Class
Star Emperor
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Skills

Flash Kick
Lvl: 10 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 48 Range: 2.5

Kick Skill Kicks out a bolt of lightning, which leaps among targets and deals Phy. DMG of ATK x 2150% to up to 6 enemies.

Aesir

• Flash Kick - Jump [Flash Kick] For each jump, DMG +3%
Flash Preparation
Lvl: 5 Switch

Kick Preparation When the [Flash Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Flash Kick], and when triggered, it will take up the interval between attacks.

Glory of the Moon
Lvl: 10 Passive

Reduces the damage taken from the target marked by the [Hatred of the Moon] by 30%.

Aesir

• Hatred of the Moon - Moonlight When attacked by the target marked by [Hatred of the Moon], reduces its ATK by 100 point(s) for 5 seconds, up to 3 stacks
Hatred of the Moon
Lvl: 1 Buff CD: 60 sec Skill Delay: 1 sec Range: 12

Monster Mark Skill Marks the current monster as [Hatred of the Moon]. When cast on players, marks their class as [Hatred of the Moon]. Only one [Hatred of the Moon] is allowed to exist, and the mark cannot coexist with [Hatred of the Sun].

Hatred of the Sun
Lvl: 1 Buff CD: 60 sec Skill Delay: 1 sec Range: 12

Monster Mark Skill Marks the current monster as [Hatred of the Sun]. When cast on players, marks their class as [Hatred of the Sun]. Only one [Hatred of the Sun] is allowed to exist, and the mark cannot coexist with [Hatred of the Moon].

Nova Explosion
Lvl: 10 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 45 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 2920% to the target and enemies around it and makes them suffer (self Luk x 100 x Crit.Dmg) points of HP Loss.

Aesir

• Nova Explosion - Burn [Nova Explosion] has a 20% chance of causing the enemy to [Burn]
• Nova Explosion - Strengthen [Nova Explosion]'s DMG +5%
Nova Preparation
Lvl: 5 Switch

Kick Preparation When the [Nova Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Nova Explosion], and when triggered, it will take up the interval between attacks.

Peace of Sun and Moon
Lvl: 5 Buff CD: 22 sec Skill Delay: 2 sec SP: 200 Cast Time: 4 Fixed Cast Time: 0.5

When the date of using it is an odd number, gains Phy. DMG Immunity for 12 second(s); When the date of using it is an even number, gains M. DMG Immunity for 12 second(s). The Cooldown Time is fixed and cannot be reduced.

Aesir

• Peace of Sun and Moon - Mastery Reduces the Skill Delay of [Peace of Sun and Moon] by 0.2 second(s)
Universe Fusion
Lvl: 5 Switch

The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Aesir

• Universe Fusion - Cure When [Universe Fusion] is activated, increases the Healing Received by 5%
Warmth of Stars
Lvl: 10 Attack Physical CD: 16 sec Skill Delay: 2 sec SP: 220 Range: 3

Deals physical damage of *1320% per second to enemies within 3 meters for 10 seconds, consuming 22 Sp per second.

Aesir

• Warmth of Stars - Strengthen [Warmth of Stars]'s DMG +6%
• Warmth of Stars - Guard [Warmth of Stars] increases DMG Reduc. and Magic Reduc. by 3% for the duration.
Wrath of the Sun
Lvl: 10 Passive

Increases the damage dealt to the target marked by the [Hatred of the Sun] by 50%.

Aesir

• Hatred of the Sun - Fury of Flames When attacking the target marked by [Hatred of the Sun], reduces its Max HP by 2000 point(s) for 5 seconds, up to 3 stacks, ineffective against Mini/Mvp
Astrology Resonance
Lvl: 10 Passive

Each lit-up Horoscope increases your Phy. Dmg Inc. by 5%.

Astrology Resonance - Guard
Lvl: 7 Passive

Each lit-up Horoscope increases Final Dmg Reduc. by 3.5% for self; this effect will be reserved for 8 seconds after [Universe Starshard] is cast.

Crescent Kick
Lvl: 10 Attack Physical CD: 1.2 sec Skill Delay: 1 sec SP: 42 Range: 2.5 Cast Time: 3.5

A Moon Skill; can only be cast during the Moon Plate. Deals Phy. DMG of ATK x 1800% to enemies within 6m directly in the front and enters the Hiding State (can not be detected) for 4 seconds.

Crescent Kick - Breaking Dawn
Lvl: 7 Passive

While the caster is in the Hiding state, the damage of [Crescent Kick] is increased by 35%.

Falling
Lvl: 20 Passive

Raises the Flee by 50 points for self and has a 20%% chance to flee from Ranged Phy. DMG and a 20% chance to flee from M. DMG.

Aesir

• Falling - Agile [Falling] The hero's own Agi +3 points
• Falling - Restore [Falling] Heals the hero's own lost HP by 3% when the hero flees an ATK
Flame Kick
Lvl: 10 Attack Physical CD: 1.2 sec Skill Delay: 1 sec SP: 42 Range: 2.5 Cast Time: 3.5

A Sun Skill; can only be cast during the Sun Plate. Kicks a target and sweeps enemy units within 3m around the target, dealing Phy. DMG of ATK x 1800% and making them [Burn].

Flame Kick - Clear Sight
Lvl: 7 Passive

After casting the [Flame Kick], enters the Hyper state and can see surrounding Hiding units within 6m for 7 second(s).

Flash Kick
Lvl: 10 Attack Physical CD: 1.5 sec Skill Delay: 1.5 sec SP: 48 Range: 2.5

Kick Skill Kicks out a bolt of lightning, which leaps among targets and deals Phy. DMG of ATK x 2150% to up to 6 enemies.

Aesir

• Flash Kick - Jump [Flash Kick] For each jump, DMG +3%
Flash Preparation
Lvl: 5 Switch

Kick Preparation When the [Flash Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Flash Kick], and when triggered, it will take up the interval between attacks.

Flying Kick
Lvl: 20 Attack Physical CD: 1 sec Skill Delay: 1 sec SP: 18 Range: 5

Kick Skill Leaps to the enemy afar and kicks the target, dealing Phy. DMG of ATK x 1040% to the target. The higher the character's Move Spd, the more the damage.

Aesir

• Flying Kick - Strengthen [Flying Kick]'s DMG +5%
• Flying Kick - Quick After casting [Flying Kick], increases Move SPD by +3% for 3 seconds
Fullmoon Kick
Lvl: 10 Attack Physical CD: 3.5 sec Skill Delay: 1 sec SP: 120 Range: 2.5 Cast Time: 7

A Moon Skill; can only be cast during the Moon Plate. Deals Phy. DMG of ATK x 2800% to surrounding enemy units within 4m. For every 3 points of the Vit/Str/Dex increased, damage of this skill will be boosted by 1%.

Fullmoon Kick - Moon Splendor
Lvl: 5 Passive

Heals (10% x Dmg dealt by [Fullmoon Kick]) points of HP for self.

Galaxy Array
Lvl: 1 Switch

After it is unlocked and activated, a Stellar Map will appear behind the character, which contains five Horoscopes.

Every time a Kick Skill is cast or triggered, there is a 60%% chance to light up a Horoscope. With each Horoscope lit up, the possibility of light-up lowers by 10%%.

It cannot be activated together with the Rotation of Sun and Moon.

Galaxy Array - Meteor
Lvl: 5 Passive

When launching auto attacks, there is a 15% chance to summon one star of [Universe Starshard] to fall down.

Glory of the Moon
Lvl: 10 Passive

Reduces the damage taken from the target marked by the [Hatred of the Moon] by 30%.

Aesir

• Hatred of the Moon - Moonlight When attacked by the target marked by [Hatred of the Moon], reduces its ATK by 100 point(s) for 5 seconds, up to 3 stacks
Happy Rest
Lvl: 5 Passive

When sitting down, restores 10% MP for self and teammates around every 2 seconds.

Aesir

• Happy Rest - Restore Even when the character is not sitting down, offers 20% of the [Happy Rest]'s Restoration effect every 10 seconds
Hatred of the Moon
Lvl: 1 Buff CD: 60 sec Skill Delay: 1 sec Range: 12

Monster Mark Skill Marks the current monster as [Hatred of the Moon]. When cast on players, marks their class as [Hatred of the Moon]. Only one [Hatred of the Moon] is allowed to exist, and the mark cannot coexist with [Hatred of the Sun].

Hatred of the Sun
Lvl: 1 Buff CD: 60 sec Skill Delay: 1 sec Range: 12

Monster Mark Skill Marks the current monster as [Hatred of the Sun]. When cast on players, marks their class as [Hatred of the Sun]. Only one [Hatred of the Sun] is allowed to exist, and the mark cannot coexist with [Hatred of the Moon].

Heaven Enlightenment
Lvl: 10 Passive

When Book weapons are equipped, increases self Pen. and Ignore Def by 15%.

High Jump
Lvl: 5 Buff CD: 3 sec Skill Delay: 1.5 sec SP: 30 Range: 9 Fixed Cast Time: 0.5

Jumps towards the specified area, up to 9m, during which the character can leap over terrains.

Aesir

• High Jump - Ready [High Jump]'s Fixed Cast is reduced by 0.1 second(s)
• High Jump - Stun When reaching the destination via [High Jump], the character has a 20% chance to [Stun] surrounding enemies for 2 seconds
Meteor Illusion
Lvl: 10 Passive

The Refinement of starlight grants the character the speed as quick as a meteor. Increases Attack Spd and Move Spd by 10% for self.

Nova Explosion
Lvl: 10 Attack Physical CD: 3 sec Skill Delay: 1 sec SP: 45 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 2920% to the target and enemies around it and makes them suffer (self Luk x 100 x Crit.Dmg) points of HP Loss.

Aesir

• Nova Explosion - Burn [Nova Explosion] has a 20% chance of causing the enemy to [Burn]
• Nova Explosion - Strengthen [Nova Explosion]'s DMG +5%
Nova Preparation
Lvl: 5 Switch

Kick Preparation When the [Nova Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Nova Explosion], and when triggered, it will take up the interval between attacks.

Peace of Stars
Lvl: 5 Buff CD: 28 sec Skill Delay: 1 sec SP: 200 Cast Time: 4

It can only be used when all Horoscopes are lit up; grants Immunity against all debuffs to self for 12 second(s).

Peace of Stars - Reborn
Lvl: 5 Passive

If the date is a multiple of 5, [Peace of Stars] will also restore 5% of Max HP for the character per second.

Peace of Sun and Moon
Lvl: 5 Buff CD: 22 sec Skill Delay: 2 sec SP: 200 Cast Time: 4 Fixed Cast Time: 0.5

When the date of using it is an odd number, gains Phy. DMG Immunity for 12 second(s); When the date of using it is an even number, gains M. DMG Immunity for 12 second(s). The Cooldown Time is fixed and cannot be reduced.

Aesir

• Peace of Sun and Moon - Mastery Reduces the Skill Delay of [Peace of Sun and Moon] by 0.2 second(s)
Peaceful Rest
Lvl: 5 Passive

When sitting down, restores 10% HP for self and teammates around every 2 seconds.

Rotation of Sun and Moon
Lvl: 1 Switch

After it is unlocked and activated, there will be a Time Plate emerging from the character, which will change in the following order: Sunrise - Sunset - Moonrise - Moonset.

The Sun Plate is divided into 5 areas. In different areas, the damage of Sun Skills respectively increases by 50%%/100%%/200%%/100%%/50%%, reaching the top in the central area.

The Moon Plate is divided into 5 areas. In different areas, the damage of Moon Skills respectively increases by 50%%/100%%/200%%/100%%/50%%, reaching the top in the central area.

The Time Plate switches every 30 seconds a round.

Cannot be activated at the same time with Galaxy Array.

Roundhouse Kick
Lvl: 10 Attack Physical CD: 2 sec Skill Delay: 1 sec SP: 34 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 1380% to surrounding enemies within 3m.

Aesir

• Roundhouse Kick - Whirlwind When the character's Move Spd is higher than 150%, [Roundhouse Kick] DMG +7%%
• Roundhouse Kick - Crippling [Roundhouse Kick] reduces the enemy's Phy. DEF by 50 point(s) for 5 seconds
Roundhouse Kick Preparation
Lvl: 10 Switch

Kick Preparation When the [Roundhouse Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Roundhouse Kick], and when triggered, it will take up the interval between attacks.

Run
Lvl: 5 Buff CD: 50 sec Skill Delay: 2 sec SP: 30

Enter Run mode. Your MOV SPD increases by 30% for 600s. Attacks cancel [Run] effect in 2s.

Aesir

• Run - Cooldown [Run]'s Cooldown Time -4 second(s)
• Run - Unimpeded When in [Run] state, takes 2% less damage
Smash Kick
Lvl: 10 Attack Physical CD: 2.5 sec Skill Delay: 1 sec SP: 42 Range: 2.5

Kick Skill Deals Phy. DMG of ATK x 1820% to a single enemy and has a 100% chance to [Stun] it for 3 seconds

Aesir

• Smash Kick - Smite When inflicts [Smash Kick] on stunned enemies, the damage is increased by 7%
Smash Kick Preparation
Lvl: 10 Switch

Kick Preparation When the [Smash Kick Preparation] is activated, the Auto Attack has a 15% chance to trigger the [Smash Kick], and when triggered, it will take up the interval between attacks.

Storm Gust
Lvl: 1 Attack Physical Range: 2.5

Deals (Self Atk*100%) damage to an enemy target

Sun Explosion
Lvl: 10 Attack Physical CD: 3.5 sec Skill Delay: 1 sec SP: 120 Range: 2.5 Cast Time: 7

A Sun Skill; can only be cast during the Sun Plate. Summons the sun to blast on the enemy, dealing Phy. DMG of ATK x 2800% to enemy units within 4m. For every 3 points of the Vit/Str/Dex increased, damage of this skill will be boosted by 1%.

Sun Explosion - Sun Splendor
Lvl: 6 Passive

In the central area of the Sun Plate, damage of [Sun Explosion] is increased by 30%.

Universe Fusion
Lvl: 5 Switch

The character can leverage its potential after awakening. When activated, each attack consumes 2% of current HP of self and makes the enemy lose 2% of current HP (attacking monsters will not suffer HP loss; when activated, kick skills and other skills will deal 30% more damage to monsters). When activated, the character will lose all remaining HP if its HP is below 20% and launches attacks.

Aesir

• Universe Fusion - Cure When [Universe Fusion] is activated, increases the Healing Received by 5%
Universe Starshard
Lvl: 10 Buff Physical Skill Delay: 3 sec SP: 300 Range: 7

Attaches a [Star Mark] to an enemy. The [Star Mark] summons stars per second to fall on random enemies within a radius of 5m, and the total number of the summoned stars and the seconds of duration is equal to the [Number of Horoscopes Lit Up]. Each star deals Phy. DMG of ATK x 2000%. All the Horoscopes will be extinguished after the skill is cast.

Universe Starshard - Stagnation
Lvl: 4 Passive

Each star of the [Universe Starshard] reduces Move Spd by 4% for 5 seconds; can be stacked.

Warm Wind
Lvl: 1 Buff Skill Delay: 1 sec

Summons Wind of different attributes, converting the hero's own ATK into one type among Wind/Earth/Water/Fire/Holy/Shadow/Ghost, which lasts for 600s

Aesir

• Warm Wind - Element [Warm Wind] Wind, Earth, Water, Fire ATK +3%
Warmth of Stars
Lvl: 10 Attack Physical CD: 16 sec Skill Delay: 2 sec SP: 220 Range: 3

Deals physical damage of *1320% per second to enemies within 3 meters for 10 seconds, consuming 22 Sp per second.

Aesir

• Warmth of Stars - Strengthen [Warmth of Stars]'s DMG +6%
• Warmth of Stars - Guard [Warmth of Stars] increases DMG Reduc. and Magic Reduc. by 3% for the duration.
Wrath of the Sun
Lvl: 10 Passive

Increases the damage dealt to the target marked by the [Hatred of the Sun] by 50%.

Aesir

• Hatred of the Sun - Fury of Flames When attacking the target marked by [Hatred of the Sun], reduces its Max HP by 2000 point(s) for 5 seconds, up to 3 stacks, ineffective against Mini/Mvp
You can do it!
Lvl: 10 Passive

Each teammate on the same map increases Auto Attack by 300 point(s) for self. Auto Attack affects the DMG of kick skills

Runes

Light Falling Rune Def Def Any
• [Falling] The hero's own Flee +(1 ~ 20) point(s)
• [Falling] The hero's own Crit.Res. +(1 ~ 10) point(s)
Effective Fly Kick Rune Atk Buff Any
• [Flying Kick] DMG +(1% ~ 30%)
• [Flying Kick]'s SP Cost: (-10% ~ -50%)
Comfort Hibernation Rune Buff Buff Any
• [Happy Rest]'s Restoration Effect +(1% ~ 20%)
• [Peaceful Rest]'s Restoration Effect +(1% ~ 20%)
Star Core Burst Rune Atk Buff Any
• [Nova Explosion]'s HP Loss DMG +(1% ~ 20%)
• Nova Explosion Cooldown Time: (-0.1 ~ -1) second(s)
Burst Whirl Rune Atk Atk Any
• [Roundhouse Kick] DMG +(1% ~ 20%)
• [Roundhouse Kick] Attack Range +(0.1 ~ 1) meter(s)
Heavenly Light Quenching Rune Def Def Any
• When the date is an even number, passively increases Phy. DEF by (1% ~ 15%)
• When the date is an even number, passively increases M.Def by (1% ~ 15%)
Short Sprinter Rune Def Buff Any
• [Run] Self Ranged Phy. DMG Reduc. +(1% ~ 10%)
• The effect of [Run] lasts for (3 ~ 10)s longer
Stellaris Rage Rune Atk Buff Buff
• [Warmth of Stars] Damage +(1% ~ 30%)
• [Warmth of Stars] has a (10% ~ 30%) chance to inflict [Faint]
• [Warmth of Stars] can trigger an additional [Universe Fusion] that doesn't consume HP
Abhorrence Star Rune Atk Def Buff
• Increases the damage dealt to unit targeted by [Hatred of the Sun] by (1% ~ 30%)
• Reduces damage taken from [Hatred of the Moon] by an additional (1% ~ 30%)
• Increases one Mark quota for the [Hatred of the Sun] and the [Hatred of the Moon]
Body & Heart Rune Atk Atk Buff
• For every 10 points of Agi of the character, the damage of Kick Skills +(0.1% ~ 1%)
• When all Preparation Skills are activated, Auto Attack DMG Inc. +(30% ~ 300%)
• Kick Skills will speed up the character's actions according to Attack Spd
All for One Rune Atk Def Buff
• [ComeOn] Each teammate on the same map boosts ATK by (10 ~ 100) point(s) for self
• [ComeOn] Each teammate on the same map boosts Max HP by (300 ~ 3000) point(s) for self
• [ComeOn] takes effects for all teammates who are not Taekwons
Time Flashback Rune Def Def Buff
• The duration of [Celestial Body Retrograde] damage immunity +(0.1 ~ 1) second
• After using [Celestial Body Retrograde], there is a (1% ~ 30%) chance to remove all the debuffs from self
• If the character's HP 5 seconds ago is higher than the current value, restores the character's HP to the amount 5 seconds ago
Nebula Change Rune Atk Def Buff
• [Universe Fusion] increases the enemy's HP Loss by (10% ~ 30%)
• Trigger conditions of [Universe Fusion] death (-1% ~ -15%)
• When [Universe Fusion] is activated, all damage is guaranteed to hit enemies, ignoring Flee and all kinds of Parries
Sun Moon Guardian Rune Def Def Buff
• [Peace of Sun and Moon] grants Abnormal Status Resist +(1% ~ 30%)
• [Peace of Sun and Moon] duration +(1 ~ 6) second
• [Peace of Sun and Moon] grants the Endure effect