
Shadow Clone
Lvl: 5
SummonShadow
CD: 5 sec
Skill Delay: 1.5 sec
SP: 100
Phantom Dancer moves forward for 4 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 4
SummonShadow
CD: 7 sec
Skill Delay: 1.5 sec
SP: 90
• Phantom Dancer moves forward for 3.5 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 3
SummonShadow
CD: 9 sec
Skill Delay: 1.5 sec
SP: 80
• Phantom Dancer moves forward for 3 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 2
SummonShadow
CD: 11 sec
Skill Delay: 1.5 sec
SP: 70
• Phantom Dancer moves forward for 2.5 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Lvl: 1
SummonShadow
CD: 13 sec
Skill Delay: 1.5 sec
SP: 60
• Phantom Dancer moves forward for 2 meters and enters Hidden for 1 second. If you have learned [Light and Shadow], a Night Shadow can be generated.
Logic Param 6380
function CommonFun.calcBuff_6380(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local skilllv = srcUser:GetLernedSkillLevel(a)
local A = -(Atk * (1 + AtkPer) * DefReduc * (1 - DamReduc2)) * (skilllv * b + c) * (1 - RefineDamReduc) * (1 + DamIncrease)
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Logic Param 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Logic Param 6390
function CommonFun.calcBuff_6390(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local skilllv = srcUser:GetLernedSkillLevel(4208_SORCERER:SHADOW_SACRIFICE)
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local GemNew = srcUser:GetGemValue(91151_SHADOW_SACRIFICE_ABSORBS_PERCENTAGE_MORE_DMG)
local GemDamNew = 1 + GemNew / 100000
local A = (Dex + Luk) * skilllv * 60 * GemDamNew
return A
end
Self
{
"id": 132060,
"BuffName": "Shadow Clone (Vanished)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "DeepHide",
"Hiding": 1,
"AttrEffect": [
17
]
},
"BuffStateID": 106100
}
Logic Param
{
"id": 132025,
"BuffName": "Shadow inherits ATK",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0,
"b": -0.25,
"c": 91141,
"type": 5020
}
}
}
Logic Param
{
"id": 132050,
"BuffName": "Shadow Blast",
"BuffRate": {
"Odds": {
"a": 4212,
"b": 100,
"c": 0,
"type": 8
}
},
"Condition": {
"type": "Die"
},
"BuffEffect": {
"id": [
132051,
132052
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 132051,
"BuffName": "Shadow Blast DMG",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Hp": {
"a": 4212,
"b": 1,
"c": 1,
"type": 6380
},
"type": "HSPChange"
},
"BuffStateID": 132050
}
Logic Param
{
"id": 132052,
"BuffName": "Poisoned",
"BuffRate": {
"Odds": {
"a": 4226,
"b": 25,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"id": [
132053
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 132053,
"BuffName": "Poison Effect [Poison]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 150
}
},
"BuffEffect": {
"id": [
132054,
132055
],
"type": "AddBuff"
}
}
Logic Param
{
"id": 132054,
"BuffName": "Poison Effect [Poison]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"DefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "1_Poison"
},
"BuffStateID": 120030
}
Logic Param
{
"id": 132055,
"BuffName": "Poison Bleeding Effect [Poison]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.02,
"b": -3,
"type": 6
},
"type": "HpReduce",
"delHpPer": {
"a": 0.2,
"type": 153
},
"StateEffect": "1_Poison",
"limit_layer": 3
}
}
Logic Param
{
"id": 132070,
"BuffDesc": "Absorbs DMG",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Dark Shadow (Absorbs DMG)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AbsorbDamage",
"AbsorbAmount": {
"type": 6390
},
"end_extra_buff": [
132071
]
},
"BuffStateID": 132070
}
Logic Param
{
"id": 132110,
"BuffName": "The death of the shadow adds Buff for the master",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 20910190,
"type": 5040
}
},
"Condition": {
"type": "Die"
},
"BuffEffect": {
"id": [
132070
],
"type": "AddBuff"
}
}

Manhole
Logic Param
{
"id": 90004955,
"BuffName": "23",
"BuffRate": {
"Odds": {
"a": 90004954,
"b": 0,
"c": 100,
"type": 8160
}
},
"Condition": {
"type": "Die"
},
"BuffEffect": {
"id": 1141001,
"Odds": 100,
"type": "UseSkill",
"IsActive": 0
}
}
Formula
{
"CD": 5,
"id": 4205005,
"Buff": {
"self": [
132060
]
},
"Cost": 1,
"Desc": [
{
"id": 4205000,
"params": [
4
]
}
],
"Icon": "skill_4205001",
"Camps": "Friend",
"Level": 5,
"Logic": "SkillNone",
"DescId": "##171503",
"NameZh": "##169703",
"DelayCD": 1.5,
"Fire_EP": 2,
"ItemCost": [
{
"id": 12903,
"count": 1020
}
],
"Pvp_buff": {
"self": [
132060
]
},
"AttackAct": [
"use_skill3"
],
"Attack_EP": 2,
"SE_attack": "Skill/skill_magic_shadowbilocation_attack",
"SkillCost": {
"sp": 100
},
"SkillType": "SummonShadow",
"Target_EP": 3,
"E_Attack_On": 1,
"Logic_Param": {
"buffIDs": [
132025,
132050,
132110,
90004955
],
"num_type": 13,
"shadowLevel": [
[
580101,
8
],
[
580102,
9
],
[
580103,
10
],
[
580104,
11
],
[
580105,
12
]
]
},
"Launch_Range": 0,
"AttackEffects": [
{
"type": 1,
"speed": 30,
"distance": 4,
"direction": "forward"
}
],
"ExtraMaxLevel": 0
}