Thunderbolt
Lvl: 1 Attack Magic Skill Delay: 2 sec SP: 60 Range: 5 Cast Time: 5 Fixed Cast Time: 0.8

Calls down lightning to the specified 3-meter area, dealing 600% of M.Atk as Wind Magic Damage to all enemies in range.

Lvl: 6 Attack Magic Skill Delay: 2 sec SP: 120 Range: 5 Cast Time: 5 Fixed Cast Time: 0.3
• Calls down lightning to the specified 3-meter area, dealing 1500% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 5 Attack Magic Skill Delay: 2 sec SP: 108 Range: 5 Cast Time: 5 Fixed Cast Time: 0.4
• Calls down lightning to the specified 3-meter area, dealing 1320% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 4 Attack Magic Skill Delay: 2 sec SP: 96 Range: 5 Cast Time: 5 Fixed Cast Time: 0.5
• Calls down lightning to the specified 3-meter area, dealing 1140% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 3 Attack Magic Skill Delay: 2 sec SP: 84 Range: 5 Cast Time: 5 Fixed Cast Time: 0.6
• Calls down lightning to the specified 3-meter area, dealing 960% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 2 Attack Magic Skill Delay: 2 sec SP: 72 Range: 5 Cast Time: 5 Fixed Cast Time: 0.7
• Calls down lightning to the specified 3-meter area, dealing 780% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 1 Attack Magic Skill Delay: 2 sec SP: 60 Range: 5 Cast Time: 5 Fixed Cast Time: 0.8
• Calls down lightning to the specified 3-meter area, dealing 600% of M.Atk as Wind Magic Damage to all enemies in range.

Aesir

• Thunderbolt - Critical [Thunderbolt] has a 40% chance to crit. Damage +18%%.
• Thunderbolt - Effect [Thunderbolt] Dmg +.6%

Formula

function CommonFun.calcDamage_14303(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local RangeDam = srcUser:GetProperty("RangeDam")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local CardNum = srcUser:GetEquipCardNum(7, 23048_HILL_WIND_CARD)
  local CardNum2 = srcUser:GetEquipCardNum(7, 24664_HILL_WIND_STAR_CARD)
  CardNum = CardNum + CardNum2
  local CardXR = CardNum * 0.25 + 1
  local Num1 = srcUser:GetRunePoint(143018_AESIR_THUNDERBOLT_DMG_6)
  local RuneDamage = 1 + Num1 * 0.06
  local GemValue1 = srcUser:GetGemValue(143041_THUNDERBOLT_CRIT_RATE_PERCENTAGE)
  local GemValue2 = srcUser:GetGemValue(143042_THUNDERBOLT_CRIT_DMG_PERCENTAGE)
  local GemValue3 = srcUser:GetGemValue(143043_THUNDERBOLT_DMG_PERCENTAGE)
  local GemDam = 1 + GemValue3 / 100000
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 4402_CHRONOMANCER:LIGHTNING_METEOR then
    local skilllv_lb = srcUser:GetLernedSkillLevel(1499_GUILLOTINE_CROSS:THUNDERBOLT)
    local skilllv_sd = srcUser:GetLernedSkillLevel(4402_CHRONOMANCER:LIGHTNING_METEOR)
    damChangePer = (skilllv_lb * 1.8 + 4.2) * (1 + skilllv_sd * 0.05)
  end
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam) * RuneDamage * GemDam * CardXR
  local Num2 = srcUser:GetRunePoint(143017_AESIR_THUNDERBOLT_HAS_A_40_CHANCE_TO_CRIT_DAMAGE_18)
  local RuneRate = 0
  if 0 < Num2 then
    RuneRate = 40
  end
  if CommonFun.IsInRate(RuneRate + GemValue1 / 1000, srcUser:GetRandom()) then
    return A * (1 + 0.18 * Num2 + GemValue2 / 100000), CommonFun.DamageType.Crit
  end
  if A <= 1 then
    return 1
  end
  return A
end

Formula

{
  "id": 1499001,
  "Cost": 1,
  "Desc": [
    {
      "id": 1499000,
      "params": [
        600
      ]
    }
  ],
  "Icon": "skill_1499001",
  "Camps": "Enemy",
  "Level": 1,
  "Logic": "SkillPointRange",
  "Damage": [
    {
      "type": 14303,
      "damChangePer": 6,
      "elementparam": 1
    }
  ],
  "DescId": "##170861",
  "NameZh": "##168511",
  "NextID": 1499002,
  "CastAct": "reading",
  "DamTime": {
    "type": 1,
    "value": 2
  },
  "DelayCD": 2,
  "Fire_EP": 3,
  "RollType": 2,
  "AttackAct": [
    "use_magic"
  ],
  "Attack_EP": 3,
  "Lead_Type": {
    "CCT": 0.8,
    "FCT": 5,
    "type": 2
  },
  "SE_attack": "Skill/skill_maigc_thunderbrust_attack",
  "SkillCost": {
    "sp": 60
  },
  "SkillType": "Attack",
  "Target_EP": 2,
  "DamageType": 2,
  "E_Attack_On": 1,
  "Logic_Param": {
    "loop": false,
    "count": 2,
    "range": 3,
    "interval": 1,
    "no_select": 1,
    "isCountTrap": 1,
    "oneShotTrap": 1,
    "trap_effect": "Thunderstorm_hit,LowRange_B2"
  },
  "Launch_Range": 5
}