
Spirit Summoning
Lvl: 1
AngelCome
Physical
CD: 27 sec
Skill Delay: 1 sec
Range: 8
Rathgricy consumes all of her Angel Snow Feathers and summons the same number of angels. Each angel charges towards nearby enemies every 3s, dealing [Feather Judgment] *150%% DMG to the target and enemies in a 3m radius around the target and inflicting [Feather Judgment] debuff. The angels exist for 15s. The cooldown cannot be reduced.
Formula
function CommonFun.calcDamage_66501(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Vit = srcUser:GetProperty("Vit")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local MoveSpd = srcUser:GetProperty("MoveSpd")
local GemValue = srcUser:GetGemValue(206101_WHEN_MOVE_SPD_IS_OVER_200_THE_DMG_OF_BLADE_OF_ORDER_PERCENTAGE)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 2672_ARCHBISHOP:BLADE_OF_ORDER and 2 < MoveSpd then
damChangePer = damChangePer * (1 + GemValue / 100000)
end
if skillID == 2679_ARCHBISHOP:SPIRIT_SUMMONING then
local skilllv_cz = srcUser:GetLernedSkillLevel(2673_ARCHBISHOP:DIVINE_VERDICT)
damChangePer = (10.5 + 2.3 * skilllv_cz) * 1.5
end
if skillID == 2684_ARCHBISHOP:BLADE_OF_ORDER then
local skilllv_yr = srcUser:GetLernedSkillLevel(2672_ARCHBISHOP:BLADE_OF_ORDER)
local skilllv_cj = srcUser:GetLernedSkillLevel(2680_ARCHBISHOP:RETRIBUTION_OF_ORDER)
damChangePer = (4 + 1.1 * skilllv_yr) * (3 + skilllv_cj)
if 2 < MoveSpd then
damChangePer = damChangePer * (1 + GemValue / 100000)
end
end
local A = ((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
if A <= 1 then
return 1
end
return A
end
Self
{
"id": 137440,
"BuffName": "Spirit Summoning",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange"
},
"BuffStateID": 137440
}
Enemy
{
"id": 137401,
"BuffName": "Breakthrough (Cannot attack)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"NoPhySkill": 1,
"NoMagicSkill": 1
},
"BuffStateID": 156201
}
Formula
{
"CD": 27,
"id": 2679001,
"Buff": {
"self": [
137440
],
"enemy": [
137401
]
},
"Cost": 1,
"Desc": [
{
"id": 2679000
}
],
"Icon": "skill_2679001",
"Camps": "Enemy",
"FixCD": 1,
"Level": 1,
"Logic": "RandomTargetRange",
"Damage": [
{
"type": 66501,
"damChangePer": 0
}
],
"DescId": "##2824464",
"NameZh": "##2818655",
"SE_hit": "Skill/sfx_hero_lasgrace_soulsummon_hit_01",
"DamTime": {
"type": 1,
"value": 3
},
"DelayCD": 1,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
137440
],
"enemy": [
137401
]
},
"RollType": 1,
"AttackAct": [
"use_skill5"
],
"Attack_EP": 5,
"Contidion": {
"skillid": 2677005
},
"SE_attack": "Skill/sfx_hero_lasgrace_soulsummon_attack_01",
"SkillType": "AngelCome",
"Target_EP": 3,
"DamageType": 1,
"E_Attack_On": 1,
"Logic_Param": {
"count": 5,
"range": 3,
"interval": 3,
"cost_buff": 137392,
"no_select": 1,
"range_num": 10,
"no_tar_pos": 1,
"center_range": 8,
"sub_interval": 0.3,
"force_del_hide": 1,
"random_interval_effect": [
"Skill/sfx_lasgrace_tsjl_floor_prf",
"Skill/sfx_lasgrace_tsjl_floor_02_prf",
"Skill/sfx_lasgrace_tsjl_floor_03_prf",
"Skill/sfx_lasgrace_tsjl_floor_04_prf"
]
},
"Launch_Range": 8,
"PreCondition": [
{
"id": 137392,
"type": 6
}
],
"FashionAttackAct": "use_skill6"
}