
Turn Undead
Lvl: 20
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 200) points of holy damage to target, and deals holy damage equal to M.Atk x1200% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 100%
Lvl: 19
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 190) points of holy damage to target, and deals holy damage equal to M.Atk x1140% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 90%
Lvl: 18
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 180) points of holy damage to target, and deals holy damage equal to M.Atk x1080% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 80%
Lvl: 17
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 170) points of holy damage to target, and deals holy damage equal to M.Atk x1020% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 70%
Lvl: 16
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 160) points of holy damage to target, and deals holy damage equal to M.Atk x960% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 60%
Lvl: 15
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 150) points of holy damage to target, and deals holy damage equal to M.Atk x900% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 50%
Lvl: 14
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 140) points of holy damage to target, and deals holy damage equal to M.Atk x840% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 40%
Lvl: 13
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 130) points of holy damage to target, and deals holy damage equal to M.Atk x780% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 30%
Lvl: 12
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 120) points of holy damage to target, and deals holy damage equal to M.Atk x720% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 20%
Lvl: 11
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 110) points of holy damage to target, and deals holy damage equal to M.Atk x660% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP. Increases [Magnus Exorcismus]'s skill multiplier by 10%
Lvl: 10
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 100) points of holy damage to target, and deals holy damage equal to M.Atk x600% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 9
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 90) points of holy damage to target, and deals holy damage equal to M.Atk x540% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 8
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 80) points of holy damage to target, and deals holy damage equal to M.Atk x480% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 7
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 70) points of holy damage to target, and deals holy damage equal to M.Atk x420% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 6
Attack
Magic
Skill Delay: 3 sec
SP: 40
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 60) points of holy damage to target, and deals holy damage equal to M.Atk x360% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 5
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 50) points of holy damage to target, and deals holy damage equal to M.Atk x300% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 4
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 40) points of holy damage to target, and deals holy damage equal to M.Atk x240% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 3
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 30) points of holy damage to target, and deals holy damage equal to M.Atk x180% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 2
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 20) points of holy damage to target, and deals holy damage equal to M.Atk x120% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Lvl: 1
Attack
Magic
Skill Delay: 3 sec
SP: 20
Range: 6
Cast Time: 1
Fixed Cast Time: 0.2
• Has a chance to kill an undead target instantly (doesn't work on MVP or Mini Monster). If failed, deals (Role Level + Int + 10) points of holy damage to target, and deals holy damage equal to M.Atk x60% to Devil Monsters. Chance of instant kill is affected by INT, LUK, Skill level and target's current HP.
Aesir
• Turn Undead -Restore If [Turn Undead] failed to kill undead monsters, the caster recovers HP by 7% damage dealt. If the target is not undead, Recovery amount-1/2
• Turn Undead - Empower In case of attacking devil monsters, Skill multiplier +100%
Formula
function CommonFun.calcDamage_5102(srcUser, targetUser, params, damageParam, logger)
local BaseLv = srcUser.BaseLv
local Int = srcUser:GetProperty("Int")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local DefAttr2 = targetUser:GetProperty("DefAttr")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, targetUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
if srcAtkElement == 6 and targetDefElement == 7 then
local GemValue = srcUser:GetGemValue(51022_HOLY_STAT_S_RESISTANCE_EFFECT_AGAINST_DARK_STAT_PERCENTAGE)
ElementRate = ElementRate + GemValue / 100000
end
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local damChangePer = damageParam.damChangePer
local damChangePer1 = damageParam.damChangePer1
local A = (BaseLv + Int + damChangePer) * ElementRate * elementparam2 * (1 + MDamIncrease)
local race2 = targetUser.race
if targetUser:HasBuffID(139410_TWO_FACE_DEMON_KING_HUMAN_:MAX_STACK_0) then
race2 = 3
end
if srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) and srcUser:HasBuffID(49325_RACIAL_ANCIENT_RELICS_CD_:MAX_STACK_0) then
elseif srcUser:HasBuffID(49320_RACIAL_ANCIENT_RELICS_PERMANENT_:MAX_STACK_0) then
race2 = 2
end
if race2 == 3 then
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local MRefine = srcUser:GetProperty("MRefine")
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local Num0 = srcUser:GetRunePoint(52180_AESIR_IN_CASE_OF_ATTACKING_DEVIL_MONSTERS_SKILL_MULTIPLIER_100)
local RuneDamage0 = Num0
A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * (damChangePer1 + RuneDamage0) * (1 + MDamIncrease) * ElementRate * elementparam2
end
if A <= 1 then
A = 1
end
local Num1 = srcUser:GetRunePoint(51014_AESIR_IF_TURN_UNDEAD_FAILED_TO_KILL_UNDEAD_MONSTERS_THE_CASTER_RECOVERS_HP_BY_7_DAMAGE_DEALT_IF_THE_TARGET_IS_NOT_UNDEAD_RECOVERY_AMOUNT_1_2)
local Num2 = srcUser:GetRunePoint(51018)
local Num3 = srcUser:GetRunePoint(52027)
local RuneDamage = (Num1 + Num2 + Num3) * 0.07
if targetUser.isServerCall and 0 < RuneDamage then
if DefAttr2 == CommonFun.Nature.Undead then
srcUser:DoExtraDamage(A * -1 * RuneDamage)
else
srcUser:DoExtraDamage(A * -1 * RuneDamage * 0.5)
end
end
return A
end
Formula
{
"id": 160020,
"Cost": 1,
"Desc": [
{
"id": 160001,
"params": [
200,
1200,
100
]
}
],
"Icon": "skill_160001",
"Camps": "Enemy",
"Level": 20,
"Logic": "SkillLockedTarget",
"Damage": [
{
"type": 5102,
"damChangePer": 200,
"elementparam": 6,
"damChangePer1": 12
}
],
"DescId": "##170233",
"NameZh": "##158116",
"SE_hit": "Skill/TurnUndead_hit",
"CastAct": "reading",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 3,
"Fire_EP": 3,
"SE_cast": "Common/Magic_cast",
"RollType": 2,
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"Lead_Type": {
"CCT": 0.2,
"FCT": 1,
"type": 2
},
"PeakLevel": 10,
"SE_attack": "Skill/skill_magic_reincarnation_attack_01",
"SkillCost": {
"sp": 40
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 2,
"Launch_Range": 6
}