Shield of Judex
Lvl: 1 Attack Physical CD: 10 sec Skill Delay: 1 sec Range: 5

A Shield of Punishment fell from the sky, causing DMG ([Shield Boomerang] x110%) to the single target and all enemies within 2 meters around him. If the target is killed, CD can be refreshed immediately.

Formula

function CommonFun.calcDamage_8033(srcUser, targetUser, params, damageParam, logger)
  local damChangePer = damageParam.damChangePer
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local A = damChangePer * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
  if A <= 1 then
    return 1
  end
  return A
end

Formula

{
  "CD": 10,
  "id": 79925001,
  "Cost": 1,
  "Desc": [
    {
      "id": 3805000,
      "params": [
        110
      ]
    }
  ],
  "Icon": "skill_3805001",
  "Camps": "Enemy",
  "Level": 1,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "type": 8033,
      "damChangePer": 100,
      "elementparam": 5
    }
  ],
  "DescId": "##172073",
  "NameZh": "##169134",
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "DelayCD": 1,
  "Fire_EP": 3,
  "RollType": 1,
  "SkillHit": 2,
  "AttackAct": [
    "attack"
  ],
  "Attack_EP": 3,
  "Contidion": {
    "skillid": 3804006
  },
  "SE_attack": "Skill/Avenger_shenpanzhidun",
  "SkillType": "Attack",
  "Target_EP": 3,
  "Logic_Param": {
    "range": 2,
    "spotter": 1,
    "range_num": 15
  },
  "Launch_Range": 5
}