Class
Apocalypse
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Skills

Astrology Resonance
Lvl: 10 Passive

Each lit-up Horoscope increases your Phy. Dmg Inc. by 5%.

Astrology Resonance - Guard
Lvl: 7 Passive

Each lit-up Horoscope increases Final Dmg Reduc. by 3.5% for self; this effect will be reserved for 8 seconds after [Universe Starshard] is cast.

Crescent Kick
Lvl: 10 Attack Physical CD: 1.2 sec Skill Delay: 1 sec SP: 42 Range: 2.5 Cast Time: 3.5

A Moon Skill; can only be cast during the Moon Plate. Deals Phy. DMG of ATK x 1800% to enemies within 6m directly in the front and enters the Hiding State (can not be detected) for 4 seconds.

Crescent Kick - Breaking Dawn
Lvl: 7 Passive

While the caster is in the Hiding state, the damage of [Crescent Kick] is increased by 35%.

Flame Kick
Lvl: 10 Attack Physical CD: 1.2 sec Skill Delay: 1 sec SP: 42 Range: 2.5 Cast Time: 3.5

A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1800% and making them [Burn].

Flame Kick - Clear Sight
Lvl: 7 Passive

After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).

Fullmoon Kick
Lvl: 10 Attack Physical CD: 3.5 sec Skill Delay: 1 sec SP: 120 Range: 2.5 Cast Time: 7

A Moon Skill; can only be cast during the Moon Plate. Deals Phy. DMG of ATK x 2800% to surrounding enemy units within 4m. For every 3 points of the Vit/Str/Dex increased, damage of this skill will be boosted by 1%.

Fullmoon Kick - Moon Splendor
Lvl: 5 Passive

Heals (10% x Dmg dealt by [Fullmoon Kick]) points of HP for self.

Galaxy Array
Lvl: 1 Switch

After it is unlocked and activated, a Stellar Map will appear behind the character, which contains five Horoscopes.

Every time a Kick Skill is cast or triggered, there is a 60%% chance to light up a Horoscope. With each Horoscope lit up, the possibility of light-up lowers by 10%%.

It cannot be activated together with the Rotation of Sun and Moon.

Galaxy Array - Meteor
Lvl: 5 Passive

When launching auto attacks, there is a 15% chance to summon one star of [Universe Starshard] to fall down.

Heaven Enlightenment
Lvl: 10 Passive

When Book weapons are equipped, increases self Pen. and Ignore Def by 15%.

Meteor Illusion
Lvl: 10 Passive

The Refinement of starlight grants the character the speed as quick as a meteor. Increases Attack Spd and Move Spd by 10% for self.

Peace of Stars
Lvl: 5 Buff CD: 28 sec Skill Delay: 1 sec SP: 200 Cast Time: 4

It can only be used when all Horoscopes are lit up; grants Immunity against all debuffs to self for 12 second(s).

Peace of Stars - Reborn
Lvl: 5 Passive

If the date is a multiple of 5, [Peace of Stars] will also restore 5% of Max HP for the character per second.

Rotation of Sun and Moon
Lvl: 1 Switch

After it is unlocked and activated, there will be a Time Plate emerging from the character, which will change in the following order: Sunrise - Sunset - Moonrise - Moonset.

The Sun Plate is divided into 5 areas. In different areas, the damage of Sun Skills respectively increases by 50%%/100%%/200%%/100%%/50%%, reaching the top in the central area.

The Moon Plate is divided into 5 areas. In different areas, the damage of Moon Skills respectively increases by 50%%/100%%/200%%/100%%/50%%, reaching the top in the central area.

The Time Plate switches every 30 seconds a round.

Cannot be activated at the same time with Galaxy Array.

Sun Explosion
Lvl: 10 Attack Physical CD: 3.5 sec Skill Delay: 1 sec SP: 120 Range: 2.5 Cast Time: 7

A Sun Skill; can only be cast during the Sun Plate. Summons the sun to blast on the enemy, dealing Phy. DMG of ATK x 2800% to enemy units within 4m. For every 3 points of the Vit/Str/Dex increased, damage of this skill will be boosted by 1%.

Sun Explosion - Sun Splendor
Lvl: 6 Passive

In the central area of the Sun Plate, damage of [Sun Explosion] is increased by 30%.

Universe Starshard
Lvl: 10 Buff Physical Skill Delay: 3 sec SP: 300 Range: 7

Attaches a [Star Mark] to an enemy. The [Star Mark] summons stars per second to fall on random enemies within a radius of 5m, and the total number of the summoned stars and the seconds of duration is equal to the [Number of Horoscopes Lit Up]. Each star deals Phy. DMG of ATK x 2000%. All the Horoscopes will be extinguished after the skill is cast.

Universe Starshard - Stagnation
Lvl: 4 Passive

Each star of the [Universe Starshard] reduces Move Spd by 4% for 5 seconds; can be stacked.

Astrology Resonance
Lvl: 10 Passive

Each lit-up Horoscope increases your Phy. Dmg Inc. by 5%.

Astrology Resonance - Guard
Lvl: 7 Passive

Each lit-up Horoscope increases Final Dmg Reduc. by 3.5% for self; this effect will be reserved for 8 seconds after [Universe Starshard] is cast.

Crescent Kick
Lvl: 10 Attack Physical CD: 1.2 sec Skill Delay: 1 sec SP: 42 Range: 2.5 Cast Time: 3.5

A Moon Skill; can only be cast during the Moon Plate. Deals Phy. DMG of ATK x 1800% to enemies within 6m directly in the front and enters the Hiding State (can not be detected) for 4 seconds.

Crescent Kick - Breaking Dawn
Lvl: 7 Passive

While the caster is in the Hiding state, the damage of [Crescent Kick] is increased by 35%.

Falling
Lvl: 20 Passive

Raises the Flee by 50 points for self and has a 20%% chance to flee from Ranged Phy. DMG and a 20% chance to flee from M. DMG.

Aesir

• Falling - Agile [Falling] The hero's own Agi +3 points
• Falling - Restore [Falling] Heals the hero's own lost HP by 3% when the hero flees an ATK
Flame Kick
Lvl: 10 Attack Physical CD: 1.2 sec Skill Delay: 1 sec SP: 42 Range: 2.5 Cast Time: 3.5

A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1800% and making them [Burn].

Flame Kick - Clear Sight
Lvl: 7 Passive

After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).

Flash Kick
Lvl: 10 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 48 Range: 2.5

Kick Skill Kicks out a bolt of lightning, which leaps among targets and deals Phy. DMG of ATK x 2150% to up to 6 enemies.

Aesir

• Flash Kick - Jump [Flash Kick] For each jump, DMG +3%
Flash Preparation
Lvl: 5 Switch

Kick Preparation When the [Flash Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Flash Kick], and when triggered, it will take up the interval between attacks.

Flying Kick
Lvl: 20 Attack Physical CD: 1 sec Skill Delay: 1 sec SP: 18 Range: 5

Kick Skill Leaps to the enemy afar and kicks the target, dealing Phy. DMG of ATK x 1040% to the target. The higher the character's Move Spd, the more the damage.

Aesir

• Flying Kick - Strengthen [Flying Kick]'s DMG +5%
• Flying Kick - Quick After casting [Flying Kick], increases Move SPD by +3% for 3 seconds
Fullmoon Kick
Lvl: 10 Attack Physical CD: 3.5 sec Skill Delay: 1 sec SP: 120 Range: 2.5 Cast Time: 7

A Moon Skill; can only be cast during the Moon Plate. Deals Phy. DMG of ATK x 2800% to surrounding enemy units within 4m. For every 3 points of the Vit/Str/Dex increased, damage of this skill will be boosted by 1%.

Fullmoon Kick - Moon Splendor
Lvl: 5 Passive

Heals (10% x Dmg dealt by [Fullmoon Kick]) points of HP for self.

Galaxy Array
Lvl: 1 Switch

After it is unlocked and activated, a Stellar Map will appear behind the character, which contains five Horoscopes.

Every time a Kick Skill is cast or triggered, there is a 60%% chance to light up a Horoscope. With each Horoscope lit up, the possibility of light-up lowers by 10%%.

It cannot be activated together with the Rotation of Sun and Moon.

Galaxy Array - Meteor
Lvl: 5 Passive

When launching auto attacks, there is a 15% chance to summon one star of [Universe Starshard] to fall down.

Glory of the Moon
Lvl: 10 Passive

Reduces the damage taken from the target marked by the [Hatred of the Moon] by 30%.

Aesir

• Hatred of the Moon - Moonlight When attacked by the target marked by [Hatred of the Moon], reduces its ATK by 100 point(s) for 5 seconds, up to 3 stacks
Happy Rest
Lvl: 5 Passive

When sitting down, restores 10% MP for self and teammates around every 2 seconds.

Aesir

• Happy Rest - Restore Even when the character is not sitting down, offers 20% of the [Happy Rest]'s Restoration effect every 10 seconds
Hatred of the Moon
Lvl: 1 Buff CD: 60 sec Skill Delay: 1 sec Range: 12

Monster Mark Skill Marks the current monster as [Hatred of the Moon]. When cast on players, marks their class as [Hatred of the Moon]. Only one [Hatred of the Moon] is allowed to exist, and the mark cannot coexist with [Hatred of the Sun].

Hatred of the Sun
Lvl: 1 Buff CD: 60 sec Skill Delay: 1 sec Range: 12

Monster Mark Skill Marks the current monster as [Hatred of the Sun]. When cast on players, marks their class as [Hatred of the Sun]. Only one [Hatred of the Sun] is allowed to exist, and the mark cannot coexist with [Hatred of the Moon].

Heaven Enlightenment
Lvl: 10 Passive

When Book weapons are equipped, increases self Pen. and Ignore Def by 15%.

High Jump
Lvl: 5 Buff CD: 3 sec Skill Delay: 1.5 sec SP: 30 Range: 9 Fixed Cast Time: 0.5

Jumps towards the specified area, up to 9m, during which the character can leap over terrains.

Aesir

• High Jump - Ready [High Jump]'s Fixed Cast is reduced by 0.1 second(s)
• High Jump - Stun When reaching the destination via [High Jump], the character has a 20% chance to [Stun] surrounding enemies for 2 seconds
Meteor Illusion
Lvl: 10 Passive

The Refinement of starlight grants the character the speed as quick as a meteor. Increases Attack Spd and Move Spd by 10% for self.

Nova Explosion
Lvl: 10 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 45 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 2920% to the target and enemies around it and makes them suffer (self Luk x 100 x Crit.Dmg) points of HP Loss.

Aesir

• Nova Explosion - Burn [Nova Explosion] has a 20% chance of causing the enemy to [Burn]
• Nova Explosion - Strengthen [Nova Explosion]'s DMG +5%
Nova Preparation
Lvl: 5 Switch

Kick Preparation When the [Nova Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Nova Explosion], and when triggered, it will take up the interval between attacks.

Peace of Stars
Lvl: 5 Buff CD: 28 sec Skill Delay: 1 sec SP: 200 Cast Time: 4

It can only be used when all Horoscopes are lit up; grants Immunity against all debuffs to self for 12 second(s).

Peace of Stars - Reborn
Lvl: 5 Passive

If the date is a multiple of 5, [Peace of Stars] will also restore 5% of Max HP for the character per second.

Peace of Sun and Moon
Lvl: 5 Buff CD: 22 sec Skill Delay: 2 sec SP: 200 Cast Time: 4 Fixed Cast Time: 0.5

When the date of using it is an odd number, gains Phy. DMG Immunity for 12 second(s); When the date of using it is an even number, gains M. DMG Immunity for 12 second(s). The Cooldown Time is fixed and cannot be reduced.

Aesir

• Peace of Sun and Moon - Mastery Reduces the Skill Delay of [Peace of Sun and Moon] by 0.2 second(s)
Peaceful Rest
Lvl: 5 Passive

When sitting down, restores 10% HP for self and teammates around every 2 seconds.

Rotation of Sun and Moon
Lvl: 1 Switch

After it is unlocked and activated, there will be a Time Plate emerging from the character, which will change in the following order: Sunrise - Sunset - Moonrise - Moonset.

The Sun Plate is divided into 5 areas. In different areas, the damage of Sun Skills respectively increases by 50%%/100%%/200%%/100%%/50%%, reaching the top in the central area.

The Moon Plate is divided into 5 areas. In different areas, the damage of Moon Skills respectively increases by 50%%/100%%/200%%/100%%/50%%, reaching the top in the central area.

The Time Plate switches every 30 seconds a round.

Cannot be activated at the same time with Galaxy Array.

Roundhouse Kick
Lvl: 10 Attack Physical CD: 2 sec Skill Delay: 1 sec SP: 34 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 1380% to surrounding enemies within 3m.

Aesir

• Roundhouse Kick - Whirlwind When the character's Move Spd is higher than 150%, [Roundhouse Kick] DMG +7%%
• Roundhouse Kick - Crippling [Roundhouse Kick] reduces the enemy's Phy. DEF by 50 point(s) for 5 seconds
Roundhouse Kick Preparation
Lvl: 10 Switch

Kick Preparation When the [Roundhouse Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Roundhouse Kick], and when triggered, it will take up the interval between attacks.

Run
Lvl: 5 Buff CD: 50 sec Skill Delay: 2 sec SP: 30

Enter Run mode. Your MOV SPD increases by 30% for 600s. Attacks cancel [Run] effect in 2s.

Aesir

• Run - Cooldown [Run]'s Cooldown Time -4 second(s)
• Run - Unimpeded When in [Run] state, takes 2% less damage
Smash Kick
Lvl: 10 Attack Physical CD: 2.5 sec Skill Delay: 1 sec SP: 42 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 1820% to a single enemy and has a 100% chance to [Stun] it for 3 seconds

Aesir

• Smash Kick - Smite When inflicts [Smash Kick] on stunned enemies, the damage is increased by 7%
Smash Kick Preparation
Lvl: 10 Switch

Kick Preparation When the [Smash Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Smash Kick], and when triggered, it will take up the interval between attacks.

Storm Gust
Lvl: 1 Attack Physical Range: 2.5

Deals (Self Atk*100%) damage to an enemy target

Sun Explosion
Lvl: 10 Attack Physical CD: 3.5 sec Skill Delay: 1 sec SP: 120 Range: 2.5 Cast Time: 7

A Sun Skill; can only be cast during the Sun Plate. Summons the sun to blast on the enemy, dealing Phy. DMG of ATK x 2800% to enemy units within 4m. For every 3 points of the Vit/Str/Dex increased, damage of this skill will be boosted by 1%.

Sun Explosion - Sun Splendor
Lvl: 6 Passive

In the central area of the Sun Plate, damage of [Sun Explosion] is increased by 30%.

Universe Fusion
Lvl: 5 Switch

The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Aesir

• Universe Fusion - Cure When [Universe Fusion] is activated, increases the Healing Received by 5%
Universe Starshard
Lvl: 10 Buff Physical Skill Delay: 3 sec SP: 300 Range: 7

Attaches a [Star Mark] to an enemy. The [Star Mark] summons stars per second to fall on random enemies within a radius of 5m, and the total number of the summoned stars and the seconds of duration is equal to the [Number of Horoscopes Lit Up]. Each star deals Phy. DMG of ATK x 2000%. All the Horoscopes will be extinguished after the skill is cast.

Universe Starshard - Stagnation
Lvl: 4 Passive

Each star of the [Universe Starshard] reduces Move Spd by 4% for 5 seconds; can be stacked.

Warm Wind
Lvl: 1 Buff Skill Delay: 1 sec

Summons Wind of different attributes, converting the hero's own ATK into one type among Wind/Earth/Water/Fire/Holy/Shadow/Ghost, which lasts for 600s

Aesir

• Warm Wind - Element [Warm Wind] Wind, Earth, Water, Fire ATK +3%
Warmth of Stars
Lvl: 10 Attack Physical CD: 16 sec Skill Delay: 2 sec SP: 220 Range: 3

Deals physical damage of *1320% per second to enemies within 3 meters for 10 seconds, consuming 22 Sp per second.

Aesir

• Warmth of Stars - Strengthen [Warmth of Stars]'s DMG +6%
• Warmth of Stars - Guard [Warmth of Stars] increases DMG Reduc. and Magic Reduc. by 3% for the duration.
Wrath of the Sun
Lvl: 10 Passive

Increases the damage dealt to the target marked by the [Hatred of the Sun] by 50%.

Aesir

• Hatred of the Sun - Fury of Flames When attacking the target marked by [Hatred of the Sun], reduces its Max HP by 2000 point(s) for 5 seconds, up to 3 stacks, ineffective against Mini/Mvp
You can do it!
Lvl: 10 Passive

Each teammate on the same map increases Auto Attack by 300 point(s) for self. Auto Attack affects the DMG of kick skills

Everlasting Truth
Lvl: 1 Buff CD: 30 sec Skill Delay: 1 sec SP: 100 Cast Time: 3

Jump to the time disc of 【Sun and Moon Rotation】 and stay in the central area. If the time disc stays on the Sun disc, all enemies will be treated as Hatred of the Sun. If the time disc stays on the Moon disc, all enemies will be treated as Hatred of the Moon for a period of time. To use, you need to activate 【Sun and Moon Rotation】. The Cooldown Time is fixed and cannot be reduced.

Runes

Effective Fly Kick Rune Atk Buff Any
• [Flying Kick] DMG +(1% ~ 30%)
• [Flying Kick]'s SP Cost: (-10% ~ -50%)
Comfort Hibernation Rune Buff Buff Any
• [Happy Rest]'s Restoration Effect +(1% ~ 20%)
• [Peaceful Rest]'s Restoration Effect +(1% ~ 20%)
Light Falling Rune Def Def Any
• [Falling] The hero's own Flee +(1 ~ 20) point(s)
• [Falling] The hero's own Crit.Res. +(1 ~ 10) point(s)
Short Sprinter Rune Def Buff Any
• [Run] Self Ranged Phy. DMG Reduc. +(1% ~ 10%)
• The effect of [Run] lasts for (3 ~ 10)s longer
Heavenly Light Quenching Rune Def Def Any
• When the date is an even number, passively increases Phy. DEF by (1% ~ 15%)
• When the date is an even number, passively increases M.Def by (1% ~ 15%)
Burst Whirl Rune Atk Atk Any
• [Roundhouse Kick] DMG +(1% ~ 20%)
• [Roundhouse Kick] Attack Range +(0.1 ~ 1) meter(s)
Star Core Burst Rune Atk Buff Any
• [Nova Explosion]'s HP Loss DMG +(1% ~ 20%)
• Nova Explosion Cooldown Time: (-0.1 ~ -1) second(s)
Galaxy Shatter - Star Rune Atk Buff Buff
• The damage of [Universe Starshard]'s falling stars +(1% ~ 30%)
• The number of [Universe Starshard]'s falling stars +1 per second
• [Universe Starshard]'s duration +1 second
Sun and Moon - Star Rune Def Def Buff
• Increases Max HP and Damage Reflection by (1% ~ 20%) when the Sun Plate is up
• Increases Move SPD and Final Dmg Reduc. by (1% ~ 20%) when the Moon Plate is up
• Skip the first area when switching the Time Plate
Stars all over the sky, star runes Atk Buff Buff
• 【Warmth of Stars】 effective range + (0.5 ~ 3) meters
• 【Warmth of Stars】 Cooldown Time(-1% ~ -30%)
• During the 【Warmth of Stars】 period, a star is lit every 2 seconds.
Laws of Heaven - Star Rune Atk Buff Buff
• Acquire the skill [Everlasting Truth], which switches the Time Plate and makes it stay in the central area for (3 ~ 9) second(s)
• In the [Everlasting Truth]'s duration, shortens the cooldown time of the Sun and Moon Skills by (-1% ~ -50%)
• Restores full HP and applies [Peace of Sun and Moon] every time the Time Plate is switched
All for One Rune Atk Def Buff
• [ComeOn] Each teammate on the same map boosts ATK by (10 ~ 100) point(s) for self
• [ComeOn] Each teammate on the same map boosts Max HP by (300 ~ 3000) point(s) for self
• [ComeOn] takes effects for all teammates who are not Taekwons
Body & Heart Rune Atk Atk Buff
• For every 10 points of Agi of the character, the damage of Kick Skills +(0.1% ~ 1%)
• When all Preparation Skills are activated, Auto Attack DMG Inc. +(30% ~ 300%)
• Kick Skills will speed up the character's actions according to Attack Spd
Abhorrence Star Rune Atk Def Buff
• Increases the damage dealt to unit targeted by [Hatred of the Sun] by (1% ~ 30%)
• Reduces damage taken from [Hatred of the Moon] by an additional (1% ~ 30%)
• Increases one Mark quota for the [Hatred of the Sun] and the [Hatred of the Moon]
Nebula Change Rune Atk Def Buff
• [Universe Fusion] increases the enemy's HP Loss by (10% ~ 30%)
• Trigger conditions of [Universe Fusion] death (-1% ~ -15%)
• When [Universe Fusion] is activated, all damage is guaranteed to hit enemies, ignoring Flee and all kinds of Parries
Sun Moon Guardian Rune Def Def Buff
• [Peace of Sun and Moon] grants Abnormal Status Resist +(1% ~ 30%)
• [Peace of Sun and Moon] duration +(1 ~ 6) second
• [Peace of Sun and Moon] grants the Endure effect
Stellaris Rage Rune Atk Buff Buff
• [Warmth of Stars] Damage +(1% ~ 30%)
• [Warmth of Stars] has a (10% ~ 30%) chance to inflict [Faint]
• [Warmth of Stars] can trigger an additional [Universe Fusion] that doesn't consume HP
Time Flashback Rune Def Def Buff
• The duration of [Celestial Body Retrograde] damage immunity +(0.1 ~ 1) second
• After using [Celestial Body Retrograde], there is a (1% ~ 30%) chance to remove all the debuffs from self
• If the character's HP 5 seconds ago is higher than the current value, restores the character's HP to the amount 5 seconds ago