The Chosen’s Armor
Armor

The gears of fate rolled quietly, and the soldiers embarked on their journey.

Quality
Purple
Effect

Str +[Quench]12[Quench], Dex +[Quench]12[Quench]

Max HP +[Quench]4000[Quench]

Immune to Fear

[Grand Cross]'s Phy. ATK DMG +[Quench]20[Quench]%

[Spear Formation - [Quench]Blood Cross]'s DMG +[Quench]10[Quench]%

Phy. DEF +[Quench]10[Quench]%

For every Refinement +1, M. DEF + [Quench]1[Quench]%

Atk & M.Atk +[Quench]2[Quench]%. When refining reaches +5, gain Atk & M.Atk +[Quench]2[Quench]%. When refining reaches +10, gain Atk & M.Atk +[Quench]3[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]5[Quench]%.

Starting from refined +8, every +1 refining increases physical damage and magic damage by [Quench]1[Quench]% (up to [Quench]8[Quench]%).

Unlock

Str +[Quench]12[Quench], Dex +[Quench]12[Quench] Max HP +[Quench]4000[Quench] Immune to Fear [Grand Cross]'s Phy. ATK DMG +[Quench]20[Quench]% [Spear Formation - [Quench]Blood Cross]'s DMG +[Quench]10[Quench]%;Phy. DEF +[Quench]10[Quench]% For every Refinement +1, M. DEF + [Quench]1[Quench]%;Atk & M.Atk +[Quench]2[Quench]%. When refining reaches +5, gain Atk & M.Atk +[Quench]2[Quench]%. When refining reaches +10, gain Atk & M.Atk +[Quench]3[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]5[Quench]%. Starting from refined +8, every +1 refining increases physical damage and magic damage by [Quench]1[Quench]% (up to [Quench]8[Quench]%).

Jobs
Swordsman Knight Lord Knight Rune Knight Runemaster Thief Assassin Assassin Cross Guillotine Cross Blade Soul Merchant Blacksmith Whitesmith Mechanic Lightbringer Crusader Paladin Royal Guard Divine Avenger Rogue Stalker Shadow Chaser Phantom Dancer Alchemist Creator Genetic Begetter Advanced Novice. Super Novice Novice Guardian Ninja Shadow Wolf Yamata Gunslinger Rebellion Tyrant Taekwon Star Emperor Apocalypse Flames Warrior of Wildfire Inferno Armor Little Savior Ryujinmaru Ryuoumaru Thanatos Hollgrehenn Rathgricy Heinrich Ancient Artifact User Thor
Synth From
Tiers

    Life limit +[Quench]500[Quench], physical defense +[Quench]30[Quench]

    Life limit +[Quench]500[Quench], physical defense +[Quench]30[Quench]

    Life Limit +[Quench]500[Quench], Physical Defense +[Quench]30[Quench], Str +[Quench]1[Quench]

    Max life +[Quench]500[Quench], Physical defense +[Quench]30[Quench], Dex +[Quench]1[Quench]

    Under abnormal conditions, recover 2% of maximum health every 1 second, lasting for 5 seconds, with an internal Cooldown Time of 15 seconds; for each abnormal status carried by the user, physical damage and Magic Reduc. increase by 1%, effective after 30 seconds of wearing.

Equip Effects

Formula

{
  "id": 42440,
  "Dsc": "Str +[Quench]12[Quench], Dex +[Quench]12[Quench];Max HP +[Quench]4000[Quench];Immune to Fear;[Grand Cross]'s Phy. ATK DMG +[Quench]20[Quench]%;[Spear Formation - [Quench]Blood Cross]'s DMG +[Quench]10[Quench]%",
  "BuffName": "The Chosen’s Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "ImmuneStatus",
    "status": [
      8
    ]
  },
  "QuenchPercent": 1
}

Formula

{
  "id": 42441,
  "Dsc": "Phy. DEF +[Quench]10[Quench]%;For every Refinement +1, M. DEF + [Quench]1[Quench]%",
  "BuffName": "The Chosen’s Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Dex": 12,
    "Str": 12,
    "type": "AttrChange",
    "MaxHp": 4000,
    "DefPer": 0.1,
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 42442,
  "Dsc": "Atk & M.Atk +[Quench]2[Quench]%. When refining reaches +5, gain Atk & M.Atk +[Quench]2[Quench]%. When refining reaches +10, gain Atk & M.Atk +[Quench]3[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]5[Quench]%.;Starting from refined +8, every +1 refining increases physical damage and magic damage by [Quench]1[Quench]% (up to [Quench]8[Quench]%).",
  "BuffName": "The Chosen’s Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AtkPer": {
      "a": 0.02,
      "b": 0.03,
      "c": 0.05,
      "d": 0.02,
      "type": 3300
    },
    "MAtkPer": {
      "a": 0.02,
      "b": 0.03,
      "c": 0.05,
      "d": 0.02,
      "type": 3300
    },
    "DamIncrease": {
      "a": 0.01,
      "b": 7,
      "c": 0,
      "type": 3323
    },
    "MDamIncrease": {
      "a": 0.01,
      "b": 7,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 90005375,
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Hp": {
      "a": 0.02,
      "b": 0,
      "type": 6
    },
    "type": "HSPChange"
  }
}

Formula

{
  "id": 42088,
  "VID": 50010076,
  "Desc": "##128730",
  "Icon": "item_42088",
  "Type": "Armour",
  "Effect": {
    "Def": 243
  },
  "MaxNum": 99,
  "NameZh": "##108992",
  "SuitID": [
    870,
    871,
    1120,
    1121
  ],
  "Feature": 1,
  "Quality": 4,
  "display": [
    0
  ],
  "CanEquip": [
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  "CardSlot": 0,
  "EffectAdd": {
    "Def": 1.2
  },
  "EquipType": 2,
  "SellPrice": 4800,
  "ShadowOff": 0,
  "RefineMaxlv": 15,
  "AuctionPrice": 1,
  "RefineEffect": {
    "RefineDamReduc": 0.009
  },
  "SubstituteID": 420882,
  "UniqueEffect": {
    "buff": [
      42440,
      42441,
      42442
    ]
  },
  "AdventureSort": 10000,
  "AdventureValue": -1
}