
Soul Siphon
Lvl: 20
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 108
Range: 6
Cast Time: 4
Fixed Cast Time: 0.4
Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1460% and has a 25% chance of reduceing the target’s SP to 0
Lvl: 19
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 104
Range: 6
Cast Time: 4
Fixed Cast Time: 0.39
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1400% and has a 24% chance of reduceing the target’s SP to 0
Lvl: 18
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 100
Range: 6
Cast Time: 4
Fixed Cast Time: 0.38
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1340% and has a 23% chance of reduceing the target’s SP to 0
Lvl: 17
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 96
Range: 6
Cast Time: 4
Fixed Cast Time: 0.37
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1280% and has a 22% chance of reduceing the target’s SP to 0
Lvl: 16
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 92
Range: 6
Cast Time: 4
Fixed Cast Time: 0.36
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1220% and has a 21% chance of reduceing the target’s SP to 0
Lvl: 15
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 88
Range: 6
Cast Time: 4
Fixed Cast Time: 0.35
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1160% and has a 20% chance of reduceing the target’s SP to 0
Lvl: 14
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 84
Range: 6
Cast Time: 4
Fixed Cast Time: 0.34
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1100% and has a 19% chance of reduceing the target’s SP to 0
Lvl: 13
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 80
Range: 6
Cast Time: 4
Fixed Cast Time: 0.33
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *1040% and has a 18% chance of reduceing the target’s SP to 0
Lvl: 12
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 76
Range: 6
Cast Time: 4
Fixed Cast Time: 0.32
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *980% and has a 17% chance of reduceing the target’s SP to 0
Lvl: 11
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 72
Range: 6
Cast Time: 4
Fixed Cast Time: 0.31
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *920% and has a 16% chance of reduceing the target’s SP to 0
Lvl: 10
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 68
Range: 6
Cast Time: 4
Fixed Cast Time: 0.3
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *860% and has a 15% chance of reduceing the target’s SP to 0
Lvl: 9
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 64
Range: 6
Cast Time: 4
Fixed Cast Time: 0.29
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *800% and has a 14% chance of reduceing the target’s SP to 0
Lvl: 8
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 60
Range: 6
Cast Time: 4
Fixed Cast Time: 0.28
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *740% and has a 13% chance of reduceing the target’s SP to 0
Lvl: 7
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 56
Range: 6
Cast Time: 4
Fixed Cast Time: 0.27
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *680% and has a 12% chance of reduceing the target’s SP to 0
Lvl: 6
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 52
Range: 6
Cast Time: 4
Fixed Cast Time: 0.26
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *620% and has a 11% chance of reduceing the target’s SP to 0
Lvl: 5
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 48
Range: 6
Cast Time: 4
Fixed Cast Time: 0.25
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *560% and has a 10% chance of reduceing the target’s SP to 0
Lvl: 4
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 44
Range: 6
Cast Time: 4
Fixed Cast Time: 0.24
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *500% and has a 9% chance of reduceing the target’s SP to 0
Lvl: 3
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 40
Range: 6
Cast Time: 4
Fixed Cast Time: 0.23
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *440% and has a 8% chance of reduceing the target’s SP to 0
Lvl: 2
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 36
Range: 6
Cast Time: 4
Fixed Cast Time: 0.22
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *380% and has a 7% chance of reduceing the target’s SP to 0
Lvl: 1
Attack
Magic
CD: 4 sec
Skill Delay: 1.5 sec
SP: 32
Range: 6
Cast Time: 4
Fixed Cast Time: 0.21
• Inflicts Neutral Magic Damage equivalent to (own M.Atk + opponent’s current SP) *320% and has a 6% chance of reduceing the target’s SP to 0
Aesir
• Soul Siphon - Magic Pen. Have a chance of increasing 2% when the enemy’s SP is reduced to 0
• Soul Siphon - Empower [Soul Siphon] Dmg +10%
• Soul Siphon - Cooldown [Soul Siphon] Skill CD -0.5 sec
Formula
function CommonFun.calcDamage_8201(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local Sp = targetUser:GetProperty("Sp")
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk + Sp) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local Num_js = srcUser:GetRunePoint(82020_AESIR_SOUL_SIPHON_DMG_10)
local RuneDamage = 1 + Num_js * 0.1
local RefineLv = srcUser:GetEquipedRefineLv(7_WEAPON)
local JSSZ = 1
if 15 <= RefineLv and srcUser:HasBuffID(90002133_SPIRITUAL_ROD_R4_:MAX_STACK_0) then
JSSZ = 1.15
end
if srcUser:HasBuffID(42710_STARFORGED_MAGIC_WAND_:MAX_STACK_0) then
JSSZ = JSSZ + RefineLv * 0.01
end
if 15 <= RefineLv and srcUser:HasBuffID(42710_STARFORGED_MAGIC_WAND_:MAX_STACK_0) then
JSSZ = JSSZ + 0.15
end
if srcUser:HasBuffID(90004574_STARFORGED_MAGIC_WAND_1_T5_:MAX_STACK_0) then
JSSZ = JSSZ + 0.15
end
local GemValue = srcUser:GetGemValue(82041_SOUL_SIPHON_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * RuneDamage * JSSZ * GemDam
if A <= 1 then
return 1
end
return A
end
Enemy
{
"id": 118240,
"BuffName": "Psyche Breaker",
"BuffRate": {
"Odds": {
"a": 1,
"b": 5,
"c": 82019,
"d": 2,
"type": 4040
}
},
"BuffEffect": {
"Sp": -99999,
"type": "HSPChange"
}
}
Enemy
{
"id": 118241,
"BuffDesc": "Cannot Restore SP",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Dementia (Cannot Restore SP)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 0,
"c": 82042,
"type": 5010
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"AttrEffect2": [
6
]
},
"BuffStateID": 118241
}
Formula
{
"CD": 4,
"id": 1320020,
"Buff": {
"enemy": [
118240,
118241
]
},
"Cost": 1,
"Desc": [
{
"id": 1320000,
"params": [
1460,
25
]
}
],
"Icon": "skill_1320001",
"Camps": "Enemy",
"Level": 20,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 8201,
"damChangePer": 14.6,
"elementparam": 5
}
],
"DescId": "##170860",
"NameZh": "##169164",
"SE_hit": "Skill/skill_magic_watersplat_hit",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 1.5,
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"Pvp_buff": {
"enemy": [
118240,
118241
]
},
"RollType": 2,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 1,
"Lead_Type": {
"CCT": 0.4,
"FCT": 4,
"type": 2
},
"PeakLevel": 10,
"SE_attack": "Skill/EarthDrive_attack",
"SkillCost": {
"sp": 108
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 2,
"Launch_Range": 6
}