts Ryujinmaru after use and consumes all Sp. Causes [Ryujinmaru] skill to enter a 10s cooldown. (HP factor is not amplified in PVP. This skill ignores Flee)
Aesir
• Suicidal Destruction - Enhance [Suicidal Destruction] damage + 5%
• Emergency Shield Gains invulnerability for 1 sec after using [Suicidal Destruction]
Formula
function CommonFun.calcDamage_16106(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local Weapon = srcUser:GetEquipedID(7_WEAPON)
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local Sp = srcUser:GetProperty("Sp")
local Hp = srcUser:GetProperty("Hp")
local Vit = srcUser:GetProperty("Vit")
local mapid, maptype = srcUser:GetMapInfo()
local pvpRatio = 1
if maptype == PVP_MAPS then
pvpRatio = 0.25
end
local Wrench = 1
local Ring7 = srcUser:GetEquipedID(7_WEAPON)
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
if Ring7 == 41556 or Ring7 == 141556 then
Wrench = Wrench + RefineLv7 * 0.02
end
if srcUser:HasBuffID(22880_ENGINEER_S_WRENCH_POST_INFUSION_1_:MAX_STACK_0) then
Wrench = Wrench + RefineLv7 * 0.02
end
local Fifth = 0
if srcUser:HasBuffID(90004864_13006_:MAX_STACK_0) then
Fifth = 10
end
if srcUser:HasBuffID(55790_9903_:MAX_STACK_0) then
Wrench = 0.1 + Wrench
end
if srcUser:HasBuffID(57860_23339_MECHANICAL_CRAFTSMAN_CARD_:MAX_STACK_0) then
Wrench = 0.1 + Wrench
end
local Num = srcUser:GetRunePoint(64040_AESIR_SUICIDAL_DESTRUCTION_DAMAGE_5)
local RuneDamage = 1 + Num * 0.05
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 1822_HUNTER:DRAGON_KING_S_RAGE then
local skilllv_zb = srcUser:GetLernedSkillLevel(1817_HUNTER:SELF_DESTRUCTION)
local skilllv_jq = srcUser:GetLernedSkillLevel(1822_HUNTER:DRAGON_KING_S_RAGE)
damChangePer = 0.1 * skilllv_zb * (1 + skilllv_jq * 0.3)
end
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (Sp / 100 + math.min(Hp / 5000 * pvpRatio, 200) + Vit / 10 + Fifth) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * Wrench * RuneDamage
if A <= 1 then
return 1
end
return A
end
Self 3250
function CommonFun.calcBuff_3250(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Num = srcUser:GetRunePoint(c)
local A = lv * a + b + Num * d
return A
end
Self
{
"id": 6799,
"BuffName": "1749",
"BuffRate": {
"Odds": 100
}
}
Self
{
"id": 117892,
"BuffDesc": "Immune to ranged physical damage. Def and MDef up",
"BuffIcon": "skillbuff_1286001",
"BuffName": "Neutral Barrier [Peak]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"DelBuffID": [
117940,
117942
],
"BuffEffect": {
"id": [
117893
],
"type": "AddBuff"
},
"BuffStateID": 117890
}
Self
{
"id": 117940,
"BuffName": "Optical Camouflage Stance",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"DelBuffID": [
117890,
117892
],
"BuffEffect": {
"id": [
117941
],
"type": "AddBuff"
},
"BuffStateID": 117940
}
Self
{
"id": 184001,
"BuffName": "Ryujinmaru (Speed fixed)",
"BuffRate": {
"Odds": {
"a": 1828,
"b": -100,
"c": 100,
"type": 8
}
},
"BuffEffect": {
"attr": {
"MoveSpd": 3,
"MoveSpdPer": 3
},
"type": "AttrControl"
}
}
Self
{
"id": 184002,
"BuffName": "Ryujinmaru (Transformation)",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Gender",
"gender": 1
}
}
Self
{
"id": 184003,
"BuffName": "Ryujinmaru (No putting on or taking off mounts)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"2": {
"off_pos": [
13
],
"forbid_on_pos": [
13
]
},
"4": {
"forbid_on_pos": [
13
]
},
"type": "ForbidEquip"
}
}
Self
{
"id": 184000,
"BuffDesc": "Control a Mecha. Speed changes do not take effect, healing is reduced, and Atk is increased.",
"BuffIcon": "skillbuff_1280001",
"BuffName": "Ryujinmaru (Attribute)",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"Agi": {
"a": 10,
"b": -50,
"type": 1
},
"Atk": {
"a": 30,
"b": 0,
"type": 1
},
"type": "AttrChange",
"MoveSpdPer": {
"a": 0.05,
"b": -0.25,
"type": 1
},
"DamIncrease": {
"a": 1828,
"b": 0.03,
"c": 0,
"type": 8
},
"BeFireDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"BeHealEncPer": -0.5,
"BeWindDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"BeEarthDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"BeWaterDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"IgnoreAttrControl": 1
}
}
Self
{
"id": 184004,
"BuffDesc": "Control a Mecha. Speed changes do not take effect, healing is reduced, and Atk is increased.",
"BuffIcon": "skillbuff_1280001",
"BuffName": "Ryujinmaru (Peak Attribute)",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"Agi": {
"a": 10,
"b": -50,
"type": 1
},
"Atk": {
"a": 30,
"b": 0,
"type": 1
},
"Def": {
"a": 30,
"b": -150,
"type": 1
},
"type": "AttrChange",
"MoveSpdPer": {
"a": 0.05,
"b": -0.25,
"type": 1
},
"DamIncrease": {
"a": 1828,
"b": 0.03,
"c": 0,
"type": 8
},
"BeFireDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"BeHealEncPer": -0.5,
"BeWindDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"BeEarthDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"BeWaterDamPer": {
"a": 0,
"b": 0,
"c": 64010,
"d": 0.04,
"type": 3250
},
"IgnoreAttrControl": 1
}
}
Self
{
"id": 184020,
"BuffName": "Anti-gravity Armor Flee Hell Plant",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": {
"a": 0.05,
"b": 0,
"c": 61041,
"type": 5020
},
"AttrEffect2": [
22
],
"IgnoreAttrControl": 2
},
"BuffStateID": 117860
}
Self
{
"id": 184061,
"BuffName": "Turn into Ryuoumaru",
"BuffRate": {
"Odds": {
"a": 1828,
"b": 100,
"c": 0,
"type": 8
}
},
"Condition": {
"time": 1.5,
"type": "AfterTime"
},
"BuffEffect": {
"Back": 0,
"Body": 60275,
"Face": 0,
"Head": 0,
"Tail": 0,
"type": "PartTransform",
"Mount": 0,
"Mouth": 0,
"Crystal": 0,
"LeftHand": 0,
"priority": 1,
"RightHand": 0
},
"BuffStateID": 184061
}
Self
{
"id": 184051,
"BuffName": "Self Destruction",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"cd": [
{
"id": 1802,
"time": 10
}
],
"type": "AddSkillCD"
}
}
Self
{
"id": 117891,
"BuffName": "Neutral Barrier",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Def": {
"a": 100,
"b": 0,
"c": 61072,
"type": 5010
},
"MDef": {
"a": 50,
"b": 0,
"c": 61073,
"type": 5010
},
"type": "AttrChange",
"AttrEffect": [
13
]
},
"BuffStateID": 117891
}
Self
{
"id": 184045,
"BuffName": "Magnetic Field (Self can't move)",
"BuffRate": {
"Odds": {
"a": 100,
"b": -100,
"c": 20610100,
"type": 5040
}
},
"BuffEffect": {
"type": "AttrChange",
"NoMove": 1,
"NoEffectMove": 3
}
}
Self
{
"id": 184042,
"BuffDesc": "Magnetic Field: Cannot move",
"BuffIcon": "skillbuff_1285001",
"BuffName": "Magnetic Field",
"BuffRate": {
"Odds": {
"type": 3220
}
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"NoMove": 1,
"NoEffectMove": 3
},
"BuffStateID": 184042
}
Self
{
"id": 184005,
"BuffName": "Madogear Status",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AttrEffect2": [
20
]
}
}
Self
{
"id": 184041,
"BuffName": "Magnetic Field (Self can't move)",
"BuffRate": {
"Odds": {
"a": 100,
"b": -100,
"c": 20610100,
"type": 5040
}
},
"BuffEffect": {
"type": "AttrChange",
"NoMove": 1,
"NoEffectMove": 3
}
}
Self
{
"id": 184046,
"BuffDesc": "Magnetic Field: Cannot move",
"BuffIcon": "skillbuff_1285001",
"BuffName": "Magnetic Field",
"BuffRate": {
"Odds": {
"type": 3220
}
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"NoMove": 1,
"NoEffectMove": 3
},
"BuffStateID": 184042
}
Self
{
"id": 184047,
"BuffName": "Magnetic Field",
"BuffRate": {
"Odds": {
"type": 3220
}
},
"BuffEffect": {
"Sp": {
"a": 0,
"b": -30,
"c": 213014,
"d": -3,
"type": 3250
},
"type": "HSPChange"
}
}
Self
{
"id": 184052,
"BuffName": "Self Destruction",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Sp": -99999,
"type": "HSPChange"
}
}
Self
{
"id": 184053,
"BuffName": "Suicidal Destruction (Invulnerable)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 0,
"c": 64050,
"d": 100,
"type": 3250
}
},
"BuffEffect": {
"type": "AttrChange",
"NoAttacked": 1
},
"BuffStateID": 95310
}
Self
{
"id": 117890,
"BuffDesc": "Immune to ranged physical damage. Def and MDef up",
"BuffIcon": "skillbuff_1286001",
"BuffName": "Neutral Barrier",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"DelBuffID": [
117940,
117942
],
"BuffEffect": {
"id": [
117891
],
"type": "AddBuff"
},
"BuffStateID": 117890
}
Self
{
"id": 117893,
"BuffName": "Neutral Barrier [Peak]",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Def": {
"a": 0,
"b": 300,
"c": 61072,
"type": 5010
},
"MDef": {
"a": 0,
"b": 150,
"c": 61073,
"type": 5010
},
"type": "AttrChange",
"DefPer": {
"a": 1286,
"b": 0.02,
"c": -0.06,
"type": 8
},
"MDefPer": {
"a": 1286,
"b": 0.01,
"c": -0.03,
"type": 8
},
"AttrEffect": [
13
]
},
"BuffStateID": 117891
}
Self
{
"id": 117941,
"BuffName": "Optical Camouflage Stance",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"type": "Hide",
"Hiding": 1,
"AttrEffect": [
17
],
"DragonMDamReduc": {
"a": 0.05,
"b": 0,
"c": 61062,
"type": 5020
}
}
}
Self
{
"id": 184040,
"BuffDesc": "Magnetic Field: Cannot move",
"BuffIcon": "skillbuff_1285001",
"BuffName": "Magnetic Field",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 0
},
"IconType": 1,
"BuffEffect": {
"id": [
184042,
184043
],
"type": "AddBuff"
},
"BuffStateID": 184040
}
Self
{
"id": 184043,
"BuffName": "Magnetic Field",
"BuffRate": {
"Odds": {
"type": 3220
}
},
"BuffEffect": {
"Sp": {
"a": 0,
"b": -30,
"c": 213014,
"d": -3,
"type": 3250
},
"type": "HSPChange"
}
}
Self
{
"id": 184044,
"BuffDesc": "Magnetic Field: Cannot move",
"BuffIcon": "skillbuff_1285001",
"BuffName": "Magnetic Field [Peak]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 0
},
"IconType": 1,
"BuffEffect": {
"id": [
184046,
184047,
184048
],
"type": "AddBuff"
},
"BuffStateID": 184040
}
Self
{
"id": 184048,
"BuffName": "Magnetic Field (Increase Wind Dmg Take)",
"BuffRate": {
"Odds": {
"type": 3220
}
},
"BuffEffect": {
"type": "AttrChange",
"BeWindDamPer": {
"a": -0.03,
"b": 0.09,
"type": 1
}
}
}
Self
{
"id": 184050,
"BuffName": "Suicidal Destruction (delete status)",
"BuffRate": {
"Odds": 100
},
"Condition": {
"time": 1,
"type": "AfterTime"
},
"BuffEffect": {
"id": [
184000,
184001,
184002,
184003,
184004,
184005,
184041,
184040,
184044,
184045,
117890,
117892,
184020,
117940,
184060,
184061,
184062,
6799
],
"type": "DelBuff"
}
}
Self
{
"id": 184060,
"BuffName": "Turn into Ryujinmaru",
"BuffRate": {
"Odds": 100
},
"Condition": {
"time": 1.5,
"type": "AfterTime"
},
"BuffEffect": {
"Back": 0,
"Body": 60276,
"Face": 0,
"Head": 0,
"Tail": 0,
"type": "PartTransform",
"Mount": 0,
"Mouth": 0,
"Crystal": 0,
"LeftHand": 0,
"priority": 1,
"RightHand": 0
},
"BuffStateID": 184060
}
Self
{
"id": 184062,
"BuffName": "Turn into Ryujinmaru",
"BuffRate": {
"Odds": {
"a": 1828,
"b": -100,
"c": 100,
"type": 8
}
},
"Condition": {
"time": 1.5,
"type": "AfterTime"
},
"BuffEffect": {
"Back": 0,
"Body": 60276,
"Face": 0,
"Head": 0,
"Tail": 0,
"type": "PartTransform",
"Mount": 0,
"Mouth": 0,
"Crystal": 0,
"LeftHand": 0,
"priority": 1,
"RightHand": 0
},
"BuffStateID": 184060
}
Formula
{
"CD": 10,
"id": 1817010,
"Buff": {
"self": [
184050,
184051,
184052,
184053
]
},
"Cost": 1,
"Desc": [
{
"id": 1817000,
"params": [
100
]
}
],
"Icon": "skill_1284001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 16106,
"damChangePer": 1,
"elementparam": 5
}
],
"DescId": "##1219191",
"NameZh": "##158149",
"CastAct": "skill_reading",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 1.5,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
184050,
184051,
184052,
184053
]
},
"RollType": 1,
"AttackAct": [
"use_skill"
],
"Attack_EP": 0,
"Lead_Type": {
"CCT": 0.2,
"FCT": 0,
"type": 2
},
"NoHpBreak": 1,
"SE_attack": "Skill/Blew_attack",
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"range": 3,
"range_num": 8,
"CanBeInterrupted": 1
},
"Launch_Range": 2,
"PreCondition": [
{
"id": 184005,
"type": 6
}
]
}