Ninja Clothes·Cold Night Song[1]
Armor
Quality
Blue
Effect

Luk +[Quench]20[Quench], Str +[Quench]8[Quench]

Gear Attack SPD +[Quench]10[Quench]%

Max HP +[Quench]3600[Quench]

Phy. DEF +[Quench]10[Quench]%

For every Refinement +1, M. DEF +[Quench]1[Quench]%

When Luk reaches 70, Crit.DMG +[Quench]3[Quench]%

When Luk reaches 100, Crit.DMG +[Quench]5[Quench]%

When Luk reaches 130, Crit.DMG +[Quench]7[Quench]%

Melee Phy. DMG +[Quench]4[Quench]%

When refining reaches +5, damage dealt to L-size Monsters is increased by [Quench]5[Quench]%. When refining reaches +10, melee physical damage is increased by [Quench]4[Quench]%. When refining reaches +15, melee physical damage is increased by +[Quench]8[Quench]%.

Starting from refined +8, every +1 refining increases physical damage by[Quench]1[Quench]% (up to [Quench]8[Quench]%).

Unlock

Luk +[Quench]20[Quench], Str +[Quench]8[Quench] Gear Attack SPD +[Quench]10[Quench]% Max HP +[Quench]3600[Quench] Phy. DEF +[Quench]10[Quench]% For every Refinement +1, M. DEF +[Quench]1[Quench]%;When Luk reaches 70, Crit.DMG +[Quench]3[Quench]%; When Luk reaches 100, Crit.DMG +[Quench]5[Quench]%; When Luk reaches 130, Crit.DMG +[Quench]7[Quench]%;Melee Phy. DMG +[Quench]4[Quench]%;When refining reaches +5, damage dealt to L-size Monsters is increased by [Quench]5[Quench]%. When refining reaches +10, melee physical damage is increased by [Quench]4[Quench]%. When refining reaches +15, melee physical damage is increased by +[Quench]8[Quench]%.;Starting from refined +8, every +1 refining increases physical damage by[Quench]1[Quench]% (up to [Quench]8[Quench]%).

Jobs
Assassin Assassin Cross Guillotine Cross Blade Soul Rogue Stalker Shadow Chaser Phantom Dancer Ninja Shadow Wolf Yamata Heinrich
Synth From
Tiers

    Life limit +[Quench]450[Quench], physical defense +[Quench]25[Quench]

    Life limit +[Quench]450[Quench], physical defense +[Quench]25[Quench]

    Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Str+[Quench]1[Quench]

    Max HP+[Quench]500[Quench], Physical Defense+[Quench]25[Quench], Str+[Quench]1[Quench]

    When receiving more than 50% of the maximum health damage in a single instance (excluding health loss), the single physical or magical damage received (excluding health loss) in the next 2 seconds will not exceed 20%, and it will take effect after wearing it for 30 seconds.

Equip Effects
Craft Materials

Formula

{
  "id": 42510,
  "Dsc": "Luk +[Quench]20[Quench], Str +[Quench]8[Quench];Gear Attack SPD +[Quench]10[Quench]%;Max HP +[Quench]3600[Quench];Phy. DEF +[Quench]10[Quench]%;For every Refinement +1, M. DEF +[Quench]1[Quench]%",
  "BuffName": "Ninja Clothes·Cold Night Song",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Luk": 20,
    "Str": 8,
    "type": "AttrChange",
    "MaxHp": 3600,
    "DefPer": 0.1,
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3323
    },
    "BigDamPer": {
      "a": 0.05,
      "b": 0,
      "c": 0,
      "d": 0,
      "type": 3300
    },
    "EquipASPD": 0.1,
    "DamIncrease": {
      "a": 0.01,
      "b": 7,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 42511,
  "Dsc": "When Luk reaches 70, Crit.DMG +[Quench]3[Quench]%; When Luk reaches 100, Crit.DMG +[Quench]5[Quench]%; When Luk reaches 130, Crit.DMG +[Quench]7[Quench]%",
  "BuffName": "Ninja Clothes·Cold Night Song",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "Luk": 70,
    "type": "Attr"
  },
  "BuffEffect": {
    "type": "AttrChange",
    "CriDamPer": 0.03
  }
}

Formula

{
  "id": 42512,
  "Dsc": "Melee Phy. DMG +[Quench]4[Quench]%",
  "BuffName": "Ninja Clothes·Cold Night Song",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "Luk": 100,
    "type": "Attr"
  },
  "BuffEffect": {
    "type": "AttrChange",
    "CriDamPer": 0.05
  }
}

Formula

{
  "id": 42513,
  "Dsc": "When refining reaches +5, damage dealt to L-size Monsters is increased by [Quench]5[Quench]%. When refining reaches +10, melee physical damage is increased by [Quench]4[Quench]%. When refining reaches +15, melee physical damage is increased by +[Quench]8[Quench]%.",
  "BuffName": "Ninja Clothes·Cold Night Song",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "Luk": 130,
    "type": "Attr"
  },
  "BuffEffect": {
    "type": "AttrChange",
    "CriDamPer": 0.07
  }
}

Formula

{
  "id": 42514,
  "Dsc": "Starting from refined +8, every +1 refining increases physical damage by[Quench]1[Quench]% (up to [Quench]8[Quench]%).",
  "BuffName": "Ninja Clothes·Cold Night Song",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "Equip",
    "noWeaponTypes": [
      190,
      210,
      260,
      270,
      310,
      320
    ]
  },
  "BuffEffect": {
    "type": "AttrChange",
    "DamIncrease": {
      "a": 0,
      "b": 0.04,
      "c": 0.08,
      "d": 0.04,
      "type": 3300
    }
  }
}

Formula

{
  "id": 90005445,
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "per": 20,
    "type": "HighDamageImmunity",
    "no_buff_attack": 1
  }
}

Formula

{
  "id": 142095,
  "VID": 50011083,
  "Icon": "item_42095",
  "Type": "Armour",
  "Effect": {
    "Def": 196
  },
  "MaxNum": 99,
  "NameZh": "##110556",
  "SuitID": [
    922,
    923,
    1252,
    1253
  ],
  "Feature": 1,
  "Quality": 3,
  "display": [
    0
  ],
  "CanEquip": [
    32,
    33,
    34,
    35,
    92,
    93,
    94,
    95,
    163,
    164,
    165,
    685
  ],
  "CardSlot": 1,
  "EffectAdd": {
    "Def": 1
  },
  "EquipType": 2,
  "SellPrice": 9600,
  "ShadowOff": 0,
  "RefineMaxlv": 15,
  "AuctionPrice": 1,
  "RefineEffect": {
    "RefineDamReduc": 0.009
  },
  "UniqueEffect": {
    "buff": [
      42510,
      42511,
      42512,
      42513,
      42514
    ]
  }
}