
Thunderbolt
Lvl: 1
Attack
Magic
Skill Delay: 2 sec
SP: 60
Range: 5
Cast Time: 5
Fixed Cast Time: 0.8
Calls down lightning to the specified 3-meter area, dealing 600% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 6
Attack
Magic
Skill Delay: 2 sec
SP: 120
Range: 5
Cast Time: 5
Fixed Cast Time: 0.3
• Calls down lightning to the specified 3-meter area, dealing 1500% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 5
Attack
Magic
Skill Delay: 2 sec
SP: 108
Range: 5
Cast Time: 5
Fixed Cast Time: 0.4
• Calls down lightning to the specified 3-meter area, dealing 1320% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 4
Attack
Magic
Skill Delay: 2 sec
SP: 96
Range: 5
Cast Time: 5
Fixed Cast Time: 0.5
• Calls down lightning to the specified 3-meter area, dealing 1140% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 3
Attack
Magic
Skill Delay: 2 sec
SP: 84
Range: 5
Cast Time: 5
Fixed Cast Time: 0.6
• Calls down lightning to the specified 3-meter area, dealing 960% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 2
Attack
Magic
Skill Delay: 2 sec
SP: 72
Range: 5
Cast Time: 5
Fixed Cast Time: 0.7
• Calls down lightning to the specified 3-meter area, dealing 780% of M.Atk as Wind Magic Damage to all enemies in range.
Lvl: 1
Attack
Magic
Skill Delay: 2 sec
SP: 60
Range: 5
Cast Time: 5
Fixed Cast Time: 0.8
• Calls down lightning to the specified 3-meter area, dealing 600% of M.Atk as Wind Magic Damage to all enemies in range.
Aesir
• Thunderbolt - Critical [Thunderbolt] has a 40% chance to crit. Damage +18%%.
• Thunderbolt - Effect [Thunderbolt] Dmg +.6%
Formula
function CommonFun.calcDamage_14303(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local RangeDam = srcUser:GetProperty("RangeDam")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local CardNum = srcUser:GetEquipCardNum(7, 23048_HILL_WIND_CARD)
local CardNum2 = srcUser:GetEquipCardNum(7, 24664_HILL_WIND_STAR_CARD)
CardNum = CardNum + CardNum2
local CardXR = CardNum * 0.25 + 1
local Num1 = srcUser:GetRunePoint(143018_AESIR_THUNDERBOLT_DMG_6)
local RuneDamage = 1 + Num1 * 0.06
local GemValue1 = srcUser:GetGemValue(143041_THUNDERBOLT_CRIT_RATE_PERCENTAGE)
local GemValue2 = srcUser:GetGemValue(143042_THUNDERBOLT_CRIT_DMG_PERCENTAGE)
local GemValue3 = srcUser:GetGemValue(143043_THUNDERBOLT_DMG_PERCENTAGE)
local GemDam = 1 + GemValue3 / 100000
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 4402_CHRONOMANCER:LIGHTNING_METEOR then
local skilllv_lb = srcUser:GetLernedSkillLevel(1499_GUILLOTINE_CROSS:THUNDERBOLT)
local skilllv_sd = srcUser:GetLernedSkillLevel(4402_CHRONOMANCER:LIGHTNING_METEOR)
damChangePer = (skilllv_lb * 1.8 + 4.2) * (1 + skilllv_sd * 0.05)
end
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam) * RuneDamage * GemDam * CardXR
local Num2 = srcUser:GetRunePoint(143017_AESIR_THUNDERBOLT_HAS_A_40_CHANCE_TO_CRIT_DAMAGE_18)
local RuneRate = 0
if 0 < Num2 then
RuneRate = 40
end
if CommonFun.IsInRate(RuneRate + GemValue1 / 1000, srcUser:GetRandom()) then
return A * (1 + 0.18 * Num2 + GemValue2 / 100000), CommonFun.DamageType.Crit
end
if A <= 1 then
return 1
end
return A
end
Formula
{
"id": 1499001,
"Cost": 1,
"Desc": [
{
"id": 1499000,
"params": [
600
]
}
],
"Icon": "skill_1499001",
"Camps": "Enemy",
"Level": 1,
"Logic": "SkillPointRange",
"Damage": [
{
"type": 14303,
"damChangePer": 6,
"elementparam": 1
}
],
"DescId": "##170861",
"NameZh": "##168511",
"NextID": 1499002,
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 2
},
"DelayCD": 2,
"Fire_EP": 3,
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0.8,
"FCT": 5,
"type": 2
},
"SE_attack": "Skill/skill_maigc_thunderbrust_attack",
"SkillCost": {
"sp": 60
},
"SkillType": "Attack",
"Target_EP": 2,
"DamageType": 2,
"E_Attack_On": 1,
"Logic_Param": {
"loop": false,
"count": 2,
"range": 3,
"interval": 1,
"no_select": 1,
"isCountTrap": 1,
"oneShotTrap": 1,
"trap_effect": "Thunderstorm_hit,LowRange_B2"
},
"Launch_Range": 5
}