
Armor
M. DEF + [Quench]75[Quench]
Int + [Quench]8[Quench], VIT +[Quench]8[Quench], Dex +[Quench]8[Quench]
Max HP +[Quench]4000[Quench]
Max HP +[Quench]5[Quench]%
Max SP +[Quench]5[Quench]%
M. DEF +[Quench]10[Quench]%
For every Refinement +1, DEF +[Quench]1[Quench]%
When Refinement +5 and a Performing Skill is used, DMG Taken -[Quench]5[Quench]%
When Refinement +10 and a Performing Skill is used, DMG Taken -[Quench]5[Quench]%
When Refinement +15 and a Performing Skill is used, DMG Taken -[Quench]10[Quench]%
For every Refinement +1, Max HP +[Quench]1[Quench]%
Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc. & Atk Dmg Reduc. by [Quench]1[Quench]% (up to [Quench]8[Quench]%).
[Gorgeous Costume IV] ([Floating Cloud Clothes]) + [Dancing Shoes IV] ([Ballet Shoes]) + [Wandering Bard's Garments IV]: Max HP +10%, VIT +5
M. DEF + [Quench]75[Quench] Int + [Quench]8[Quench], VIT +[Quench]8[Quench], Dex +[Quench]8[Quench] Max HP +[Quench]4000[Quench] Max HP +[Quench]5[Quench]% Max SP +[Quench]5[Quench]% M. DEF +[Quench]10[Quench]% For every Refinement +1, DEF +[Quench]1[Quench]%;When Refinement +5 and a Performing Skill is used, DMG Taken -[Quench]5[Quench]%; When Refinement +10 and a Performing Skill is used, DMG Taken -[Quench]5[Quench]%; When Refinement +15 and a Performing Skill is used, DMG Taken -[Quench]10[Quench]% For every Refinement +1, Max HP +[Quench]1[Quench]%;Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc. & Atk Dmg Reduc. by [Quench]1[Quench]% (up to [Quench]8[Quench]%).;[Gorgeous Costume IV] ([Floating Cloud Clothes]) + [Dancing Shoes IV] ([Ballet Shoes]) + [Wandering Bard's Garments IV]: Max HP +10%, VIT +5
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Dex+[Quench]1[Quench]
Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]
When using performance-type skills, you will float in the air, ignoring ground magic effects, lasting for 3 seconds, with an internal Cooldown Time of 15 seconds. It takes effect after wearing for 30 seconds (The floating duration of ballet shoes and Floating Cloud Clothes can be stacked).
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%; DMG received while using Performing Skills -10%
ATK +5%; DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
ATK +5%. DMG received while using Performing Skills -10%
Formula
{
"id": 42580,
"Dsc": "M. DEF + [Quench]75[Quench];Int + [Quench]8[Quench], VIT +[Quench]8[Quench], Dex +[Quench]8[Quench];Max HP +[Quench]4000[Quench];Max HP +[Quench]5[Quench]%;Max SP +[Quench]5[Quench]%;M. DEF +[Quench]10[Quench]%;For every Refinement +1, DEF +[Quench]1[Quench]%",
"BuffName": "Floating Cloud Clothes",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 8,
"Int": 8,
"Vit": 8,
"MDef": 75,
"type": "AttrChange",
"MaxHp": 4000,
"DefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
},
"MDefPer": 0.1,
"MaxHpPer": 0.05
}
}
Formula
{
"id": 42581,
"Dsc": "When Refinement +5 and a Performing Skill is used, DMG Taken -[Quench]5[Quench]%; When Refinement +10 and a Performing Skill is used, DMG Taken -[Quench]5[Quench]%; When Refinement +15 and a Performing Skill is used, DMG Taken -[Quench]10[Quench]%;For every Refinement +1, Max HP +[Quench]1[Quench]%",
"BuffName": "Floating Cloud Clothes",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "Concert",
"style": 3
},
"BuffEffect": {
"type": "AttrChange",
"DamReduc": {
"a": 0.05,
"b": 0.05,
"c": 0.1,
"d": 0,
"type": 3300
},
"MDamReduc": {
"a": 0.05,
"b": 0.05,
"c": 0.1,
"d": 0,
"type": 3300
}
}
}
Formula
{
"id": 42582,
"Dsc": "Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc. & Atk Dmg Reduc. by [Quench]1[Quench]% (up to [Quench]8[Quench]%).",
"BuffName": "Floating Cloud Clothes",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"DamReduc": {
"a": 0.01,
"b": 7,
"c": 0,
"type": 3323
},
"MaxHpPer": {
"a": 0.01,
"b": 0,
"c": 0.05,
"type": 3323
},
"MDamReduc": {
"a": 0.01,
"b": 7,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 90005105,
"BuffDesc": "Ignore Ground Magic Effect",
"BuffIcon": "skillbuff_2383001",
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"AttrEffect3": [
14
]
},
"BuffStateID": 135350
}
Formula
{
"id": 91001622,
"Dsc": "[Gorgeous Costume IV] ([Floating Cloud Clothes]) + [Dancing Shoes IV] ([Ballet Shoes]) + [Wandering Bard's Garments IV]: Max HP +10%, VIT +5",
"BuffName": "[Floating Cloud Clothes] + [Dancing Shoes IV] + [Wandering Bard's Garments IV]",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Vit": {
"type": 6671
},
"type": "AttrChange",
"MaxHpPer": {
"type": 6670
}
},
"QuenchPercent": 1
}
Formula
{
"id": 142102,
"VID": 50011090,
"Icon": "item_42102",
"Type": "Armour",
"Effect": {
"Def": 196
},
"MaxNum": 99,
"NameZh": "##110299",
"SuitID": [
1022,
1023,
1722,
1723
],
"Feature": 1,
"Quality": 4,
"display": [
0
],
"CanEquip": [
102,
103,
104,
105,
112,
113,
114,
115
],
"CardSlot": 1,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 9600,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"UniqueEffect": {
"buff": [
42580,
42581,
42582,
91001622
]
}
}