CurrentShura
PreviousNoviceAcolyteMonkChampion
NextDragon Fist
Lvl: 10
CursedCircle
CD: 9 sec
Skill Delay: 1 sec
Range: 1
Shura makes self and surrounding enemies unable to move or attack for 3.5 sec. Cursed Circle is removed when the caster attacks or dies. Costs 1 Spirit Bomb,can control a max of 5 targets,during Cursed Circle effect period, obtain an extra 75% Dmg Reduc.


[Cursed Circle - Quick Cast] - [Cursed Circle] cooldown - 1 sec
Lvl: 10
Attack
Phsyical
Skill Delay: 1 sec
Range: 1.5
Attacks an enemy with a fast spin kick, dealing (Atk1210%) Dmg.
Lvl: 5
Attack
Phsyical
Skill Delay: 1 sec
Range: 1.5
Knocks an enemy up into the air with shoulder and fist, dealing Atk 1260% damage. Enemy hit is snared for 2s. Increases damage by 50% after using [Dragon Combo]. Fallen Empire can be followed by Tiger Cannon/Hell Gate
Lvl: 10
Buff
Skill Delay: 1.5 sec
Range: 7
Using special pressure point techniques, recovers 1250 * (1+ target’s VIT/100) * (1+self INT/100) HP to self and an ally with a 65% chance to cure them of all status ailments. Can be used when the caster is Frozen/Petrified/Stunned. Cost 1 Spirit Bomb.


[Gentle Touch - Power Healing] - Healing effect of [Gentle Touch - Cure] + 8%
Lvl: 10
Buff
Skill Delay: 1 sec
Range: 7
Use special pressure point techniques to increase 1 ally and own VIT by 10 and Max HP by 10%. Increase Max HP by an extra 3000,effect lasts 90 sec,uses 2 Spirit Bombs


[Gentle Touch - Invigorate] - [Gentle Touch - Revitalize] increases Max HP by an extra 2%
Lvl: 5
Attack
Phsyical
CD: 3 sec
Skill Delay: 1.5 sec
Range: 3
Using special pressure point techniques, deals Atk 840% damage to an enemy with a 100% chance to silence it. Damage dealt scales with caster’s DEX
Lvl: 15
Attack
Phsyical
CD: 2 sec
Skill Delay: 2 sec
Range: 7.5
Launches a flurry of attacks against an enemy in an instant, dealing Atk 1730% damage at the cost of 5 Spirit Bombs and 20% of Max Sp. Damage dealt is increased by 1% for each 1% of Shura's lost HP. Deals double damage if used after Fallen Empire


[Hell Gate - Mastery] - [Hell Gate] gains 0.3% extra damage for every 1%% HP lost

[Hell Gate - Enhance] - [Hell Gate] damage + 6%
Lvl: 10
Attack
Phsyical
CD: 5 sec
Skill Delay: 1.5 sec
Range: 7.5
Gathers strength and shouts out, dealing Atk 810% damage to the target enemy and nearby enemies with a 80% chance to Fear them
Lvl: 10
Passive
When HP is below 20%: increases Dmg Reduc. and Magic Reduc. by 30%


[Near-death Awaken - Transcendence] - Atk + 2% when near-death
Lvl: 10
Buff
Skill Delay: 1.5 sec
Temporarily unleashes caster’s potential, increasing max Spirit Bomb count by 10, Max HP and Max SP by 10% and Atk Spd by 20% for 75s. Enter Critical Explosion state upon using this skill, losing 1% Max HP every 2s. Effect is removed when HP is below 10%


[Rising Dragon - Fearless] - Under [Rasing Dragon] effect Dmg Reduction and M.Dmg Reduction +2%
Lvl: 5
Attack
Phsyical
CD: 2 sec
Skill Delay: 2 sec
Uses all Spirit Bombs to inflict Dmg equivalent to Atk*(700%+100%*Spirit Bomb No.) all surrounding enemies.
Lvl: 10
Attack
Phsyical
Skill Delay: 2 sec
Range: 2
Cast Time: 1
While Critical Explosion is active: Consume 2 Spirit Bombs to deal Atk1380% damage to enemies in an area and cause them to lose 30% of Max Sp. Deals double damage if used after Fallen Empire


[Tiger Cannon -MagicPen] - SP cost increase caused by [Tiger Cannon] + 5%

[Tiger Cannon - Burst] - [Tiger Cannon] damage + 10%
Lvl: 3
Passive
Removes all of Shura’s status ailments every 10s and grants status ailments immunity for 1s
Lvl: 1
Attack
Phsyical
Range: 2
Deals (Self Atk*100%) damage to an enemy target


[Strength Mastery] - Monk and Champion's auto attack bonus converted from strength increases by 5%, Auto Attack increases by

[Auto Attack -Refining] - For launching auto attacks, Atk increases by 3%, Auto Attack increases by

[Auto Attack -SP Regen] - auto attacks have a 5% chance to restore 25 SP

Runes


[Lion Howling] CD Time (-0.1 ~ -2) secs.

[Investigate] CD Time (-0.1 ~ -1.5) secs.

[Investigate] Dmg +(1% ~ 20%).

Int +(1 ~ 10), Str +(1 ~ 10) under [Critical Explosion] status.

Crit. +(1 ~ 20) under [Steel Body] status.

Auto Attack Dmg bonus +(1% ~ 30%) under [Steel Body] status.

[Hell Gate] skill delay (-0.1 ~ -1).

[Hell Gate] CD Time (-0.1 ~ -1) secs.

Chance of triggering [Triple Attack] +(1% ~ 10%).

[Triple Attack] Dmg +(1% ~ 20%).

[Hell Gate] Dmg +(1% ~ 20%).

[Hell Gate] SP cost (-1% ~ -10%).

(20% ~ 70%) chance to become invincible for 3 seconds when [Transcendence] is triggered.

Clears 1 debuff when [Transcendence] is triggered.

Each time you kill a target, trigger [Transcendence] once.

Each Int provides (0.3 ~ 3) Max SP under [Critical Explosion] status.

Asura Strike unable to restore SP time (-0.1 ~ -5) seconds

When SP falls below 30%%, [Asura Strike] damage +(1% ~ 30%).

When SP falls below 30%%, [Asura Strike]'s chance to consume zero SP +(1% ~ 30%).

[Finger Offensive] Fixed Cast Time (-0.1 ~ -0.5) secs.

[Finger Offensive] CD Time (-0.1 ~ -1) secs.

[Finger Offensive] Dmg +(1% ~ 30%).

Extra +(1% ~ 10%) Dmg Reduc. under [Steel Body] status.

Has a (5% ~ 20%) chance of putting the enemy into [Cursed Circle] when casting Auto Attack under [Steel Body] status.

[Steel Body] no longer has a Move Spd penalty.

[Near-death Awaken] effective HP requirement +(5% ~ 30%).

All abnormal status resistance +(1% ~ 30%) under [Near-death Awaken] status.

[Gentle Touch - Revitalize] increases extra Max HP +(500 ~ 3000) points.

[Gentle Touch - Revitalize] increases extra VIT +(1 ~ 10).

[Gentle Touch - Revitalize] affects the whole team, and the cost changes to 10 Spirit Bombs.