
Soul Blast
Lvl: 10
Attack
Magic
Skill Delay: 1.5 sec
SP: 142
Range: 5
Cast Time: 7.5
Fixed Cast Time: 0.3
Unleashes mental power, dealing 2100% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 9
Attack
Magic
Skill Delay: 1.5 sec
SP: 130
Range: 5
Cast Time: 7
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1950% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 8
Attack
Magic
Skill Delay: 1.5 sec
SP: 118
Range: 5
Cast Time: 6.5
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1800% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 7
Attack
Magic
Skill Delay: 1.5 sec
SP: 106
Range: 5
Cast Time: 6
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1650% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 6
Attack
Magic
Skill Delay: 1.5 sec
SP: 94
Range: 5
Cast Time: 5.5
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1500% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 5
Attack
Magic
Skill Delay: 1.5 sec
SP: 82
Range: 5
Cast Time: 5
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1350% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 4
Attack
Magic
Skill Delay: 1.5 sec
SP: 70
Range: 5
Cast Time: 4.5
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1200% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 3
Attack
Magic
Skill Delay: 1.5 sec
SP: 58
Range: 5
Cast Time: 4
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 1050% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 2
Attack
Magic
Skill Delay: 1.5 sec
SP: 46
Range: 5
Cast Time: 3.5
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 900% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Lvl: 1
Attack
Magic
Skill Delay: 1.5 sec
SP: 34
Range: 5
Cast Time: 3
Fixed Cast Time: 0.3
• Unleashes mental power, dealing 750% of M.Atk as Ghost-based magic damage to the target and up to 10 enemies within a 3-meter radius of them. Damage is spread equally among all affected targets.
Aesir
• Soul Blast - Armor Breaking [Soul Blast] has a 8% chance to reduce the target's M.Def by 100%% for 4 seconds.
• Soul Blast - Mega [Soul Blast] Dmg +.6%
Formula
function CommonFun.calcDamage_14304(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local RangeDam = srcUser:GetProperty("RangeDam")
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local RangeDam = srcUser:GetProperty("RangeDam")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local count = params.hitedCount
local Num1 = srcUser:GetRunePoint(143020_AESIR_SOUL_BLAST_DMG_6)
local RuneDamage = 1 + Num1 * 0.06
local GemValue = srcUser:GetGemValue(143092_SOUL_BLAST_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) / count * RuneDamage * GemDam * (1 + RangeDam)
if A <= 1 then
return 1
end
return A
end
Enemy
{
"id": 44200040,
"BuffDesc": "100% M.Def Decrease",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Soul Blast - Armor Breaking",
"BuffRate": {
"Odds": {
"a": 0,
"b": 0,
"c": 143019,
"d": 8,
"type": 3250
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"MDefPer": -1
}
}
Formula
{
"id": 1497010,
"Buff": {
"enemy": [
44200040
]
},
"Cost": 1,
"Desc": [
{
"id": 1497000,
"params": [
2100
]
}
],
"Icon": "skill_1497001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 14304,
"damChangePer": 21,
"elementparam": 8
}
],
"DescId": "##171003",
"NameZh": "##169652",
"SE_hit": "Skill/skill_magic_mindexplode_hit",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 1.5,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
44200040
]
},
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0.3,
"FCT": 7.5,
"type": 2
},
"SE_attack": "Skill/skill_magic_mindexplode_attack",
"SkillCost": {
"sp": 142
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 2,
"Logic_Param": {
"range": 3,
"range_num": 10
},
"Launch_Range": 5
}