
Steel Body
Lvl: 5
Buff
Skill Delay: 1 sec
SP: 200
Cast Time: 2.5
Fixed Cast Time: 2.5
Enters Steel Body status for 150 sec, taking 85% less damage but losing 25% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Lvl: 4
Buff
Skill Delay: 1 sec
SP: 200
Cast Time: 2.5
Fixed Cast Time: 2.5
• Enters Steel Body status for 120 sec, taking 85% less damage but losing 30% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Lvl: 3
Buff
Skill Delay: 1 sec
SP: 200
Cast Time: 2.5
Fixed Cast Time: 2.5
• Enters Steel Body status for 90 sec, taking 85% less damage but losing 35% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Lvl: 2
Buff
Skill Delay: 1 sec
SP: 200
Cast Time: 2.5
Fixed Cast Time: 2.5
• Enters Steel Body status for 60 sec, taking 85% less damage but losing 40% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Lvl: 1
Buff
Skill Delay: 1 sec
SP: 200
Cast Time: 2.5
Fixed Cast Time: 2.5
• Enters Steel Body status for 30 sec, taking 85% less damage but losing 45% Attack Spd. Move Spd drops to 75% of the original value and cannot get any speed boost. Cannot use skills proactively in the status. Skills triggered by auto attacks still work
Aesir
• Steel Body -Quick Cast Fixed Cast Time of [Steel Body]-2 sec
• Steel Body - Phantom [Steel Body] duration changed to 10 sec
• Steel Body-Alert Slow Punishment of [Steel Body]-3%
• Steel Body -Proficiency SP Cost of [Steel Body]-5%
Self
{
"id": 10060,
"BuffName": "Received DMG -50%",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"ResultDamRes": 0.5
}
}
Self
{
"id": 90000,
"BuffName": "Improve Concentration (Increase Agility, Dexterity)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Agi": {
"a": 1,
"b": 0,
"type": 1
},
"Dex": {
"a": 1,
"b": 0,
"type": 1
},
"type": "AttrChange"
}
}
Self
{
"id": 90001,
"BuffName": "Improve Concentration (increase Luck, Flee, Hit)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Agi": 10,
"Cri": {
"a": 1,
"type": 61
},
"Dex": 10,
"Luk": {
"a": 1,
"type": 61
},
"type": "AttrChange",
"CriDamPer": {
"a": 0.01,
"type": 61
}
}
}
Self
{
"id": 90002,
"BuffName": "Improve Concentration (Stand still)",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "MoveLimit",
"duration": 1,
"limit_distance": 0
},
"BuffEffect": {
"type": "AttrChange",
"NormalAtkDam": {
"a": 115,
"b": 0.03,
"c": -0.3,
"type": 8
}
}
}
Self
{
"id": 100660,
"BuffDesc": "Reduce damage; decrease Attack Spd, moving speed; disable skills",
"BuffIcon": "skillbuff_307001",
"BuffName": "Steel Body",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Cri": {
"a": 0,
"b": 0,
"c": 122071,
"type": 5010
},
"type": "AttrChange",
"EquipASPD": {
"type": 1950
},
"JinGangRate": {
"a": 0,
"b": 0,
"c": 122001,
"type": 5020
},
"NormalAtkDam": {
"a": 0,
"b": 0,
"c": 122072,
"type": 5020
}
},
"BuffStateID": 100660
}
Self
{
"id": 100661,
"BuffName": "Steel Body",
"BuffRate": {
"Odds": {
"a": 100,
"b": -100,
"c": 21220010,
"type": 5040
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"Condition": {
"type": "Equip",
"no_items": [
62505,
162505
]
},
"BuffEffect": {
"type": "LimitAttr",
"MaxAttr": {
"MoveSpd": 0.75
}
}
}
Self
{
"id": 100662,
"BuffName": "Steel Body",
"BuffRate": {
"Odds": {
"a": 100,
"b": -100,
"c": 21220010,
"type": 5040
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"Condition": {
"type": "Equip",
"no_items": [
62505,
162505
]
},
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": -0.25
}
}
Self
{
"id": 100663,
"BuffName": "Steel Body Limited Skill",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"id": [
3305,
3306,
3307,
326,
401,
1209,
20002,
50038,
20004,
90000,
90001,
90002,
10153,
10154,
50049,
1036,
1037,
1041,
50059,
10060,
469,
470
],
"type": "LimitSkill",
"IgnoreTarget": 1
}
}
Formula
{
"id": 307005,
"Buff": {
"self": [
100660,
100661,
100662,
100663
]
},
"Cost": 1,
"Desc": [
{
"id": 307000,
"params": [
150,
25
]
}
],
"Icon": "skill_307001",
"Camps": "Friend",
"Level": 5,
"Logic": "SkillNone",
"DescId": "##171040",
"NameZh": "##158725",
"DelayCD": 1,
"Fire_EP": 2,
"SE_cast": "Common/Magic_cast",
"Pvp_buff": {
"self": [
100660,
100661,
100662,
100663
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 2.5,
"FCT": 2.5,
"type": 2
},
"SE_attack": "Skill/MentalStrength",
"SkillCost": {
"sp": 200
},
"SkillType": "Buff",
"Target_EP": 3,
"Launch_Range": 0,
"AutoCondition": [
{
"time": 150,
"type": 1,
"no_target": 1
}
]
}