
Tiger Cannon
Lvl: 10
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1380% damage to enemies in an area and cause them to lose 30% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 9
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1320% damage to enemies in an area and cause them to lose 27% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 8
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1260% damage to enemies in an area and cause them to lose 24% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 7
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1200% damage to enemies in an area and cause them to lose 21% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 6
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1140% damage to enemies in an area and cause them to lose 18% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 5
Attack
Physical
Skill Delay: 2 sec
SP: 150
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1080% damage to enemies in an area and cause them to lose 15% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 4
Attack
Physical
Skill Delay: 2 sec
SP: 130
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk960% damage to enemies in an area and cause them to lose 12% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 3
Attack
Physical
Skill Delay: 2 sec
SP: 110
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk840% damage to enemies in an area and cause them to lose 9% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 2
Attack
Physical
Skill Delay: 2 sec
SP: 90
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk720% damage to enemies in an area and cause them to lose 6% of Max Sp. Deals double damage if used after Fallen Empire
Lvl: 1
Attack
Physical
Skill Delay: 2 sec
SP: 70
Range: 2
Cast Time: 1
• While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk600% damage to enemies in an area and cause them to lose 3% of Max Sp. Deals double damage if used after Fallen Empire
Aesir
• Tiger Cannon -MagicPen SP cost increase caused by [Tiger Cannon] + 5%
• Tiger Cannon - Burst [Tiger Cannon] damage + 10%
Formula
function CommonFun.calcDamage_12402(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local shanguang = 1
if srcUser:HasBuffID(90001953_BERSERK_R4_:MAX_STACK_0) then
shanguang = 1.05
end
local RefineLv7 = srcUser:GetEquipedRefineLv(7_WEAPON)
local miquan = 0
if srcUser:HasBuffID(90001953_BERSERK_R4_:MAX_STACK_0) then
if RefineLv7 < 10 then
miquan = RefineLv7 * 0.1
elseif 10 <= RefineLv7 and RefineLv7 < 15 then
miquan = RefineLv7 * 0.1 + 0.4
elseif 15 <= RefineLv7 then
miquan = RefineLv7 * 0.1 + 0.4 + 0.8
end
end
local Num = srcUser:GetRunePoint(124020_AESIR_TIGER_CANNON_DAMAGE_10)
local RuneDamage = 1 + Num * 0.1
local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + miquan) * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)) * shanguang * RuneDamage
if A <= 1 then
return 1
end
if srcUser:HasBuffID(117020_FALLEN_EMPIRE_:MAX_STACK_0) or srcUser:HasBuffID(117022_FALLEN_EMPIRE_SKY_SMASH_EFFECT_:MAX_STACK_0) and srcUser:HasBuffID(90004374_SKY_SMASH_1_T5_:MAX_STACK_0) then
A = A * 2
end
return A
end
Enemy 3100
function CommonFun.calcBuff_3100(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local skilllv_1 = srcUser:GetLernedSkillLevel(1202_THIEF:TIGER_CANNON)
local MaxSp = targetUser:GetProperty("MaxSp")
local Num = srcUser:GetRunePoint(124010_AESIR_SP_COST_INCREASE_CAUSED_BY_TIGER_CANNON_5)
local A = -(skilllv_1 * 3 + Num * 5) / 100 * MaxSp
return A
end
Self
{
"id": 117020,
"BuffName": "Fallen Empire",
"BuffRate": {
"Odds": 100
}
}
Self
{
"id": 117031,
"BuffName": "Delete Fallen Empire",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
117020
],
"type": "DelBuff"
}
}
Enemy
{
"id": 117030,
"BuffName": "Tiger Cannon (Reduces Sp)",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Sp": {
"type": 3100
},
"type": "HSPChange"
}
}
Formula
{
"id": 1202010,
"Buff": {
"self": [
117031
],
"enemy": [
117030
]
},
"Cost": 1,
"Desc": [
{
"id": 1202000,
"params": [
1380,
30
]
}
],
"Icon": "skill_1202001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 12402,
"damChangePer": 13.8
}
],
"DescId": "##171048",
"NameZh": "##169338",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"self": [
117031
],
"enemy": [
117030
]
},
"RollType": 1,
"SkillHit": 0.3,
"AttackAct": [
"use_skill"
],
"Attack_EP": 0,
"Lead_Type": {
"CCT": 0,
"FCT": 1,
"type": 2
},
"SE_attack": "Skill/skill_magic_tigerfist_attack",
"SkillCost": {
"1": {
"num": 2,
"buffID": 100500
},
"hp": 500,
"sp": 150
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"range": 2,
"spotter": 1,
"range_num": 6
},
"Launch_Range": 2,
"PreCondition": {
"ProType": 4
}
}