Skills
Other Skills






















































Runes
Skills

Deal Dmg equal to 420% Atk to a single enemy; if the skill is released in hiding states, it deals more 100% Dmg and stuns the target for 3 seconds; Katar or daggers must be equipped to release this skill
Aesir

Remove your and the whole Party's poison status and [Poison Cast] effect.

When launching auto attacks with daggers, there is a 50% chance to deal 250% damage
Aesir

Applies poison to the weapon that lasts 300 sec. Auto Attacks has a 12% chance to poison the enemy unit for 15 sec. Poisoned units lose Def, HPR and SPR as well as (2%Max HP +3) HP every sec. HP reduction effects stack up to 3 layers. When HP gets too low, HP losing effects won’t work however the debuffs brought by poison still exist.
Aesir

Becomes hiding for 30 sec , and will not be spotted by enemies. Meanwhile Move Spd will be reduced by 35%
Aesir

Permanently increase 30 points of Flee, 5% FleeRate, and 15% moving speed.

Deals (Atk200%) Dmg to an enemy and reduces its Move Spd by 30%. Lasts 5 sec
Aesir

Attacks the target with Venom Knife, dealing (Atk250%) poison Dmg. If the target is poisoned, Deals 100% more damage
Aesir

When using Katar weapons, Atk increases by 20%, Bonus of Dmg increases by 10%

Can clear Guillotine Cross's New Poison and other poisons for all teammates within a certain range and grant immunity to poison for 11 seconds

Increase the entire team's crit by 20, each 1 point of crit increases self's normal attack damage by 0.1% and 10 points of Auto Attack, lasts for 120 seconds.
Aesir

Rolls back to evade enemy attack. Gains 30 Flee and becomes hiding for 5 sec
Aesir

Strikes an enemy 7 times in quick succession, dealing 2 times of [Sonic Blow] damage

Consumes all Rotation Counter gained from Rolling Cutter and throw weapon at an enemy in the distance, dealing 710% Atk damage. Each Rotation Counter increases final damage by 20%
Aesir

Guillotine Cross moves like a shadow, dealing damage of 1100% physical attack to enemy units around, Victims will break their Hiding status and disabling Hiding for 9sec

After a 2-second Dark Ceremony, the Blade Soul can obtain souls to the upper limit.

Quickly approaches an enemy and deals 350% Atk damage to it with a 70% chance to perform [Cross Impact] Lv.5
Aesir

Every time Blade Soul kills a target that carries [New Poison], it has a 40% chance to trigger [Poisonous Smoke] on the target

Has 60% chance to remove 1 buff from the target when Auto Attacks trigger Critical or Double Attack

Greatly increase Assassin Cross's Damage, Atk immediately increases by 30%, physical penetration increases by 10%; the effect lasts 120 seconds.
Aesir

The poisoned weapon gains 40 Atk. Poison caused by [Enchant Poison], [Venom Dart] and [Virus Diffusion] lasts 10 more sec
Aesir

Within 21 seconds after hiding state is removed, enhanced or available skills in previous state are still valid; moving speed in hiding state will increase by 20%
Aesir

Tear open an enemy's wound, increasing the Poison DMG they take by 30%, and AA DMG they take from self by 150%. Lasts 12s. Using this skill also adds one [Poison Cast]. The effect can't be cleared.

Send shock wave from a distance, cause DMG ([Soul Breaker] x130%) to the target and the enemies around them, with a 30% chance to obtain 1 soul

Attacks an enemy with spikes, dealing (Atk240%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 75% chance to remain hiding while casting. Katar type weapons are required.
Aesir

Increases caster's Move Spd by 50%%, Flee and Crit.Res by 50, and MDmg Reduc. by 50%% for 18s. When the skill expires, decreases AGI by 25, Attack Spd by 15% and Move Spd by 50% for 6s
Aesir

Atk +30 when using Katars type weapons
Aesir

When the Blade Soul dies, it will enter soul form and last for a period of time. During this period, you are free from death but cannot obtain souls. Every 0.8 seconds will consume a soul. When there’s no soul left, you will die. The effect will be triggered once every 40 seconds

Attacks all nearby enemies, dealing (Atk440%) Dmg. Enemies has a 25% chance to gain 1 of the status: stun, blind and bleed. When in hiding status, has a double chance to apply debuff to enemies.
Aesir

Soul Breaker has a 45% chance to fear the enemy unit upon impact. Soul Breaker deals 30% more damage to targets in Fear. The damage increases by 15% when wielding Daggers

Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 10%. New Poison lasts 10 sec longer
Aesir

When in Poisonous Weapon status, turns the Poison dipped on the weapon into Poisonous Smoke that spreads along the ground. Enemy units within range receive Poison Physical Damage equivalent to 430%% of Atk and have a 50%% chance to be infected by a new poison. VIT of enemies within the Poisonous Smoke is reduced by 20 and Speed is decreased to 20%. Poisonous Smoke lasts for 20 sec and can be cast 3 times max

Apply Guillotine Cross's new poison on your weapon to increase your ATK by 10% for 150 seconds. Attacking with a poison coated weapon (including skill) has a 20% chance of infecting the enemy unit with the new poison, which will last for 20 seconds and can stack for 3 times and exist simultaneously with the Enchant Poison. The new poison will cause even faster bleeding. It might be fatal and can't be removed

Spin quickly with weapon in hand, dealing 650% Atk damage to nearby enemies. Gains 1 Rotation Counter for each enemy hit (up to 10).
Aesir

Deals (Atk760%) Dmg to the target. In 10 sec, the target suffers 100% more damage from the next auto attack Triggers slaying effects if the target has < 30% HP, dealing 100% more damage
Aesir

Sonic Blow deals 100% more damage and permanently increases Hit by 30 point(s). When launching auto attack, there is a 15% chance to cast [Sonic Blow]

Cuts the target quickly, dealing (Atk700%) Dmg to an enemy. Has a 40% chance to stun it.
Aesir

Fire waves from afar, deal Dmg (Atk x1320% +Intelligence x70 +Random (Intelligence x5, Intelligence x50)) to a single enemy. Attribute bonus only affects the Dmg caused by Atk, intelligence damage bonus and random damage ignore Def.
Aesir

Take your soul out of your body, avoiding all damage taken, but reduce ATK by 30%, and increase movement speed by 15%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced

Link the target with a chain, absorb the target's Max HP (VIT x10) 5 times in 5 seconds.Stay away from the Blade Soul to break away from the Soul Chain. If you don't break away in 5 seconds, the target will be Stunned by 3 seconds. Absorbed Max HP lasts for extra 10 seconds

Use [Soul Chain] to reduce the enemy's MOV SPD by 48%. A 48% chance to render the target [immobilized] for 5s.

Consume 1 Soul to deal Poison Physical DMG (Atk x2280%) to all enemies within 3 meters. If an enemy is infected with [New Poison] within the range, add [New Poison] to all enemies.

Release all Souls, cause DMG (3000% + 300% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls

Each soul you own increases Poison DMG by 2%. When you deal DMG to monsters with a Poison attack, Poison's counter multiplier against all elements+0.2.

Each soul provides an extra 2.1% of Poison ATK. For every 5% of Poison ATK, debuff skills or Poison DMG, increases [Poison] and [New Poison] DMG of assassin-type jobs to monsters by 1%.

When taking melee P.ATK, a 50% chance to cast [Soul Chain] at the attacker. When using [Dark Illusion], a 100% chance to use [Soul Chain] against enemies.

Spends 3 souls to form spiritual armor around self, which absorbs DMG equal to (own P.ATK*600%). Lasts 12s. When souls are consumed by another skill ([Knell] excluded), [Soul Protection] is automatically triggered once without consuming souls.

Sacrifice all your own souls, each soul can increase your Int by 10 point, critical strike by 5 points, and normal attack damage by 1%, lasting for 120 seconds.

Every time a monster is killed by Blade Soul, 1 Soul can be obtained. 5 Souls can be obtained when a player is killed. 3 Souls can be obtained each time a teammate is killed. Each soul increases your Pen. By 2%% and Crit. Dmg by 3%%, lasts for 60 sec. Up to 10 can be collected.

When launching Auto Attacks with daggers, There is a 25% chance to cause the enemy unit to lose 50% Def for 4 seconds; When launching Auto Attacks with daggers, There is 10% chance to increase 15% Pen. for your own by 4 seconds.
Aesir

Deals (Atk250%) Dmg to an enemy and poison it. The poison status cannot stack
Aesir

Spreads plague to an enemy, dealing (Atk150%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
Aesir

Has a 35%% chance to block all damage and increase 10% Def when hit by a melee attack. This skill lasts 30s and drains 4 SP per second while active
Aesir