
Accessory
Accidents enjoy offering a "helping hand."
All attributes+[Quench]2[Quench]
Attacking has a 10% chance to inflict dark, cursed, silence or fear on the target. Lasts 3s. (Doesn't stack.)
For every Refine+1, DMG to targets with dark, cursed, silence or fear+[Quench]1[Quench]%.
At Refine+15, DMG of attacks that inflict dark, cursed, silence or fear+[Quench]5[Quench]%
All attributes+[Quench]2[Quench];Attacking has a 10% chance to inflict dark, cursed, silence or fear on the target. Lasts 3s. (Doesn't stack.) For every Refine+1, DMG to targets with dark, cursed, silence or fear+[Quench]1[Quench]%.;At Refine+15, DMG of attacks that inflict dark, cursed, silence or fear+[Quench]5[Quench]%
P.ATK+[Quench]20[Quench]; all-type piercing strike+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Formula
{
"id": 23190,
"Dsc": "All attributes+[Quench]2[Quench]",
"BuffName": "Curse Hand Infuse",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Agi": 2,
"Dex": 2,
"Int": 2,
"Luk": 2,
"Str": 2,
"Vit": 2,
"type": "AttrChange"
},
"NewAttrCalc": 1
}
Formula
{
"id": 23191,
"Dsc": "Attacking has a 10% chance to inflict dark, cursed, silence or fear on the target. Lasts 3s. (Doesn't stack.);For every Refine+1, DMG to targets with dark, cursed, silence or fear+[Quench]1[Quench]%.",
"BuffName": "Curse Hand Infuse",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"ChaosAtk": {
"a": 44164,
"b": 144164,
"c": 0,
"d": 0,
"e": 0,
"f": 0.05,
"type": 8300
},
"CurseAtk": {
"a": 44164,
"b": 144164,
"c": 0,
"d": 0,
"e": 0,
"f": 0.05,
"type": 8300
},
"SilenceAtk": {
"a": 44164,
"b": 144164,
"c": 0,
"d": 0,
"e": 0,
"f": 0.05,
"type": 8300
},
"DarkStateAtk": {
"a": 44164,
"b": 144164,
"c": 0,
"d": 0,
"e": 0,
"f": 0.05,
"type": 8300
}
},
"NewAttrCalc": 1
}
Formula
{
"id": 23192,
"Dsc": "At Refine+15, DMG of attacks that inflict dark, cursed, silence or fear+[Quench]5[Quench]%",
"BuffName": "Curse Hand Infuse",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Attack",
"all_skill": 1,
"must_have_damage": 1
},
"BuffEffect": {
"id": [
23193,
23194,
23195,
23196
],
"Odds": 10,
"type": "AddBuff",
"random": 1
},
"QuenchPercent": 1
}
Formula
{
"id": 23193,
"BuffDesc": "Curse: Decrease Atk, Move Speed, Luck",
"BuffIcon": "skillbuff_1614001",
"BuffName": "Cursed Hand [Curse]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 180
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"Luk": -10,
"type": "StatusChange",
"AtkPer": -0.15,
"MoveSpdPer": -0.25,
"StateEffect": "11_Curse"
}
}
Formula
{
"id": 23194,
"BuffDesc": "Silence: disable all skills except auto attacks",
"BuffIcon": "skillbuff_231001",
"BuffName": "Cursed Hand [Silence]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 100
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"NoSkill": 1,
"StateEffect": "10_Silence"
},
"BuffStateID": 96040
}
Formula
{
"id": 23195,
"BuffDesc": "Darkness: Decrease Hit & Flee",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Cursed Hand [Darkness]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 186
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"HitPer": -0.5,
"FleePer": -0.5,
"AttrEffect3": [
17
],
"StateEffect": "12_Dark"
}
}
Formula
{
"id": 23196,
"BuffDesc": "Fear: free of control",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "Cursed Hand [Terror]",
"BuffRate": {
"Odds": {
"a": 0,
"b": 100,
"type": 170
}
},
"BuffType": {
"isgain": 0,
"isdisperse": 1
},
"IconType": 1,
"BuffEffect": {
"type": "StatusChange",
"FearRun": 1,
"NoSkill": 1,
"AttrEffect": [
3,
4
],
"StateEffect": "8_Fear"
},
"BuffStateID": 120221
}
Formula
{
"id": 144164,
"VID": 54011164,
"Desc": "##3490242",
"Icon": "item_144164",
"Type": "Accessory",
"Effect": {
"Atk": 224
},
"MaxNum": 99,
"NameZh": "##3462064",
"Quality": 4,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 1,
"EffectAdd": {
"Atk": 0.5
},
"EquipType": 6,
"SellPrice": 100,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"Refine": 15
},
"UniqueEffect": {
"buff": [
23190,
23191,
23192
]
}
}