Lvl: 10
Attack
Phsyical
Skill Delay: 1 sec
Range: 1.5
Deal Dmg equal to 420% Atk to a single enemy; if the skill is released in hiding states, it deals more 100% Dmg and stuns the target for 3 seconds; Katar or daggers must be equipped to release this skill
[Ambush Booster I] - [Ambush] Dmg +5% in Hiding Status
[Ambush Booster II] - [Ambush] Dmg +10% in Hiding Status
[The Ambush - Empower] - Damage of [The Ambush] in hiding states +10%
Lvl: 1
Buff
CD: 25 sec
Skill Delay: 1 sec
Remove your and the whole Party's poison status and [Poison Cast] effect.
Lvl: 20
Passive
When launching auto attacks with daggers, there is a 50% chance to deal 250% damage
[Twin Blade Booster I] - [Double Attack] Dmg +5%
[Twin Blade Booster II] - [Double Attack] Dmg +10%
[Double Attack - Empower] - Damage of [Double Attack] +6%
Lvl: 10
Buff
Skill Delay: 1 sec
Applies poison to the weapon that lasts 300 sec. Auto Attacks has a 12% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
[Enchant Poison I] - Bonus Atk provided by [Enhanced Enchant Poison] +25%
[Enchant Poison II] - Bonus Atk provided by [Enhanced Enchant Poison] +50%
Lvl: 15
Passive
Permanently increase 30 points of Flee, 5% FleeRate, and 15% moving speed.
Lvl: 10
Attack
Phsyical
CD: 2 sec
Skill Delay: 1 sec
Range: 1.5
Deals (Atk200%) Dmg to an enemy and reduces its Move Spd by 30%. Lasts 5 sec
[Strong Blade Attack I] - [Strong Blade Attack] has a +10% chance to deal +100%% Crit.Dmg to poisoned targets
[Strong Blade Attack II] - [Strong Blade Attack] CD-0.25 sec
Lvl: 10
Attack
Phsyical
Skill Delay: 2 sec
Range: 1.5
Attacks the target with Venom Knife, dealing (Atk250%) poison Dmg. If the target is poisoned, Deals 100% more damage
[Venom Knife I] - When poisoned, [Venom Knife] Dmg +10%
[Venom Knife II] - When poisoned, [Venom Knife] Dmg +5%