
Accessory
Left, right, front or back, all your actions are under my control, my lovely puppet...
DEX +[Quench]8[Quench], INT +[Quench]8[Quench]
M.ATK +[Quench]13[Quench]%
At Refine +8, M.ATK +[Quench]3[Quench]%
At Refine +12, M.ATK +[Quench]4[Quench]%
At Refine +15, Ignore M.DEF +[Quench]8[Quench]%
DEX +[Quench]8[Quench], INT +[Quench]8[Quench] M.ATK +[Quench]13[Quench]%;At Refine +8, M.ATK +[Quench]3[Quench]%; At Refine +12, M.ATK +[Quench]4[Quench]%; At Refine +15, Ignore M.DEF +[Quench]8[Quench]%
M.ATK+[Quench]20[Quench]; all-type piercing strike+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
CT Variable -20%
CT Variable -20%
CT Variable -20%
CT Variable -20%
Formula
{
"id": 42990,
"Dsc": "DEX +[Quench]8[Quench], INT +[Quench]8[Quench];M.ATK +[Quench]13[Quench]%",
"BuffName": "Tibbers' Hand",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Dex": 8,
"Int": 8,
"type": "AttrChange",
"MAtkPer": 0.13
},
"NewAttrCalc": 1
}
Formula
{
"id": 42991,
"Dsc": "At Refine +8, M.ATK +[Quench]3[Quench]%; At Refine +12, M.ATK +[Quench]4[Quench]%; At Refine +15, Ignore M.DEF +[Quench]8[Quench]%",
"BuffName": "Tibbers' Hand",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"MAtkPer": {
"a": 44049,
"b": 144049,
"c": 0.03,
"d": 0.04,
"type": 8283
},
"IgnoreMDef": {
"a": 44049,
"b": 144049,
"c": 0,
"d": 0.08,
"type": 8271
}
},
"NewAttrCalc": 1
}
Formula
{
"id": 144049,
"VID": 54011049,
"Desc": "##130058",
"Icon": "item_44049",
"Type": "Accessory",
"Effect": {
"MAtk": 200
},
"MaxNum": 99,
"NameZh": "##108161",
"SuitID": [
1151,
1153,
1481,
1483
],
"Quality": 4,
"display": [
0
],
"CanEquip": [
0
],
"CardSlot": 1,
"EffectAdd": {
"MAtk": 0.5
},
"EquipType": 6,
"SellPrice": 9600,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"MRefine": 15
},
"UniqueEffect": {
"buff": [
42990,
42991
]
}
}