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Skills
Runes
Auxiliary Skills
Lvl: 10
Buff
CD: 5 sec
Skill Delay: 1 sec
Rolls back to evade enemy attack. Gains 30 Flee and becomes hiding for 5 sec
[Back Sliding I] - [Back Sliding] increases Move Spd +25% for 5 sec
[Back Sliding II] - [Back Sliding] increases Flee +15 for 5 sec
Lvl: 10
Passive
The poisoned weapon gains 40 Atk. Poison caused by [Enchant Poison], [Venom Dart] and [Virus Diffusion] lasts 10 more sec
[Enhanced Enchant Poison I] - Bonus Atk provided by [Enhanced Enchant Poison] +50%
[Enhanced Enchant Poison II] - Bonus Atk provided by [Enhanced Enchant Poison] +25%
Lvl: 10
Buff
CD: 15 sec
Skill Delay: 2 sec
Range: 3
Rip open the wound of an enemy. The enemy will take 30% more poison damage and 150% more auto attack damage. Lasts 12 seconds. Available when the target's HP is below 60%. The effect cannot be cleared
Lvl: 10
Attack
Phsyical
Skill Delay: 1.5 sec
Range: 6
Attacks an enemy with spikes, dealing (Atk240%) Dmg to all enemies in the target area. This can only be used when the caster is hiding. Has a 75% chance to remain hiding while casting. Katar type weapons are required.
[Grimtooth I] - [Grimtooth] has a 5% to deal critical damage, Dmg +20%%
[Grimtooth III] - [Grimtooth] has a 5% to deal critical damage, Dmg +40%%
[Grimtooth - Increase I] - [Grimtooth] Dmg +10%
[Grimtooth - Increase II] - [Grimtooth] Dmg +5%
Lvl: 10
Passive
Atk +30 when using Katars type weapons
[Katar Mastery I] - Bonus Atk provided by [Katar Mastery] +25%
[Katar Mastery II] - Bonus Atk provided by [Katar Mastery] +50%
Lvl: 5
Passive
Sonic Blow deals 100% more damage and permanently increases Hit by 30 point(s). When launching auto attack, there is a 15% chance to cast [Sonic Blow]
Lvl: 15
Attack
Phsyical
Skill Delay: 2 sec
Range: 1.5
Cuts the target quickly, dealing (Atk700%) Dmg to an enemy. Has a 40% chance to stun it.
[Sonic Blow I] - [Sonic Blow] Hit +10%
[Sonic Blow II] - [Sonic Blow] Hit +5%
[Sonic Blow III] - Cast Delay of [Sonic Blow]-0.25 sec
[Sonic Blow - Armor Piercing] - [Sonic Blow] and [Cross Impact] ignore 3% of the target's Def.
Lvl: 15
Passive
When launching Auto Attacks with daggers, There is a 25% chance to cause the enemy unit to lose 50% Def for 4 seconds; When launching Auto Attacks with daggers, There is 10% chance to increase 15% Pen. for your own by 4 seconds.
[Twin Blade Penetration I] - When [Twin Blade Penetration] is triggered, damage dealt by auto attacks +10%
[Twin Blade Penetration II] - When [Twin Blade Penetration] is triggered, damage dealt by auto attacks +5%
Lvl: 5
Attack
Phsyical
CD: 2.5 sec
Skill Delay: 1 sec
Range: 5
Deals (Atk250%) Dmg to an enemy and poison it. The poison status cannot stack
[Venom Dart I] - Poison dealt by [Venom Dart] has a 10% to make healing skills and recovery items invalid
[Venom Dart II] - [Venom Dart] Dmg +5%
[Venom Dart III] - [Venom Dart] Dmg +10%
Lvl: 10
Attack
Phsyical
Skill Delay: 2.5 sec
Range: 1.5
Spreads plague to an enemy, dealing (Atk150%) Dmg to the target and all nearby enemies. If the target is poisoned, the poison spreads to all enemies in the area. The poison effects stack up to 3 layers
[Virus Diffusion I] - [Virus Diffusion] Dmg +5%
Runes
[Dark Illusion] makes target’s move Spd (-10% ~ -30%), lasts (2 ~ 5) secs.
Poisoned ATK +(1% ~ 10%).
Poison Resist +(1% ~ 20%).
[Antidote] CD Time (-0.1 ~ -5) secs.
New Venom has the effect of dealing Attack Spd (-3% ~ -20%) and Move Spd (-3% ~ -20%) on the target. Can be stacked along with the new venom effect.
When calculating Crit.Dmg, add extra Crit.Dmg (caster’s Crit. - enemy’s Crit.Res.) *(0.05% ~ 0.5%).
There is a (1% ~ 20%) chance to zero the enemy's Crit.Res, lasts 2 seconds.
When dealing critical damage, gains 1 Rotation Point and has a 30% chance to use the [Rolling Cutter]
Deal attached ATK *(0.1 ~ 1) Dmg when equipping daggers.
Deal attached Refine Atk *(1 ~ 20) Dmg when equipping daggers.
Ignore weapon punishment on monster size when equipping daggers.
[Venom Dart] CD Time (-0.1 ~ -1) secs.
Use [Venom Dart] under [Poisonous Weapon] status to obtain an extra (20% ~ 100%) chance of dealing a new layer of venom on target.
[Venom Dart] ignores [Auto Guard] and [Sword Parry].
[Weapon Blocking] resistance chance +(1% ~ 10%).
[Counter Attack] trigger chance +(1% ~ 20%).
[Weapon Blocking] can block Ranged Dmg without triggering [Counter Attack].
Trigger [Deepen Wound] to deal a Bonus Healing of (-10% ~ -50%) on the target, lasts (3 ~ 10) seconds. Cannot be removed by Clearance.
Trigger [Deepen Wound] to deal Resurrection on the target, lasts (3 ~ 10) seconds. Cannot be removed by Clearance.
[Soul Breaker] and [Poisonous Smoke] have a 30% chance to trigger [Deepen Wound].
[Cross Ripper Slasher] damage +(1% ~ 20%).
Rotation Counter limit +(1 ~ 10).
When the Rotation Points reach the cap, Auto Attack will trigger the [Cross Ripper Slasher], which ignores Phy. DEF
Resistance to all abnormal statuses +(10% ~ 30%) when in [Hallucination Walk] status.
Cannot be hit with physical auto attack crits during [Hallucination Walk].
Removes negative effects caused after using [Hallucination Walk].