CurrentShadow Genos
PreviousNovice
Lvl: 5
Buff
CD: 13 sec
Skill Delay: 1 sec
Costs 30% of current HP, restores 60% Max Magic and reduces damage taken by 30%. Lasts 3 seconds. The skill can be used during the channeling of [Rechargeable Incendiary Gun]
Lvl: 10
Passive
When [Modification] succeeds, it increases M. ATK by 15% and Max HP by 30%. Lasts 600 seconds. Death or leaving the map will remove the effect
Lvl: 5
Attack
Magic
CD: 1 sec
Skill Delay: 1 sec
Range: 8
After preparing for 0.2 seconds, fires Energy Cannon toward targets in the front, dealing (M. ATK + Self STR x Self VIT/5) x 2400% Fire M. DMG to enemies in a 3 x 10-meter range. There is 30% chance to inflict [Burn] to the enemies. Deals additional 50% DMG to monsters
Lvl: 10
RideChange
CD: 1 sec
Skill Delay: 1 sec
Increases M. DMG Inc. by 20%, Wind DMG and Fire DMG by 30% while costing 1% Max Sp every second. If Sp is insufficient or the skill is used again, the status will be canceled. The skill can be used during the channeling of [Rechargeable Incendiary Gun]
Lvl: 10
Attack
Magic
CD: 10 sec
Skill Delay: 1 sec
Range: 6
Cast Time: 3
Throws a Mechanical Punch to the target and other enemies within 5 meters in the distance, dealing (M. ATK +Self STR x Self VIT/5) x 3500% neutral M. DMG and gathering them together, immobilizing them for 2 seconds.
Lvl: 10
Passive
Mechanical Shell can withstand more attacks. Every 10 points of STR can increase self DMG Reduc. and Melee DMG Reduc. by 1%
Lvl: 5
Passive
Increases Flee by 50 points and Crit. Res. by 30 points. Upon Flee Attack, the cooldown of [Swift Momentum] resets.
Lvl: 10
LeadSkill
Magic
Range: 6
Channels spiral energy cannon forward, dealing [Incendiary Gun] x 50% Fire M.DMG every 0.3 seconds and costing 3% current MP. When MP is below 20%, the channeling ends. Reuse can also end the skill. [Rechargeable Incendiary Gun] has 20% chance to inflict [Burn] on the enemy and gradually reduce the enemy's Move SPD. Can change direction during channeling.
Lvl: 10
Buff
CD: 10 sec
Skill Delay: 1 sec
Continuously scans the fan-shape area in the front, reduces M. Reduc. of enemies in the area by 30% and removes their hiding status. The scan lasts 10 seconds. The skill can be used during the channeling of [Rechargeable Incendiary Gun]
Lvl: 10
Passive
When activated [Lightning Seal], [Incendiary Gun] deals 100% additional Wind M. DMG.
Lvl: 5
Buff
CD: 6 sec
Range: 9
Move quickly to the specified destination, up to 9 meters, and reset the cooldown time of [Mechanical Punch] after the use
Lvl: 1
Attack
Phsyical
Range: 1.5
Deals (Atk100%) Dmg to the target
Lvl: 1
Passive
When near-death, locks HP and enters [Modification]. If the attack taken in 7 seconds is less than 3 times (Monsters cost 3 attacks each time), it restores full HP and Magic after 7 seconds. During [Modification], you cannot attack, use skill, or speed up [HeroLvSeparator] During [Modification], it releases Electrostatic Interference to enemies in a 3-meter range every 2 seconds. Enemies cannot attack. Lasts for 2 seconds [HeroLvSeparator] During [Modification], there's no ban on attack and skill

Runes


[Swift Momentum] Enemies along the path cannot attack. Lasts (1 ~ 3) second(s)

[Devil Cyborg] Level +1

[Mechanical Punch] Casting Range +(1 ~ 3) meter(s)

[Devil Cyborg] Level +1

[Electrical Gyration] DMG Reduc. Duration +(1 ~ 5) second(s)

[Devil Cyborg] Level +1

[Scan] Move SPD of enemies in the area (-30% ~ -80%)

[Devil Cyborg] Level +1

[Lightning Seal] When activated, increase your STR and VIT by (1 ~ 30)

[Devil Cyborg] Level +1

[Rechargeable Incendiary Gun] DMG +(1% ~ 30%)

[Devil Cyborg] Level +1