
Twilight
Lvl: 10
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 122
Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *2400% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 9
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 116
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *2220% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 8
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 110
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *2040% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 7
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 104
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1860% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 6
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 98
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1680% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 5
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 92
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1500% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 4
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 86
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1320% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 3
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 80
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *1140% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 2
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 74
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *960% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Lvl: 1
Attack
Physical
CD: 6 sec
Skill Delay: 2 sec
SP: 68
• Summon a beam of light from heaven on the caster itself, dealing Holy Phy. DMG of Phy. ATK *780% to all enemy units within 5 meters. The beam of light strikes three times, once every second. It requires at least 1 Holy Providence teammate to perform
Formula
function CommonFun.calcDamage_7503(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Vit = srcUser:GetProperty("Vit")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local shield = srcUser:GetEquipedID(1)
local RefineLv = srcUser:GetEquipedRefineLv(1)
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local Num = srcUser:GetBuffLayer(130090_DIVINE_AVENGER_STACKS_:MAX_STACK_5)
local skilllv = srcUser:GetLernedSkillLevel(3827_DIVINE_AVENGER:TWILIGHT_UNITE)
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + Num * skilllv * 0.7) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)
local targetDefElement = targetUser:GetProperty("DefAttr")
local Fifth = 1
if targetDefElement ~= 7 and srcUser:GetBuffActive(90004914) then
Fifth = Fifth + 0.15
end
A = A * Fifth
if A <= 1 then
return 1
end
return A
end
Enemy
{
"id": 130140,
"BuffDesc": "Reduce Move Spd",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Twilight - Slow",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": {
"a": 3826,
"b": -0.1,
"c": 0,
"type": 8
}
}
}
Formula
{
"CD": 6,
"id": 3810010,
"Buff": {
"enemy": [
130140
]
},
"Cost": 1,
"Desc": [
{
"id": 3810000,
"params": [
2400
]
}
],
"Icon": "skill_3810001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 7503,
"damChangePer": 24,
"elementparam": 6
}
],
"DescId": "##1131173",
"NameZh": "##159922",
"DamTime": {
"type": 1,
"value": 3
},
"DelayCD": 2,
"Fire_EP": 3,
"ItemCost": [
{
"id": 12903,
"count": 1580
}
],
"Pvp_buff": {
"enemy": [
130140
]
},
"RollType": 1,
"AttackAct": [
"use_skill7"
],
"Attack_EP": 2,
"SE_attack": "Skill/Avenger_huanghunzhiguang",
"SkillCost": {
"sp": 122
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"E_Attack_On": 1,
"Logic_Param": {
"count": 3,
"range": 5,
"interval": 1,
"no_select": 1,
"range_num": 15,
"follow_user": 1,
"isCountTrap": 1
},
"Launch_Range": 0,
"PreCondition": [
{
"id": 130090,
"type": 6,
"layer": 1
}
],
"ExtraMaxLevel": 0
}