
Armor
By wearing it, no matter how you act, you will not be noticed. This is true silence.
M. DEF +[Quench]80[Quench]
Agi +[Quench]12[Quench, Str +[Quench]18[Quench]
Max HP +[Quench]4000[Quench]
Phy. DEF +[Quench]10[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
When Daggers are used, Phy. ATK +[Quench]6[Quench]%
When Refinement +5 and Dagger are used, Phy. ATK +[Quench]4[Quench]%
When Refinement +10 and Daggers are used, Phy. ATK +[Quench]5[Quench]%, Ignore DEF +[Quench]5[Quench]%
When Refinement +15 and Daggers are used, Phy. ATK +[Quench]5[Quench]%, Ignore DEF +[Quench]10[Quench]%
Starting from refined +8, every +1 refining increases Atk by [Quench]1[Quench]% & Ignore Def by [Quench]1[Quench]% (up to [Quench]8[Quench]%).
[Holy Dagger Ⅷ] + [Breath Holder’s Armor]: Damage to Small Monsters +15%, Damage to Medium Monsters +5%, Damage to L-size Monsters +10%
M. DEF +[Quench]80[Quench] Agi +[Quench]12[Quench, Str +[Quench]18[Quench] Max HP +[Quench]4000[Quench] Phy. DEF +[Quench]10[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;When Daggers are used, Phy. ATK +[Quench]6[Quench]% When Refinement +5 and Dagger are used, Phy. ATK +[Quench]4[Quench]%; When Refinement +10 and Daggers are used, Phy. ATK +[Quench]5[Quench]%, Ignore DEF +[Quench]5[Quench]%; When Refinement +15 and Daggers are used, Phy. ATK +[Quench]5[Quench]%, Ignore DEF +[Quench]10[Quench]%;Starting from refined +8, every +1 refining increases Atk by [Quench]1[Quench]% & Ignore Def by [Quench]1[Quench]% (up to [Quench]8[Quench]%).;[Holy Dagger Ⅷ] + [Breath Holder’s Armor]: Damage to Small Monsters +15%, Damage to Medium Monsters +5%, Damage to L-size Monsters +10%
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Str+[Quench]1[Quench]
Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Str+[Quench]1[Quench]
When attacking a target, gain a physical shield equal to 15% of the maximum health (to offset physical damage) for 6 seconds. This effect can only be applied once every 10 seconds on yourself and takes effect after wearing the equipment for 30 seconds (the effects of the rose chain and Breath Holder's Armor can be stacked, and when equipped simultaneously with V-level Equipment, the shield effect increases to 35%).
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Back Stab's skill multiplying power to human targets +50%
DMG to small targets +15%, to medium targets +5%, and to large targets +10%
Back Stab's skill multiplying power to human targets +50%
Back Stab's skill multiplying power to human targets +50%
DMG to small targets +15%, to medium targets +5%, and to large targets +10%
Back Stab's skill multiplying power to human targets +50%
Formula
{
"id": 42490,
"Dsc": "M. DEF +[Quench]80[Quench];Agi +[Quench]12[Quench, Str +[Quench]18[Quench];Max HP +[Quench]4000[Quench];Phy. DEF +[Quench]10[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
"BuffName": "Breath Holder’s Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Agi": 12,
"Str": 18,
"MDef": 80,
"type": "AttrChange",
"MaxHp": 4000,
"DefPer": 0.1,
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 42491,
"Dsc": "When Daggers are used, Phy. ATK +[Quench]6[Quench]%;When Refinement +5 and Dagger are used, Phy. ATK +[Quench]4[Quench]%; When Refinement +10 and Daggers are used, Phy. ATK +[Quench]5[Quench]%, Ignore DEF +[Quench]5[Quench]%; When Refinement +15 and Daggers are used, Phy. ATK +[Quench]5[Quench]%, Ignore DEF +[Quench]10[Quench]%",
"BuffName": "Breath Holder’s Armor",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Equip",
"typeID": 250
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0.04,
"b": 0.05,
"c": 0.05,
"d": 0.06,
"type": 3300
},
"IgnoreDef": {
"a": 0,
"b": 0.05,
"c": 0.1,
"d": 0,
"type": 3300
}
}
}
Formula
{
"id": 42492,
"Dsc": "Starting from refined +8, every +1 refining increases Atk by [Quench]1[Quench]% & Ignore Def by [Quench]1[Quench]% (up to [Quench]8[Quench]%).",
"BuffName": "Breath Holder’s Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0.01,
"b": 7,
"c": 0,
"type": 3323
},
"IgnoreDef": {
"a": 0.01,
"b": 7,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 90005425,
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AbsorbDamage",
"AbsorbAmount": {
"a": 0.15,
"b": 0.05,
"c": 90003564,
"type": 8092
},
"physics_skill": 1
},
"BuffStateID": 173561
}
Formula
{
"id": 90005426,
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Equip",
"no_items": [
42093,
142093
]
},
"BuffEffect": {
"id": [
90005425
],
"type": "DelBuff"
}
}
Formula
{
"id": 91001000,
"Dsc": "[Holy Dagger Ⅷ] + [Breath Holder’s Armor]: Damage to Small Monsters +15%, Damage to Medium Monsters +5%, Damage to L-size Monsters +10%",
"BuffName": "Breath Holder’s Armor + Holy Dagger Ⅷ",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "HasBuff",
"buffid": [
42490,
90000617
]
},
"BuffEffect": {
"type": "AttrChange",
"BigDamPer": 0.1,
"MidDamPer": 0.05,
"SmallDamPer": 0.15
},
"QuenchPercent": 1
}
Formula
{
"id": 42093,
"VID": 50010081,
"Desc": "##128893",
"Icon": "item_42093",
"Type": "Armour",
"Effect": {
"Def": 205
},
"MaxNum": 99,
"NameZh": "##108871",
"SuitID": [
890,
891,
900,
901,
2060,
2061
],
"Feature": 1,
"Quality": 3,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Def": 1
},
"EquipType": 2,
"SellPrice": 4800,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 420932,
"UniqueEffect": {
"buff": [
42490,
42491,
42492,
91001000
]
},
"AdventureSort": 10000,
"AdventureValue": -1
}