
Warmth of Stars
Lvl: 10
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 220
Range: 3
Deals physical damage of *1320% per second to enemies within 3 meters for 10 seconds, consuming 22 Sp per second.
Lvl: 9
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 210
Range: 3
• Deals physical damage of *1260% per second to enemies within 3 meters for 10 seconds, consuming 21 Sp per second.
Lvl: 8
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 200
Range: 3
• Deals physical damage of *1200% per second to enemies within 3 meters for 10 seconds, consuming 20 Sp per second.
Lvl: 7
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 190
Range: 3
• Deals physical damage of *1140% per second to enemies within 3 meters for 10 seconds, consuming 19 Sp per second.
Lvl: 6
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 180
Range: 3
• Deals physical damage of *1080% per second to enemies within 3 meters for 10 seconds, consuming 18 Sp per second.
Lvl: 5
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 170
Range: 3
• Deals physical damage of *1020% per second to enemies within 3 meters for 10 seconds, consuming 17 Sp per second.
Lvl: 4
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 160
Range: 3
• Deals physical damage of *960% per second to enemies within 3 meters for 10 seconds, consuming 16 Sp per second.
Lvl: 3
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 150
Range: 3
• Deals physical damage of *900% per second to enemies within 3 meters for 10 seconds, consuming 15 Sp per second.
Lvl: 2
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 140
Range: 3
• Deals physical damage of *840% per second to enemies within 3 meters for 10 seconds, consuming 14 Sp per second.
Lvl: 1
Attack
Physical
CD: 16 sec
Skill Delay: 2 sec
SP: 130
Range: 3
• Deals physical damage of *780% per second to enemies within 3 meters for 10 seconds, consuming 13 Sp per second.
Aesir
• Warmth of Stars - Strengthen [Warmth of Stars]'s DMG +6%
• Warmth of Stars - Guard [Warmth of Stars] increases DMG Reduc. and Magic Reduc. by 3% for the duration.
Formula
function CommonFun.calcDamage_19302(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Vit = srcUser:GetProperty("Vit")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
local skilllv_rh = srcUser:GetLernedSkillLevel(2426_PRIEST:UNIVERSE_FUSION)
if srcUser:HasBuffID(136100_UNIVERSE_FUSION_:MAX_STACK_0) and targetUser:GetNpcID() ~= 0 and skillID == 2400_ACOLYTE:STORM_GUST then
A = A * (1 + skilllv_rh * 0.06)
end
if skillID == 2425_PRIEST:WARMTH_OF_STARS then
local Num = srcUser:GetRunePoint(193024_AESIR_WARMTH_OF_STARS_S_DMG_6)
local Value = srcUser:GetGemValue(193041_WARMTH_OF_STARS_DAMAGE_PERCENTAGE)
A = A * (1 + Num * 0.06) * (1 + Value / 100000)
end
local Grid = srcUser:GetTimeDiskGrid()
if skillID == 2438_PRIEST:FLAME_KICK or skillID == 2439_PRIEST:SUN_EXPLOSION_PRIEST:SUN_EXPLOSION or skillID == 2440_PRIEST:CRESCENT_KICK_PRIEST:CRESCENT_KICK or skillID == 2441_PRIEST:FULLMOON_KICK_PRIEST:FULLMOON_KICK then
local Fifth = 0
if srcUser:HasBuffID(90004714_UNIVERSE_HEAVEN_BOOK_1_T5_:MAX_STACK_0) then
Fifth = 0.05
end
if Grid == 1 or Grid == 5 then
A = A * (1.5 + Fifth)
elseif Grid == 2 or Grid == 4 then
A = A * (2 + Fifth * 2)
elseif Grid == 3 then
A = A * (3 + Fifth * 4)
end
end
if skillID == 2439_PRIEST:SUN_EXPLOSION_PRIEST:SUN_EXPLOSION then
local Point = math.min(math.floor(Vit / 3), math.floor(Str / 3), math.floor(Dex / 3)) / 100
local skilllv = srcUser:GetLernedSkillLevel(2453_PRIEST:SUN_EXPLOSION_SUN_SPLENDOR)
local Ratio = 1
if Grid == 3 and 0 < skilllv then
Ratio = 1 + skilllv * 0.05
end
A = A * (1 + Point) * Ratio
end
if skillID == 2441_PRIEST:FULLMOON_KICK_PRIEST:FULLMOON_KICK then
local Point = math.min(math.floor(Vit / 3), math.floor(Str / 3), math.floor(Dex / 3)) / 100
A = A * (1 + Point)
end
if skillID == 2440_PRIEST:CRESCENT_KICK_PRIEST:CRESCENT_KICK then
local Hiding = srcUser:GetProperty("Hiding")
local skilllv = srcUser:GetLernedSkillLevel(2454_PRIEST:CRESCENT_KICK_BREAKING_DAWN)
if Hiding == 1 and 0 < skilllv then
A = A * (skilllv * 0.05 + 1)
end
end
if A <= 1 then
return 1
end
return A
end
Enemy 7730
function CommonFun.calcBuff_7730(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Hp = srcUser:GetProperty("Hp")
local Hp2 = targetUser:GetProperty("Hp")
local skilllv = srcUser:GetLernedSkillLevel(2426_PRIEST:UNIVERSE_FUSION)
local Value = srcUser:GetGemValue(193001_UNIVERSE_FUSION_INCREASES_THE_ENEMY_S_HP_LOSS_BY_PERCENTAGE)
local A = 0
if a == 1 and b == 0 then
A = -Hp * skilllv * c
end
if a == 0 and b == 1 then
A = -Hp2 * skilllv * c * (1 + Value / 100000)
end
if targetUser:GetNpcID() ~= 0 then
A = 0
end
return A
end
Enemy
{
"id": 136092,
"BuffName": "Warmth of Stars (Rune)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 0,
"c": 193042,
"type": 5010
}
},
"BuffEffect": {
"id": [
136093
],
"type": "AddBuff"
}
}
Enemy
{
"id": 136093,
"BuffName": "Warmth of Stars [Stun]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 130
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"BuffEffect": {
"type": "StatusChange",
"NoAct": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "4_Dizzy"
},
"BuffStateID": 80010
}
Enemy
{
"id": 136094,
"BuffName": "Warmth of Stars [Universe Fusion]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 21930140,
"d": 136100,
"type": 5038
}
},
"BuffEffect": {
"Hp": {
"a": 0,
"b": 1,
"c": 0.004,
"type": 7730
},
"type": "HSPChange"
}
}
Selfonce
{
"id": 136090,
"BuffDesc": "Deals DMG to nearby enemies over time",
"BuffIcon": "skillbuff_2425001",
"BuffName": "Warmth of Stars (Reduce SP per second)",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"Sp": {
"a": -1,
"b": -12,
"type": 1
},
"type": "HSPChange"
},
"BuffStateID": 136090
}
Selfonce
{
"id": 136091,
"BuffName": "Warmth of Stars (Astrolabe)",
"BuffRate": {
"Odds": {
"a": 0,
"b": 0,
"c": 193025,
"d": 100,
"type": 3250
}
},
"BuffEffect": {
"type": "AttrChange",
"DamReduc": {
"a": 0,
"b": 0,
"c": 193025,
"d": 0.03,
"type": 3250
},
"MDamReduc": {
"a": 0,
"b": 0,
"c": 193025,
"d": 0.03,
"type": 3250
}
}
}
Selfonce
{
"id": 136095,
"BuffName": "Warmth of Stars and star signs",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 22001110,
"type": 5040
}
},
"BuffEffect": {
"id": [
136190
],
"type": "AddBuff"
}
}
Selfonce
{
"id": 136190,
"BuffName": "Astrology Layer",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"c": 136180,
"type": 5040
}
},
"BuffEffect": {
"type": "AttrChange",
"DamIncrease": {
"a": 2444,
"b": 0.005,
"c": 0,
"type": 8
},
"limit_layer": 5,
"ResultDamRes": {
"a": 2455,
"b": 0.005,
"c": 0,
"type": 8
}
}
}
Formula
{
"CD": 16,
"id": 2425010,
"Buff": {
"enemy": [
136092,
136094
],
"selfonce": [
136090,
136091,
136095
]
},
"Cost": 1,
"Desc": [
{
"id": 2425000,
"params": [
1320,
22
]
}
],
"Icon": "skill_2425001",
"Camps": "Enemy",
"Level": 10,
"Logic": "SkillSelfRange",
"Damage": [
{
"type": 19302,
"damChangePer": 13.2
}
],
"DescId": "##2867048",
"NameZh": "##1254803",
"DamTime": {
"type": 1,
"value": 1
},
"DelayCD": 2,
"Fire_EP": 3,
"Pvp_buff": {
"enemy": [
136092,
136094
],
"selfonce": [
136090,
136091,
136095
]
},
"RollType": 1,
"AttackAct": [
"use_skill2"
],
"Attack_EP": 2,
"SE_attack": "Skill/skill_magic_dragonsprite_attack",
"SkillCost": {
"sp": 220
},
"SkillType": "Attack",
"Target_EP": 3,
"DamageType": 1,
"Logic_Param": {
"count": 10,
"range": 3,
"interval": 1,
"no_select": 1,
"range_num": 15,
"follow_user": 1,
"isCountTrap": 1,
"fieldarea_cannot_immune": 1
},
"Launch_Range": 3
}