CurrentOccultist
PreviousNovice
NextChannellerSoul Binder
Lvl: 10
Buff
CD: 16 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 4
It is used upon one single enemy unit, which reduces the target's size, turning them into S Size while rendering their Move SPD to be unable to surpass 100%% for 8s (Invalid to Mini/Mvp). You can use [Esma] within 5s upon using


[Eswoo - Slowdown] - [Eswoo] will reduce the target's Move SPD by 10%

[Eswoo - Weaken] - When [Eswoo] is in effect, target's ATK and M. ATK reduce by 4%
Lvl: 10
Passive
Every time when the hero and the friendly's soul carrier loses Sp, it restores HP by the lost amount*30 points; Every time when the enemy's soul carrier loses HP, it additionally reduces Sp by the lost amount*0.01 points
Lvl: 10
Passive
When resting on-site or playing dead, the hero restores 10%% Max HP and Sp additionally per second. The hero obtains this restoring amount in every 12s when not in the Resting status. Raises the hero's own Max HP and Sp by 10%


[Kaina - Restore] - [Kaina]'s restore amount in non-resting status increases by 4%
Lvl: 10
Passive
When dealing M. DMG to the target using class skills of a Occultist, each point of the hero's Luck applies 200 points of True DMG


[Mind Pierce - Luck] - [Mind Pierce] Additionally calculates 10 points of Luck Effect

[Mind Pierce - Enhance] - [Mind Pierce]'s True DMG +5%
Lvl: 20
Buff
CD: 30 sec
Skill Delay: 2 sec
Cast Time: 3
Fixed Cast Time: 2
Converges the souls through enchanting, raising the hero's own Ghost ATK by 20%% and Luck by 50 points while additionally raising the M. DMG Bonus by 20% for 120s


[Soul Gathering - Ghost] - [Soul Gathering]'s Ghost ATK +2% additionally

[Soul Gathering - Mastery] - [Soul Gathering]'s fixed chant is reduced by 0.1s.
Lvl: 10
Attack
Magic
CD: 1 sec
Skill Delay: 1 sec
Range: 5
Cast Time: 2.4
Casts souls to attack up to the target and 5 enemy units adjacent to the target, dealing M. ATK*1380% Ghost M. DMG. The damage goes higher as more enemy units are caught in the range


[Soul Impact - Enhance] - [Soul Impact]'s DMG +10%

[Soul Impact - Eagle Eye] - [Soul Impact]'s cast distance +0.4 meters
Lvl: 5
Buff
CD: 24 sec
Skill Delay: 2 sec
Cast Time: 4
Raises the hero's own Move SPD by 50% in 5s while becoming immune to physical damage. Casting it costs all Sp, and the cooldown duration is fixed and cannot be reduced


[Soul Walker - Mastery] - [Soul Walker]'s Cast Delay reduces by 0.2s
Lvl: 10
Buff
CD: 18 sec
Skill Delay: 1 sec
Range: 6
Fixed Cast Time: 1
Summons the soul of the strongest ninja in the past, offering the effect of [Izayoi] upon the teammates. The fixed chant reduces by 100%% and M. Pen. increases by 30% for 35s. One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced
Lvl: 5
Buff
CD: 22 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 3
Summons the soul of the strongest priest in the past, applying [Lex Aeterna] upon the target one time every 2s for 10s. One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced


[Soul of the Priest - Exorcism] - [Soul of the Priest] Reduces enemy's Sp by 100 points every 2s
Lvl: 10
Buff
CD: 16 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 4.5
Fixed Cast Time: 0.2
Summons the soul of the strongest summoner in the past, applying it upon the enemy, rendering the target and target's friendly units within 3m to receive [Cat Mint Powder] effect, reducing Move SPD by 30% and Phy. ATK and M. ATK by 20% for 15s (This effect can be stacked with Dolans' [Cat Mint Powder] effect). One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced
Lvl: 5
Buff
CD: 21 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 3
Summons the soul of the strongest Taekwon in the past, offering the ability of the martial artist upon the friendlies, allowing them to no longer need to spend Sp while raising Max Sp by 10% for 12s. One target can only be given with one soul, and one soul can only be given to one target. The CD duration is fixed and cannot be reduced


[Soul of the Taekwon - Duration] - [Soul of the Taekwon]'s duration +1s

[Soul of the Taekwon - Strength] - [Soul of the Taekwon] Increases the teammate with 5 points of Str additionally
Lvl: 1
Buff
Skill Delay: 1 sec
Summons Wind of different attributes, converting the hero's own ATK into one type among Wind/Earth/Water/Fire/Holy/Shadow/Ghost, which lasts for 600s


[Warm Wind - Element] - [Warm Wind] Wind, Earth, Water, Fire ATK +3%
Lvl: 1
Attack
Magic
Range: 5
Deals (M.Atk100%) M.Dmg to the target
Lvl: 1
Buff
CD: 24 sec
Skill Delay: 1 sec
Cast Time: 4
Fixed Cast Time: 0.5
Recalls the soul of the strongest Sage in the past, applying them upon the hero, causing the hero to be in the [Earth Field] effect for a period of time. The CD duration is fixed and cannot be reduced
Lvl: 1
Buff
CD: 60 sec
Skill Delay: 2 sec
Cast Time: 6
Fixed Cast Time: 1
Links up the teammates within 6m, causing them to spread the received damage while constantly healing them for a period of time. The CD time is fixed and cannot be reduced

Runes


[Soul Impact] DMG +(1% ~ 30%)

[Soul Impact] Sp Cost (-10% ~ -30%)

[Kaupe] renders the hero's own Flee +(1 ~ 20) points

[Kaupe] renders the hero's own Crit. Res. +(1 ~ 10) points

[Soul of the Summoner]'s Move SPD (-1% ~ -10%) additionally

[Soul of the Summoner] renders the Attack Spd to be (-1% ~ -10%) additionally

[Soul Whisper] renders the hero's own Variable Cast to be (-1% ~ -10%)

[Soul Whisper]'s healing amount +(1% ~ 20%)

[Soul Reaping Ceremony]'s fixed chant is (-0.1 ~ -0.5)s

[Soul Reaping Ceremony]'s duration +(1 ~ 20)s

[Spiritual Curse] DMG +(1% ~ 30%)

[Spiritual Curse] renders the target's M. DEF to be (-1% ~ -15%) for 5s

[Eske]'s Cooldown Time (-0.1 ~ -5)s

[Eske] renders the target's Phy. ATK to be (-1% ~ -15%) during the effective period

[Mind Erosion] causes the target's CT Variable +(0.1 ~ 5)s

[Mind Erosion] causes (-1% ~ -20%) CC effect Res to the target

Attacking will add a [Mind Erosion] that lasts for 3s upon the enemy

You have obtained the skill [Soul of the Sage], which offers the hero with a Sage's Soul, allowing the hero to be under the effect of [Earth Field] for (5 ~ 10)s

[Soul of the Sage] provides a (1% ~ 20%) chance of M. Flee

[Soul of the Sage] constantly adds [Spell Effect Remove Buff] for the hero

DMG against enemies of all sizes +(1% ~ 10%)

Received DMG of all sizes -(1% ~ 10%)

Occultist's M. DMG doesn't count in the opponent's size reduction

[Soul Walker] Move SPD +(1% ~ 30%)

During the effect of [Soul Walker], the hero's received M. DMG reduces by (1% ~ 30%)

After using [Soul Walker], the hero restores all Sp after 1s

You have obtained the skill [Soul Link], which can link up your teammates in the proximity, allowing them to evenly spread the received damage for (5 ~ 15)s

The linked teammate heals by (0.1% ~ 3%)*Max HP per second

The spread effect includes the hero as well

[Soul of the Wizard] causes the target's received Ghost DMG to be reduced by (1% ~ 30%)

[Soul of the Wizard] causes the target's reduced Move SPD to be reduced by (1% ~ 30%)

[Soul of the Wizard] duration +3s

[Soul of the Rogue] Remove Chance +(1% ~ 10%)

[Soul of the Rogue] Remove Time +(0.5 ~ 5)s

[Soul of the Rogue] additionally disarm off-hand