
Spiral Pierce
Lvl: 20
Attack
Physical
CD: 4 sec
SP: 30
Range: 2
Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 800% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 19
Attack
Physical
CD: 4 sec
SP: 29
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 760% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 18
Attack
Physical
CD: 4 sec
SP: 28
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 720% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 17
Attack
Physical
CD: 4 sec
SP: 27
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 680% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 16
Attack
Physical
CD: 4 sec
SP: 26
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 640% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 15
Attack
Physical
CD: 4 sec
SP: 25
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 600% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 14
Attack
Physical
CD: 4 sec
SP: 24
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 560% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 13
Attack
Physical
CD: 4 sec
SP: 23
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 520% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 12
Attack
Physical
CD: 4 sec
SP: 22
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 480% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 11
Attack
Physical
CD: 4 sec
SP: 21
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 440% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 10
Attack
Physical
CD: 4 sec
SP: 20
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 400% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 9
Attack
Physical
CD: 4 sec
SP: 19
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 360% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 8
Attack
Physical
CD: 4 sec
SP: 18
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 320% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 7
Attack
Physical
CD: 4 sec
SP: 17
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 280% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 6
Attack
Physical
CD: 4 sec
SP: 16
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 240% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 5
Attack
Physical
CD: 4 sec
SP: 15
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 200% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 4
Attack
Physical
CD: 4 sec
SP: 14
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 160% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 3
Attack
Physical
CD: 4 sec
SP: 13
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 120% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 2
Attack
Physical
CD: 4 sec
SP: 12
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 80% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Lvl: 1
Attack
Physical
CD: 4 sec
SP: 11
Range: 2
• Attacks an enemy with the spinning spear, dealing (Str + Atk * Weapon type + Refine Atk + Base Level) * 40% Dmg. Stuns the target for 2 sec, deals more damage to small size monster. Spear type weapons are required.
Aesir
• Spiral Pierce -Range Skill range of [Spiral Pierce] +0.5m
Formula
function CommonFun.calcDamage_1301(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local WeaponType = srcUser:GetEquipedWeaponType()
local BaseLv = srcUser.BaseLv
local Refine = srcUser:GetProperty("Refine")
local damChangePer = damageParam.damChangePer
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = (Atk - BaseAtk) * (1 + AtkPer)
local sizeCorrection = 1
if nil ~= CommonFun.Shape then
if CommonFun.Shape.S == targetUser.shape then
sizeCorrection = 1.3
elseif CommonFun.Shape.M == targetUser.shape then
sizeCorrection = 1
elseif CommonFun.Shape.L == targetUser.shape then
sizeCorrection = 0.8
end
end
local WeaponType_value = 0
if WeaponType == 170 then
WeaponType_value = 2
else
WeaponType_value = 0.5
end
local Weapon = srcUser:GetEquipedID(7_WEAPON)
local calcfbzq = 1
if Weapon == 40041_STORM_PIKE_1 or Weapon == 140041_STORM_PIKE_2 then
calcfbzq = 1.1
end
if Weapon == 40055_SOUL_SPEAR_1 or Weapon == 140055_SOUL_SPEAR_2 then
calcfbzq = calcfbzq + 0.15
end
local Sign = 1
local Num1 = targetUser:GetBuffLayer(117660_DEEP_CUT_:MAX_STACK_5)
local fromid = targetUser:GetBuffFromID(117660_DEEP_CUT_:MAX_STACK_5)
local guid = srcUser:GetGuid()
local skilllv_1 = srcUser:GetLernedSkillLevel(1267_ASSASSIN:DEEP_CUT)
skilllv_1 = math.min(skilllv_1, 5)
local GemValue = srcUser:GetGemValue(11131_DAMAGE_CAUSED_BY_EACH_DEEP_CUT_STACK_PERCENTAGE)
if fromid == guid then
Sign = 1 + (skilllv_1 * 0.01 + 0.02 + GemValue / 100000) * Num1
end
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local GemValue = srcUser:GetGemValue(11072_SPIRAL_PIERCE_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local skilllv_ha = srcUser:GetLernedSkillLevel(3005_BLACKSMITH:DARK_KNIGHT)
local StateEffect = targetUser:GetProperty("StateEffect")
local bits2 = CommonFun.getBits(StateEffect)
local Heian = 1
if bits2[CommonFun.StateEffect.Dark] == 1 then
Heian = 1 + skilllv_ha * 0.04
end
local A = (((Str / 4) ^ 2 + WeaponType_value * AtkFinal * elementparam * bodyparam) * damChangePer + Refine * 15 + BaseLv * 15) * raceparam * bossparam * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - DamReduc2) * sizeCorrection * elementparam2 * bossparam2 * calcfbzq * Sign * GemDam * Heian
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 124122,
"BuffName": "Skill increases Frenzy",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AddBuff",
"layer": [
{
"id": 124120,
"layer": 5
}
]
}
}
Enemy
{
"id": 80140,
"BuffName": "Spiral Pierce[Stunning]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 130
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "4_Dizzy"
},
"BuffStateID": 80010
}
Enemy
{
"id": 117660,
"BuffDesc": "Takes more damage from Knight Spear skills",
"BuffIcon": "skillbuff_1267001",
"BuffName": "Deep Cut",
"BuffRate": {
"Odds": {
"a": 1267,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"limit_layer": 5,
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 11132,
"type": 5020
}
}
}
Enemy
{
"id": 117661,
"BuffDesc": "Decrease Def",
"BuffIcon": "skillbuff_1267001",
"BuffName": "Deep Cut [Peak] (cfun)",
"BuffRate": {
"Odds": {
"a": 1267,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DefPer": {
"a": 1267,
"b": -0.01,
"c": 0.05,
"type": 8
},
"limit_layer": 5,
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 11132,
"type": 5020
}
}
}
Formula
{
"CD": 4,
"id": 28020,
"Buff": {
"self": [
124122
],
"enemy": [
80140,
117660,
117661
]
},
"Cost": 1,
"Desc": [
{
"id": 28000,
"params": [
800,
2
]
}
],
"Icon": "skill_28001",
"Camps": "Enemy",
"Level": 20,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 1301,
"damChangePer": 8
}
],
"DescId": "##170753",
"NameZh": "##159303",
"SE_hit": "Skill/skill_weapon_sword_hit",
"CastAct": "skill_ready",
"DamTime": {
"type": 1,
"value": 4
},
"DelayCD": 0.5,
"Fire_EP": 3,
"SE_cast": "Skill/Magic_cast",
"Pvp_buff": {
"self": [
124122
],
"enemy": [
80140,
117660,
117661
]
},
"RollType": 1,
"SkillHit": 0.5,
"AttackAct": [
"use_skill"
],
"Attack_EP": 5,
"Lead_Type": {
"type": 1,
"ReadyTime": 0.5
},
"PeakLevel": 10,
"SE_attack": "Skill/skill_weapon_spear_stab_attack",
"SkillCost": {
"sp": 30
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Launch_Range": 2,
"PreCondition": [
{
"type": 2,
"itemtype": 170
}
]
}