
Super Spring Flashing Slash
Lvl: 10
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 122
Range: 5
Cast Time: 3
Inflict [Slash - Light] and Flashing Force x180% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 9
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 116
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x172% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 8
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 110
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x164% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 7
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 104
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x156% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 6
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 98
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x148% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 5
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 92
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x140% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 4
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 86
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x132% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 3
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 80
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x124% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 2
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 74
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x116% Fire and Holy DMG on all enemy units straight ahead.
Lvl: 1
Attack
Physical
CD: 1.5 sec
Skill Delay: 1.5 sec
SP: 68
Range: 5
Cast Time: 3
• Inflict [Slash - Light] and Flashing Force x108% Fire and Holy DMG on all enemy units straight ahead.
Formula
function CommonFun.calcDamage_16003(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local baiyan = CommonFun.ShapeCorrection(srcUser, targetUser)
local skilllv_baiyan = srcUser:GetLernedSkillLevel(1738_ARCHER:WHITE_BLAZE_KING_S_PROTECTION_WILD_ROAR)
if 1 <= skilllv_baiyan then
baiyan = 1
end
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * baiyan * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local Vit = srcUser:GetProperty("Vit")
local VitRatio = 1 + Vit / 1000
local HpFire = 1
if srcUser:HasBuffID(80220_HP_ALIGHT_:MAX_STACK_0) or srcUser:HasBuffID(80223_HP_ALIGHT_PEAK_:MAX_STACK_0) then
HpFire = 1.2
end
local Dragon = 1
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) then
Dragon = 1 + RefineLv7 * 0.01
end
local Dragon1 = 0
if srcUser:HasBuffID(41200_LANCE_OF_DRAGON_TAMER_1_:MAX_STACK_0) and 15 <= RefineLv7 then
Dragon1 = 1
end
if srcUser:HasBuffID(43430_FIRE_SWORD_:MAX_STACK_0) then
Dragon = 1 + RefineLv7 * 0.02
end
if srcUser:HasBuffID(43430_FIRE_SWORD_:MAX_STACK_0) then
Dragon1 = 1
end
if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) then
Dragon = 1 + RefineLv7 * 0.01
end
if srcUser:HasBuffID(41740_DRAGON_HOWL_:MAX_STACK_0) and 15 <= RefineLv7 then
Dragon1 = 2
end
if srcUser:HasBuffID(43440_FIRE_SWORD_ENCHANTMENT_:MAX_STACK_0) then
Dragon = 1 + RefineLv7 * 0.02
end
if srcUser:HasBuffID(43440_FIRE_SWORD_ENCHANTMENT_:MAX_STACK_0) then
Dragon1 = 2
end
local Numxp = srcUser:GetRunePoint(203013_AESIR_SLASH_LIGHT_DMG_6)
local RuneDamage = 1 + Numxp * 0.06
local card = 1
if srcUser:HasBuffID(52580_FIRE_ELF_CARD_:MAX_STACK_0) then
card = 1.1
end
local GemValue = srcUser:GetGemValue(11001_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DMG_PERCENTAGE)
local GemDam = 1 + GemValue / 100000
local Sign = 1
local Num1 = targetUser:GetBuffLayer(183540_DEEP_CUT_:MAX_STACK_5)
local fromid = targetUser:GetBuffFromID(183540_DEEP_CUT_:MAX_STACK_5)
local guid = srcUser:GetGuid()
local skilllv_1 = srcUser:GetLernedSkillLevel(1747_ARCHER:DEEP_CUT)
local GemValue = srcUser:GetGemValue(11131_DAMAGE_CAUSED_BY_EACH_DEEP_CUT_STACK_PERCENTAGE)
if fromid == guid then
Sign = 1 + (skilllv_1 * 0.01 + 0.02 + GemValue / 100000) * Num1
end
damChangePer = damChangePer + Dragon1
local skilllv_shzl = srcUser:GetLernedSkillLevel(1714_ARCHER:FLASHING_FORCE)
local shanhuang = 0
if 1 <= skilllv_shzl then
shanhuang = 0.5
end
local skilllv_shz = srcUser:GetLernedSkillLevel(1713_BLADE_SOUL:SLASH_LIGHT)
local skilllv_ctd = srcUser:GetLernedSkillLevel(1727_ARCHER:SUPER_SPRING_FLASHING_SLASH)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 1713_BLADE_SOUL:SLASH_LIGHT and damageParam.elementparam == 6 then
damChangePer = (skilllv_shz * 0.5 + 6.6 + Dragon1) * shanhuang
end
if skillID == 1727_ARCHER:SUPER_SPRING_FLASHING_SLASH then
damChangePer = (skilllv_shz * 0.5 + 6.6 + Dragon1) * (skilllv_ctd * 0.08 + 1)
if damageParam.elementparam == 6 then
damChangePer = damChangePer * shanhuang
end
end
local A = (((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine + MRefine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * HpFire * VitRatio * Dragon * RuneDamage * card * GemDam * Sign
local StateEffect = targetUser:GetProperty("StateEffect")
local bits = CommonFun.getBits(StateEffect)
local GemState = srcUser:GetGemValue(11002_DRAGON_BREATH_AND_DRAGON_S_WATER_BREATH_DEAL_AN_EXTRA_PERCENTAGE_DMG_TO_TARGETS_UNDER_FREEZING_AND_BURN_STATUS)
if bits[CommonFun.StateEffect.Burn] == 1 or bits[CommonFun.StateEffect.Freeze] == 1 then
A = A * (1 + GemState / 100000)
end
local enemy = srcUser:IsEnemy(targetUser)
if enemy == false then
return 0, CommonFun.DamageType.None
end
if A <= 1 then
return 1
end
return A
end
Enemy 6
function CommonFun.calcBuff_6(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local MaxHp = targetUser:GetProperty("MaxHp")
local A = MaxHp * (a + c) + b
if 0 < A or a == 0 then
return A
end
if srcUser:GetNpcID() == 0 and targetUser:HasBuffID(160000_BOSS_IMMUNE_EFFECT_:MAX_STACK_0) and targetUser.boss == false and targetUser.mini == false then
return 0
end
if srcUser:GetNpcID() == 0 and (targetUser.boss or targetUser.mini) then
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local Refine = srcUser:GetProperty("Refine")
local MRefine = srcUser:GetProperty("MRefine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreDef = srcUser:GetProperty("IgnoreDef")
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local raceparam = 1
local srcRace = srcUser.race
local targetRace = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
targetRace = 3
end
if srcUser:HasBuffID(139411_TWO_FACE_DEMON_KING_DEMON_:MAX_STACK_0) then
srcRace = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
targetRace = 2
end
if targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and targetUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif targetUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
srcRace = 2
end
if nil == CommonFun.RaceProps[targetRace] then
return 0
end
if nil == CommonFun.RaceProps[srcRace] then
return 0
end
local raceInc = srcUser:GetProperty(CommonFun.RaceProps[targetRace][1])
local raceRed = targetUser:GetProperty(CommonFun.RaceProps[srcRace][2])
local raceparam = 1 + raceInc - raceRed
if raceparam <= 0.1 then
raceparam = 0.1
end
local MAtkFinal = MAtk * (1 + MAtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
local AtkFinal = Atk * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * raceparam
if MAtkFinal <= AtkFinal then
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * a * 100 * (1 - RefineDamReduc) * (1 + DamIncrease) - Vit2 * (1 + VitPer2) + b
else
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * a * 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + b
end
end
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043_YEAR or targetUser:GetNpcID() == 280303_WILDNESS_SPIRIT_BEAST or targetUser:GetNpcID() == 56008_GOMORA or targetUser:GetNpcID() == 56009_BALTAN or targetUser:GetNpcID() == 56010_GOLZA or targetUser:GetNpcID() == 56011_BEMSTAR or targetUser:GetNpcID() == 56012_ELEKING or targetUser:GetNpcID() == 56013_KING_JOE then
A = -1
end
if targetUser:DamageAlways1() then
A = -1
end
return A
end
Self
{
"id": 41201,
"BuffDesc": "Dmg Reduc. and Magic Reduc. +5%",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Lance of Dragon Tamer [1]",
"BuffRate": {
"Odds": {
"type": 3490
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DamReduc": 0.05,
"MDamReduc": 0.05
}
}
Self
{
"id": 41741,
"BuffDesc": "Dmg Reduc. and Magic Reduc. 10%",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Dragon Howl",
"BuffRate": {
"Odds": {
"type": 3491
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DamReduc": 0.1,
"MDamReduc": 0.1
}
}
Self
{
"id": 183340,
"BuffDesc": "Flame Heart: Fire DMG Reduction increases",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Magic Fire Guardian (Fire Reduc.)",
"BuffRate": {
"Odds": {
"a": 1728,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"FireAtk": {
"a": 1745,
"b": 0.02,
"c": 0,
"type": 8
},
"BeFireDamPer": {
"a": 1728,
"b": 0.06,
"c": 0,
"type": 8
}
},
"BuffStateID": 183340
}
Self
{
"id": 183341,
"BuffName": "Magic Fire Guardian (Holy Reduction)",
"BuffRate": {
"Odds": {
"a": 1728,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"id": [
183342
],
"type": "AddBuff"
}
}
Self
{
"id": 183342,
"BuffDesc": "Flame Heart: Holy DMG Reduction increases",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Magic Fire Guardian (Holy Reduction)",
"BuffRate": {
"Odds": {
"a": 1714,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"HolyAtk": {
"a": 1745,
"b": 0.02,
"c": 0,
"type": 8
},
"BeHolyDamPer": {
"a": 1728,
"b": 0.06,
"c": 0,
"type": 8
}
},
"BuffStateID": 183341
}
Team
{
"id": 183340,
"BuffDesc": "Flame Heart: Fire DMG Reduction increases",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Magic Fire Guardian (Fire Reduc.)",
"BuffRate": {
"Odds": {
"a": 1728,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"FireAtk": {
"a": 1745,
"b": 0.02,
"c": 0,
"type": 8
},
"BeFireDamPer": {
"a": 1728,
"b": 0.06,
"c": 0,
"type": 8
}
},
"BuffStateID": 183340
}
Team
{
"id": 183341,
"BuffName": "Magic Fire Guardian (Holy Reduction)",
"BuffRate": {
"Odds": {
"a": 1728,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"id": [
183342
],
"type": "AddBuff"
}
}
Team
{
"id": 183342,
"BuffDesc": "Flame Heart: Holy DMG Reduction increases",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Magic Fire Guardian (Holy Reduction)",
"BuffRate": {
"Odds": {
"a": 1714,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"HolyAtk": {
"a": 1745,
"b": 0.02,
"c": 0,
"type": 8
},
"BeHolyDamPer": {
"a": 1728,
"b": 0.06,
"c": 0,
"type": 8
}
},
"BuffStateID": 183341
}
Enemy
{
"id": 117660,
"BuffDesc": "Takes more damage from Knight Spear skills",
"BuffIcon": "skillbuff_1267001",
"BuffName": "Deep Cut",
"BuffRate": {
"Odds": {
"a": 1267,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"limit_layer": 5,
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 11132,
"type": 5020
}
}
}
Enemy
{
"id": 117661,
"BuffDesc": "Decrease Def",
"BuffIcon": "skillbuff_1267001",
"BuffName": "Deep Cut [Peak] (cfun)",
"BuffRate": {
"Odds": {
"a": 1267,
"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"DefPer": {
"a": 1267,
"b": -0.01,
"c": 0.05,
"type": 8
},
"limit_layer": 5,
"ResultDamInc": {
"a": 0,
"b": 0,
"c": 11132,
"type": 5020
}
}
}
Enemy
{
"id": 117662,
"BuffName": "Dragon Breath Triggers Deep Cut",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 20110130,
"type": 5040
}
},
"BuffEffect": {
"id": [
117660,
117661
],
"type": "AddBuff"
}
}
Enemy
{
"id": 183330,
"BuffName": "Magic Dragon Breath (adds all Abnormal Statuses)",
"BuffRate": {
"Odds": {
"a": 1744,
"b": 10,
"c": 0,
"type": 8
}
},
"BuffEffect": {
"id": [
183331,
183334,
183335
],
"type": "AddBuff"
}
}
Enemy
{
"id": 183331,
"BuffName": "(Forced) Burn Effect",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 140
}
},
"BuffEffect": {
"id": [
183332,
183333
],
"type": "AddBuff"
}
}
Enemy
{
"id": 183332,
"BuffName": "Burning State Effect [Burning]",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"MDefPer": -0.25,
"AttrEffect": [
3,
4
],
"StateEffect": "3_Burn",
"BeFireDamPer": -0.25
},
"BuffStateID": 95410
}
Enemy
{
"id": 183333,
"BuffName": "Burning Bleeding Effect",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"Hp": {
"a": -0.01,
"b": -5,
"type": 6
},
"type": "HpReduce",
"delHpPer": 0.2,
"StateEffect": "3_Burn"
}
}
Enemy
{
"id": 183334,
"BuffName": "Darkness Effect [Darkness]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 186
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"HitPer": -0.5,
"FleePer": -0.5,
"AttrEffect3": [
17
],
"StateEffect": "12_Dark"
}
}
Enemy
{
"id": 183335,
"BuffDesc": "Fear: free of control",
"BuffIcon": "skillbuff_1262001",
"BuffName": "Fear",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 170
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"FearRun": 1,
"NoSkill": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "8_Fear"
},
"BuffStateID": 117620
}
Enemy
{
"id": 183540,
"BuffDesc": "23",
"BuffIcon": "skillbuff_1267001",
"BuffName": "Deep Cut",
"BuffRate": {
"Odds": {
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"b": 100,
"c": 0,
"type": 8
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"limit_layer": 5,
"ResultDamInc": {
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"b": 0,
"c": 11132,
"type": 5020
}
}
}
Formula
{
"CD": 1.5,
"id": 1727010,
"Buff": {
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41741,
183340,
183341
],
"team": [
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],
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]
},
"Cost": 1,
"Desc": [
{
"id": 1727000,
"params": [
180
]
}
],
"Icon": "skill_1727001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillTargetRect",
"Damage": [
{
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"elementparam": 4
},
{
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}
],
"DescId": "##298621",
"NameZh": "##285799",
"SE_hit": "Skill/DragonBreath_hit_3",
"DamTime": {
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"value": 2
},
"DelayCD": 1.5,
"Fire_EP": 2,
"SE_cast": "Common/Magic_cast",
"ItemCost": [
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"count": 2100
}
],
"PointAct": "reading",
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183340,
183341
],
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183341
],
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},
"RollType": 1,
"AttackAct": [
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],
"Attack_EP": 2,
"Lead_Type": {
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"FCT": 3,
"type": 2
},
"SE_attack": "Skill/sumurai_se_11",
"SkillCost": {
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},
"SkillType": "Attack",
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"DamageType": 1,
"Logic_Param": {
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"distance": 8,
"no_select": 1,
"range_num": 10,
"forward_offset": 0
},
"Launch_Range": 5,
"ExtraMaxLevel": 1
}