
Weapon Bow
The ancient moon goddess left behind an earring. A hunter found it and tied a silver string to it, and thus it was named “Moonlight Goddess”.
INT +15, DEX +5
Max SP +200
Wind, Fire, Water, Earth Element Dmg +5%
SP cost of trap skills -30%
When Refine +5,+10,+15, trap skill Dmg +5%,10%,15%
INT +15, DEX +5 Max SP +200 Wind, Fire, Water, Earth Element Dmg +5%;SP cost of trap skills -30%;When Refine +5,+10,+15, trap skill Dmg +5%,10%,15%
Atk +30
Phy. ATK +30, INT +1
Phy. ATK +30, INT +1
Phy. ATK +30; When Refinement +15, Skill DMG +5%
Wind, Earth Water, Fire, Neutral Damage +5%; trap skills damage +10%; when [Minefield] is learned, the number of traps generated by [Minefield] +1
INT +4, Max SP +60, SP Regen +20%
INT +4, Max SP +60, SP Regen +20%
INT +4, Max SP +60, SP Regen +20%
INT +4, Max SP +60, SP Regen +20%
Formula
{
"id": 41810,
"Dsc": "INT +15, DEX +5 ;Max SP +200 ;Wind, Fire, Water, Earth Element Dmg +5%",
"BuffName": "Moonlight Goddess",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 5,
"Int": 15,
"type": "AttrChange",
"MaxSp": 200,
"FireAtk": 0.05,
"WindAtk": 0.05,
"EarthAtk": 0.05,
"WaterAtk": 0.05
}
}
Formula
{
"id": 41811,
"Dsc": "SP cost of trap skills -30%",
"BuffName": "Moonlight Goddess",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"attr": {
"SpCostPer": -0.3
},
"type": "AffactSkill",
"skillID": [
116,
117,
120,
122,
138,
1247,
4004,
4005,
4006,
4007
]
}
}
Formula
{
"id": 41812,
"Dsc": "When Refine +5,+10,+15, trap skill Dmg +5%,10%,15%",
"BuffName": "Moonlight Goddess",
"BuffRate": {
"Odds": 100
}
}
Formula
{
"id": 141257,
"VID": 21012050,
"Desc": "##129116",
"Icon": "item_41257",
"Type": "Bow",
"Model": "Luna_Bow",
"Effect": {
"Atk": 580
},
"MaxNum": 99,
"NameZh": "##110357",
"SuitID": [
682,
683,
1172,
1173
],
"Feature": 1,
"Quality": 4,
"display": [
0
],
"CanEquip": [
41,
42,
43,
44,
45,
102,
103,
104,
105,
112,
113,
114,
115,
715
],
"CardSlot": 2,
"ModelDir": "Assets/Art/Model/Role/Weapon/Bow/Luna_Bow",
"EffectAdd": {
"Atk": 1
},
"EquipType": 1,
"SellPrice": 9600,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"Refine": 12
},
"UniqueEffect": {
"buff": [
41810,
41811,
41812
]
}
}