
Accessory
It's rumored to be part of the bones of a black mage. He'd use evil magic to infuse his body with various curses all the year round. Even a single touch of his body can inflict bad luck.
When attacking a target, there is a 10% chance to cause the target to fall into one of the following status effects (Darkness, Curse, Silence, or Fear) for 3s (The effect will not stack up)
For every Refinement +1, DMG to the target under the influence of Darkness, Cursed, Silenced, or Fear +1%
When attacking a target, there is a 10% chance to cause the target to fall into one of the following status effects (Darkness, Curse, Silence, or Fear) for 3s (The effect will not stack up) For every Refinement +1, DMG to the target under the influence of Darkness, Cursed, Silenced, or Fear +1%
Atk +15
Atk +15
Atk +15
P.ATK+15, all attributes+1
Formula
{
"id": 46810,
"Dsc": "When attacking a target, there is a 10% chance to cause the target to fall into one of the following status effects (Darkness, Curse, Silence, or Fear) for 3s (The effect will not stack up);For every Refinement +1, DMG to the target under the influence of Darkness, Cursed, Silenced, or Fear +1%",
"BuffName": "Cursed Hand",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Attack",
"all_skill": 1,
"must_have_damage": 1
},
"BuffEffect": {
"id": [
46811,
46812,
46813,
46814
],
"Odds": 10,
"type": "AddBuff",
"random": 1
}
}
Formula
{
"id": 46811,
"BuffDesc": "Curse: Decrease Atk, Move Speed, Luck",
"BuffIcon": "skillbuff_1614001",
"BuffName": "Cursed Hand [Curse]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 180
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Luk": -10,
"type": "StatusChange",
"AtkPer": -0.15,
"MoveSpdPer": -0.25,
"StateEffect": "11_Curse"
}
}
Formula
{
"id": 46812,
"BuffDesc": "Silence: disable all skills except auto attacks",
"BuffIcon": "skillbuff_231001",
"BuffName": "Cursed Hand [Silence]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 100
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"NoSkill": 1,
"StateEffect": "10_Silence"
},
"BuffStateID": 96040
}
Formula
{
"id": 46813,
"BuffDesc": "Darkness: Decrease Hit & Flee",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Cursed Hand [Darkness]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 186
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"HitPer": -0.5,
"FleePer": -0.5,
"AttrEffect3": [
17
],
"StateEffect": "12_Dark"
}
}
Formula
{
"id": 46814,
"BuffDesc": "Fear: free of control",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Cursed Hand [Terror]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 170
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"FearRun": 1,
"NoSkill": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "8_Fear"
},
"BuffStateID": 120221
}
Formula
{
"id": 44089,
"VID": 54010089,
"Desc": "##1193904",
"Icon": "item_44089",
"Type": "Accessory",
"Effect": {
"Atk": 108
},
"MaxNum": 99,
"NameZh": "##1186106",
"Quality": 3,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 0,
"EffectAdd": {
"Atk": 0.4
},
"EquipType": 6,
"SellPrice": 100,
"DecomposeID": 2001,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"DecomposeNum": 175000,
"RefineEffect": {
"Refine": 12
},
"SubstituteID": 440892,
"UniqueEffect": {
"buff": [
46810
]
},
"AdventureSort": 14000,
"ForbidFuncBit": 0,
"AdventureValue": -1
}