
Stasis
Lvl: 5
Buff
CD: 5 sec
Skill Delay: 2 sec
SP: 120
Range: 6
Cast Time: 6
Fixed Cast Time: 0.6
A blast of air that makes all creatures within range stop moving, all enemies within range are unable to use M.Dmg Skills and Auto Attack for 15 sec.
Lvl: 4
Buff
CD: 5 sec
Skill Delay: 2 sec
SP: 108
Range: 6
Cast Time: 6
Fixed Cast Time: 0.6
• A blast of air that makes all creatures within range stop moving, all enemies within range are unable to use M.Dmg Skills and Auto Attack for 13 sec.
Lvl: 3
Buff
CD: 5 sec
Skill Delay: 2 sec
SP: 96
Range: 6
Cast Time: 6
Fixed Cast Time: 0.6
• A blast of air that makes all creatures within range stop moving, all enemies within range are unable to use M.Dmg Skills and Auto Attack for 11 sec.
Lvl: 2
Buff
CD: 5 sec
Skill Delay: 2 sec
SP: 84
Range: 6
Cast Time: 6
Fixed Cast Time: 0.6
• A blast of air that makes all creatures within range stop moving, all enemies within range are unable to use M.Dmg Skills and Auto Attack for 9 sec.
Lvl: 1
Buff
CD: 5 sec
Skill Delay: 2 sec
SP: 72
Range: 6
Cast Time: 6
Fixed Cast Time: 0.6
• A blast of air that makes all creatures within range stop moving, all enemies within range are unable to use M.Dmg Skills and Auto Attack for 7 sec.
Enemy 5010
function CommonFun.calcBuff_5010(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Value = srcUser:GetGemValue(c)
local A = lv * a + b + Value / 1000
return A
end
Self
{
"id": 116831,
"BuffDesc": "Water Damage up",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Aqua Elemental",
"BuffRate": {
"Odds": {
"a": 1163,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"WaterAtk": {
"type": 4010
},
"NormalAtk": {
"a": 0,
"b": 0,
"c": 21112,
"type": 5010
},
"extra_attr": {
"WaterAtk": {
"a": 3103,
"b": 0.01,
"c": 0,
"type": 8
}
},
"NormalAtkDam": {
"a": 0,
"b": 0,
"c": 21111,
"type": 5020
}
},
"BuffStateID": 116831
}
Enemy
{
"id": 116890,
"BuffDesc": "Unable to use skills that cause M.Dmg",
"BuffIcon": "skillbuff_101001",
"BuffName": "Stasis [Peak 2.0]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"NoMagicSkill": 1
},
"BuffStateID": 116890
}
Enemy
{
"id": 116891,
"BuffName": "Rune Stasis",
"BuffRate": {
"Odds": {
"a": 21082,
"type": 5000
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Sp": {
"a": 0,
"b": 0,
"c": 21082,
"type": 5010
},
"type": "HSPChange"
}
}
Formula
{
"CD": 5,
"id": 1172005,
"Buff": {
"self": [
116831
],
"enemy": [
116890,
116891
]
},
"Cost": 1,
"Desc": [
{
"id": 1172000,
"params": [
15
]
}
],
"Icon": "skill_1172001",
"Camps": "Enemy",
"Level": 5,
"Logic": "SkillPointRange",
"DescId": "##170238",
"NameZh": "##166323",
"CastAct": "reading",
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
116831
],
"enemy": [
116890,
116891
]
},
"AttackAct": [
"use_skill"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0.6,
"FCT": 6,
"type": 2
},
"SkillCost": {
"sp": 120
},
"SkillType": "Buff",
"Target_EP": 3,
"Logic_Param": {
"loop": false,
"count": 1,
"range": 3,
"effect": "MagicFreeze_buff,LowRange_B2",
"interval": 1,
"no_select": 1,
"isCountTrap": 1
},
"Launch_Range": 6
}