CurrentChanneller
PreviousNoviceOccultist
NextSoul Binder
Lvl: 10
Buff
CD: 16 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 4
It is used upon a single enemy unit, which enlarges the victim's size, turning them into an L Size. The target's Phy. DMG Inc. will increase by 20%, but their Phy. DMG Reduc. and M. DMG Reduc. will reduce by 20% for 10s (The size effect is invalid against Mini/Mvp). You can use [Esma] within 5s upon using


[Eske - Weak] - [Eske] Target's Phy. DMG Bonus reduces by 2%

[Eske - Duration] - [Eske]'s duration +1s
Lvl: 20
Attack
Magic
CD: 1.5 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 6
Applies upon one enemy unit with a neutral M. DMG of M. ATK*2800%. The [Warm Wind] carried by the hero can alter the damage attribute. If the target is an M Size unit, it will additionally apply a [Stun] status for 3s additionally. You can use [Esma] within 5s upon using


[Estun - Enhance] - [Estun] DMG +5%

[Estun - Magic Pen.] - If the target is an M Size unit, [Estun] reduces the target's M. DEF by 5% for 5s
Lvl: 5
Passive
Raises the Occultist's Flee by 30 points, and Occultist has a 15% chance to flee from M. DMG


[Kaupe - Delude] - [Kaupe]'s Flee +4 points additionally

[Kaupe - Recovery] - [Kaupe] heals the hero's own lost HP by 5% when the hero flee an ATK
Lvl: 10
Passive
The soul applied upon the enemy will reduce the target's Max HP by 15% and Received Healing Bonus by 50% (Invalid against Mini/Mvp)
Lvl: 5
Passive
If the target carries a soul, Occultist's class skill deals 30% DMG additionally to the target
Lvl: 10
Buff
CD: 60 sec
Skill Delay: 1 sec
Range: 9
Cast Time: 3.5
Fixed Cast Time: 1
After a short while of casting, the damage from the hero and the teammates within 9m against L Size monsters increases by 10% and DMG against Demi-Human/Animal/Fish/Dragon increases by 10% for 60s


[Soul Reaping Ceremony - Hunt] - [Soul Reaping Ceremony] Additionally increases the teammates' damage against small size monsters by +2%

[Soul Reaping Ceremony - Alert] - [Soul Reaping Ceremony] Additionally reduces the teammate's received damage from large size monsters by 2%
Lvl: 10
Passive
Occultist's CT Variable reduces by 10%; When casting skills, it will render the hero's own friendly soul carrier to receive healing by (Hero's own INT + LUK)*100 points every time


[Soul Whisper - Healing] - [Soul Whisper]'s healing amount +3%
Lvl: 5
Buff
CD: 22 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 6
Summons the soul of the strongest Crusader in the past, applying it upon the enemy for 15s. During this period, the enemy is forced to sit down for 1s in every 3s (Invalid against Mini/Mvp). One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced
Lvl: 5
Buff
CD: 20 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 6
Summons the soul of the strongest Rogue in the past, applying it upon the enemy, causing the target to have a 10% chance per second to remove their weapon and headwear. The removing duration lasts for 5s. The soul lasts for 5s. One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced
Lvl: 5
Buff
CD: 20 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 4
Summons the soul of the strongest wizard in the past, applying [White Barrier] effect upon the teammates, reducing Move SPD by 50% for 5s. One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced
Lvl: 10
Attack
Magic
CD: 2 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 3.5
Fixed Cast Time: 0.2
Casts a spell upon a targeted area, dealing Dark M. DMG of M. ATK*2080% to enemies within a 4m radius


[Spiritual Curse - Cooldown] - [Spiritual Curse] Cooldown Time -0.2s

[Spiritual Curse - Enhance] - [Spiritual Curse] DMG +6%
Lvl: 6
Passive
Occultist's M. DMG Skill will additionally calculate the bonus and reduction of the size, raising the hero's own DMG Reduction against M Size monsters by 15%
Lvl: 1
Attack
Magic
Range: 5
Deals (M.Atk100%) M.Dmg to the target
Lvl: 1
Buff
CD: 24 sec
Skill Delay: 1 sec
Cast Time: 4
Fixed Cast Time: 0.5
Recalls the soul of the strongest Sage in the past, applying them upon the hero, causing the hero to be in the [Earth Field] effect for a period of time. The CD duration is fixed and cannot be reduced
Lvl: 1
Buff
CD: 60 sec
Skill Delay: 2 sec
Cast Time: 6
Fixed Cast Time: 1
Links up the teammates within 6m, causing them to spread the received damage while constantly healing them for a period of time. The CD time is fixed and cannot be reduced

Runes


[Soul Impact] DMG +(1% ~ 30%)

[Soul Impact] Sp Cost (-10% ~ -30%)

[Kaupe] renders the hero's own Flee +(1 ~ 20) points

[Kaupe] renders the hero's own Crit. Res. +(1 ~ 10) points

[Soul of the Summoner]'s Move SPD (-1% ~ -10%) additionally

[Soul of the Summoner] renders the Attack Spd to be (-1% ~ -10%) additionally

[Soul Whisper] renders the hero's own Variable Cast to be (-1% ~ -10%)

[Soul Whisper]'s healing amount +(1% ~ 20%)

[Soul Reaping Ceremony]'s fixed chant is (-0.1 ~ -0.5)s

[Soul Reaping Ceremony]'s duration +(1 ~ 20)s

[Spiritual Curse] DMG +(1% ~ 30%)

[Spiritual Curse] renders the target's M. DEF to be (-1% ~ -15%) for 5s

[Eske]'s Cooldown Time (-0.1 ~ -5)s

[Eske] renders the target's Phy. ATK to be (-1% ~ -15%) during the effective period

[Mind Erosion] causes the target's CT Variable +(0.1 ~ 5)s

[Mind Erosion] causes (-1% ~ -20%) CC effect Res to the target

Attacking will add a [Mind Erosion] that lasts for 3s upon the enemy

You have obtained the skill [Soul of the Sage], which offers the hero with a Sage's Soul, allowing the hero to be under the effect of [Earth Field] for (5 ~ 10)s

[Soul of the Sage] provides a (1% ~ 20%) chance of M. Flee

[Soul of the Sage] constantly adds [Spell Effect Remove Buff] for the hero

DMG against enemies of all sizes +(1% ~ 10%)

Received DMG of all sizes -(1% ~ 10%)

Occultist's M. DMG doesn't count in the opponent's size reduction

[Soul Walker] Move SPD +(1% ~ 30%)

During the effect of [Soul Walker], the hero's received M. DMG reduces by (1% ~ 30%)

After using [Soul Walker], the hero restores all Sp after 1s

You have obtained the skill [Soul Link], which can link up your teammates in the proximity, allowing them to evenly spread the received damage for (5 ~ 15)s

The linked teammate heals by (0.1% ~ 3%)*Max HP per second

The spread effect includes the hero as well

[Soul of the Wizard] causes the target's received Ghost DMG to be reduced by (1% ~ 30%)

[Soul of the Wizard] causes the target's reduced Move SPD to be reduced by (1% ~ 30%)

[Soul of the Wizard] duration +3s

[Soul of the Rogue] Remove Chance +(1% ~ 10%)

[Soul of the Rogue] Remove Time +(0.5 ~ 5)s

[Soul of the Rogue] additionally disarm off-hand