
Shield of Judex
Lvl: 1
Attack
Physical
CD: 10 sec
Skill Delay: 1 sec
Range: 5
A Shield of Punishment fell from the sky, causing DMG ([Shield Boomerang] x110%) to the single target and all enemies within 2 meters around him. If the target is killed, CD can be refreshed immediately.
Formula
function CommonFun.calcDamage_8033(srcUser, targetUser, params, damageParam, logger)
local damChangePer = damageParam.damChangePer
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local A = damChangePer * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
if A <= 1 then
return 1
end
return A
end
Formula
{
"CD": 10,
"id": 79925001,
"Cost": 1,
"Desc": [
{
"id": 3805000,
"params": [
110
]
}
],
"Icon": "skill_3805001",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 8033,
"damChangePer": 100,
"elementparam": 5
}
],
"DescId": "##172073",
"NameZh": "##169134",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 1,
"Fire_EP": 3,
"RollType": 1,
"SkillHit": 2,
"AttackAct": [
"attack"
],
"Attack_EP": 3,
"Contidion": {
"skillid": 3804006
},
"SE_attack": "Skill/Avenger_shenpanzhidun",
"SkillType": "Attack",
"Target_EP": 3,
"Logic_Param": {
"range": 2,
"spotter": 1,
"range_num": 15
},
"Launch_Range": 5
}