
Wind Walk
Lvl: 10
Buff
Skill Delay: 2 sec
SP: 50
Range: 1
Walks like wind, improving self Movement Spd by 20% and Flee by 20 for 300 sec (Cannot work with Speed Up)
Lvl: 9
Buff
Skill Delay: 2 sec
SP: 47
Range: 1
• Walks like wind, improving self Movement Spd by 18% and Flee by 18 for 270 sec (Cannot work with Speed Up)
Lvl: 8
Buff
Skill Delay: 2 sec
SP: 44
Range: 1
• Walks like wind, improving self Movement Spd by 16% and Flee by 16 for 240 sec (Cannot work with Speed Up)
Lvl: 7
Buff
Skill Delay: 2 sec
SP: 41
Range: 1
• Walks like wind, improving self Movement Spd by 14% and Flee by 14 for 210 sec (Cannot work with Speed Up)
Lvl: 6
Buff
Skill Delay: 2 sec
SP: 38
Range: 1
• Walks like wind, improving self Movement Spd by 12% and Flee by 12 for 180 sec (Cannot work with Speed Up)
Lvl: 5
Buff
Skill Delay: 2 sec
SP: 35
Range: 1
• Walks like wind, improving self Movement Spd by 10% and Flee by 10 for 150 sec (Cannot work with Speed Up)
Lvl: 4
Buff
Skill Delay: 2 sec
SP: 32
Range: 1
• Walks like wind, improving self Movement Spd by 8% and Flee by 8 for 120 sec (Cannot work with Speed Up)
Lvl: 3
Buff
Skill Delay: 2 sec
SP: 29
Range: 1
• Walks like wind, improving self Movement Spd by 6% and Flee by 6 for 90 sec (Cannot work with Speed Up)
Lvl: 2
Buff
Skill Delay: 2 sec
SP: 26
Range: 1
• Walks like wind, improving self Movement Spd by 4% and Flee by 4 for 60 sec (Cannot work with Speed Up)
Lvl: 1
Buff
Skill Delay: 2 sec
SP: 23
Range: 1
• Walks like wind, improving self Movement Spd by 2% and Flee by 2 for 30 sec (Cannot work with Speed Up)
Aesir
• Wind Walk - Protection [Wind Walk] also reduces Ranged Damage by 5%
Self
{
"id": 90160,
"BuffName": "Wind Walk (speed shift)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": {
"a": 0.02,
"b": 0,
"type": 1
},
"LongFleeRate": {
"a": 0,
"b": 0,
"c": 41052,
"type": 5010
}
}
}
Self
{
"id": 90161,
"BuffName": "Wind Walk (delete Decrease AGI and Increase AGI stats )",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"id": [
95130,
96030,
96230
],
"type": "DelBuff"
}
}
Self
{
"id": 90162,
"BuffDesc": "Increase Flee",
"BuffIcon": "skillbuff_131001",
"BuffName": "Wind Walk (Flee, M.Def)",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Flee": {
"a": 2,
"b": 0,
"type": 1
},
"type": "AttrChange",
"extra_attr": {
"Flee": {
"a": 0,
"b": 0,
"c": 41051,
"type": 5010
}
},
"LongRangeDamReduc": {
"a": 0,
"b": 0,
"c": 43010,
"d": 0.05,
"type": 3250
}
}
}
Self
{
"id": 95130,
"BuffName": "Increase Agility (release talented skill)",
"BuffRate": {
"Odds": {
"a": 100,
"b": 0,
"type": 4500
}
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": {
"a": 0,
"b": 0.3,
"type": 4500
}
}
}
Self
{
"id": 96030,
"BuffDesc": "Decrease Agility: decrease enemy's moving speed, Agility, and remove increase AGI effects",
"BuffIcon": "skillbuff_230001",
"BuffName": "Decrease Agility",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Agi": {
"a": -3,
"b": 0,
"type": 1
},
"type": "AttrChange",
"MoveSpdPer": {
"a": 0,
"b": -0.3,
"type": 1
},
"extra_attr": {
"EquipASPD": {
"a": 0,
"b": 0,
"c": 51072,
"type": 5020
},
"MoveSpdPer": {
"a": 0,
"b": 0,
"c": 51071,
"type": 5020
}
}
},
"BuffStateID": 96030
}
Self
{
"id": 96230,
"BuffDesc": "Increase moving speed",
"BuffIcon": "skillbuff_216001",
"BuffName": "Cart Boost",
"BuffRate": {
"Odds": 100
},
"BuffType": {
"isgain": 1,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"MoveSpdPer": 0.3
}
}
Formula
{
"id": 131010,
"Buff": {
"self": [
90160,
90161,
90162
]
},
"Cost": 1,
"Desc": [
{
"id": 131000,
"params": [
20,
20,
300
]
}
],
"Icon": "skill_131001",
"Camps": "Friend",
"Level": 10,
"Logic": "SkillNone",
"DescId": "##170266",
"NameZh": "##159645",
"DelayCD": 2,
"Fire_EP": 6,
"Pvp_buff": {
"self": [
90160,
90161,
90162
]
},
"AttackAct": [
"use_magic"
],
"Attack_EP": 3,
"SE_attack": "Skill/skill_magic_windstep_attack_01",
"SkillCost": {
"sp": 50
},
"SkillType": "Buff",
"Target_EP": 3,
"Launch_Range": 1,
"AutoCondition": [
{
"time": 300,
"type": 1,
"no_target": 1
},
{
"type": 8,
"no_target": 1
}
]
}