Weapon Axe
The buster, which devours enough souls, becomes the Doom Axe, gives the bearer more seductive power, and requires more cost. Once it is grasped, it seems to hear a voice whispering in my mind, "to split the shackle of reason, embrace the abyss of power."
Str +5
For each level of [Skin Tempering] is learned, Extra Fire Dmg +10%
When Strength reaches 50, Atk +10%
Str +5 For each level of [Skin Tempering] is learned, Extra Fire Dmg +10%;When Strength reaches 50, Atk +10%
Atk +24, STR +2
Atk +24, STR +3
Each higher level of [Skin Tempering] +2% extra Fire Dmg, Atk +24
When STR reaches 85, Atk +3%. Atk +24
Atk +70
Atk +70
When STR reaches 240, Atk +3%. Atk +60
Atk +74; [Arm Cannon] damage +5%; +1% [Arm Cannon] damage for each refining level; when refining +15,+4% Atk and +10% [Arm Cannon] damage
Formula
{
"id": 24660,
"Dsc": "Str +5;For each level of [Skin Tempering] is learned, Extra Fire Dmg +10%",
"BuffName": "Destroyer Axe",
"BuffRate": {
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},
"BuffEffect": {
"Str": 5,
"type": "AttrChange",
"FireAtk": {
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"b": 0.1,
"c": 0,
"type": 8
}
}
}
Formula
{
"id": 24661,
"Dsc": "When Strength reaches 50, Atk +10%",
"BuffName": "Destroyer Axe",
"BuffRate": {
"Odds": 100
},
"Condition": {
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"type": "Attr"
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": 0.1
}
}
Formula
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"VID": 23011034,
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"Icon": "item_41834",
"Type": "Axe",
"Model": "Buster",
"Effect": {
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"MaxNum": 99,
"NameZh": "##108074",
"SE_hit": "Common/axe_hit",
"Feature": 1,
"Quality": 3,
"display": [
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"CardSlot": 1,
"ModelDir": "Assets/Art/Model/Role/Weapon/Axe/Buster",
"Condition": 8,
"EffectAdd": {
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},
"EquipType": 1,
"SE_attack": "Common/axe_attack",
"SellPrice": 960,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"LoadShowPose": [
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"LoadShowSize": 1.3,
"RefineEffect": {
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},
"SubstituteID": 418342,
"UniqueEffect": {
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"AdventureSort": 9000,
"AdventureValue": 1,
"LoadShowRotate": 70
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