
Soul Depravity
Lvl: 10
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 120
Release all Souls, cause DMG (3000% + 300% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 9
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 116
• Release all Souls, cause DMG (2800% + 270% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 8
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 112
• Release all Souls, cause DMG (2600% + 240% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 7
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 108
• Release all Souls, cause DMG (2400% + 210% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 6
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 104
• Release all Souls, cause DMG (2200% + 180% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 5
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 100
• Release all Souls, cause DMG (2000% + 150% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 4
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 96
• Release all Souls, cause DMG (1800% + 120% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 3
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 92
• Release all Souls, cause DMG (1600% + 90% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 2
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 88
• Release all Souls, cause DMG (1400% + 60% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 1
Attack
Physical
CD: 5 sec
Skill Delay: 1 sec
SP: 84
• Release all Souls, cause DMG (1200% + 30% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Formula
function CommonFun.calcDamage_3501(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Hp2 = targetUser:GetProperty("Hp")
local MaxHp2 = targetUser:GetProperty("MaxHp")
local damChangePer = damageParam.damChangePer
local AttrEffect = srcUser:GetProperty("AttrEffect")
local bits = CommonFun.getBits(AttrEffect)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser, params)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local skilllv = srcUser:GetLernedSkillLevel(3909_DIVINE_AVENGER:SOUL_DEPRAVITY)
local Num = srcUser:GetBuffLayer(130503_PHANTOM_:MAX_STACK_0)
local skilllv_1 = srcUser:GetLernedSkillLevel(3926_DIVINE_AVENGER:SOUL_DEPRAVITY_ENHANCE)
local ratio = skilllv_1 * 0.04 + 1
local GemValue = srcUser:GetGemValue(31142_SOUL_DEPRAVITY_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 3929_DIVINE_AVENGER:SOUL_RETURN then
damChangePer = 10 + 2 * skilllv
Num = 0
end
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + skilllv * Num * 0.3) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * ratio * GemDam
if A <= 1 then
return 1
end
if srcUser:HasBuffID(90004334_ASSASSIN_S_JUR_1_T5_:MAX_STACK_0) then
local Cri = srcUser:GetProperty("Cri")
local CriRes2 = targetUser:GetProperty("CriRes")
local Rate = (Cri - CriRes2) / 3
Rate = math.max(Rate, 0)
if CommonFun.IsInRate(Rate, srcUser:GetRandom()) then
return A * 1.5, CommonFun.DamageType.Crit
end
end
if bits[CommonFun.AttrEffect.Hualiduanjian] == 1 then
return A * 1.5
end
return A
end
Self 6270
function CommonFun.calcBuff_6270(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local skilllv = srcUser:GetLernedSkillLevel(3902_DIVINE_AVENGER:SOUL_PROTECTION)
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local A = Atk * (1 + AtkPer) * skilllv * 0.6
return A
end
Self
{
"id": 130542,
"BuffName": "3270",
"BuffRate": {
"Odds": {
"a": 100,
"b": -100,
"c": 20310160,
"type": 5040
}
},
"Condition": {
"time": 1,
"type": "AfterTime"
},
"BuffEffect": {
"type": "DelBuff",
"layer": [
{
"id": 130503,
"layer": 15
}
]
}
}
Self
{
"id": 130543,
"BuffName": "3271",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 20310160,
"type": 5040
}
},
"BuffEffect": {
"type": "NoCoexist",
"buffIds": [
130503
]
}
}
Self
{
"id": 130544,
"BuffName": "Soul Return",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 20310160,
"type": 5040
}
},
"Condition": {
"time": 1.5,
"type": "AfterTime"
},
"BuffEffect": {
"id": [
130545
],
"type": "AddBuff"
}
}

Soul Return
Self
{
"id": 130545,
"BuffName": "Soul Return",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": 3929001,
"Odds": 100,
"type": "UseSkill",
"IsActive": 0
},
"BuffStateID": 130545
}
Self
{
"id": 130580,
"BuffDesc": "Absorbs DMG",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Soul Armor (Absorbs DMG)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AbsorbDamage",
"AbsorbAmount": {
"type": 6270
}
},
"BuffStateID": 130580
}
Enemy
{
"id": 130560,
"BuffName": "Soul Depravity (Execute)",
"BuffRate": {
"Odds": {
"type": 6260
}
},
"BuffEffect": {
"type": "Kill"
},
"BuffStateID": 116623
}
Formula
{
"CD": 5,
"id": 3909010,
"Buff": {
"self": [
130542,
130543,
130544,
130580
],
"enemy": [
130560
]
},
"Cost": 1,
"Desc": [
{
"id": 3909000,
"params": [
3000,
300
]
}
],
"Icon": "skill_3909001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 3501,
"damChangePer": 30
}
],
"DescId": "##171550",
"NameZh": "##169896",
"CastAct": "skill_ready",
"DamTime": {
"type": 1,
"value": 4
},
"DelayCD": 1,
"Fire_EP": 2,
"ItemCost": [
{
"id": 12903,
"count": 2100
}
],
"Pvp_buff": {
"self": [
130542,
130543,
130544,
130580
],
"enemy": [
130560
]
},
"RollType": 1,
"AttackAct": [
"use_skill"
],
"Attack_EP": 2,
"SE_attack": "Skill/Soulblade_linghunduoluo",
"SkillCost": {
"sp": 120
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"range": 6,
"range_num": 15
},
"Launch_Range": 0,
"PreCondition": [
{
"id": 130503,
"type": 6
}
],
"ExtraMaxLevel": 1
}