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Skills
Runes
Auxiliary Skills
Lvl: 5
Buff
CD: 25 sec
Skill Delay: 1.5 sec
Can clear Guillotine Cross's New Poison and other poisons for all teammates within a certain range and grant immunity to poison for 11 seconds
Lvl: 5
Attack
Phsyical
CD: 1.5 sec
Skill Delay: 1.5 sec
Range: 1.5
Strikes an enemy 7 times in quick succession, dealing 1.3 times of [Sonic Blow] damage
Lvl: 10
Attack
Phsyical
CD: 5 sec
Skill Delay: 1.5 sec
Range: 7
Cast Time: 2
Consumes all Rotation Counter gained from Rolling Cutter and throw weapon at an enemy in the distance, dealing 710% Atk damage. Each Rotation Counter increases final damage by 20%
[Cross Ripper Slasher - Enhance] - Each Rotation Counter increases [Cross Ripper Slasher]’s final damage by 3%
Lvl: 5
Attack
Phsyical
CD: 10 sec
Skill Delay: 2 sec
Range: 1
Guillotine Cross moves like a shadow, dealing damage of 1100% physical attack to enemy units around, Victims will break their Hiding status and disabling Hiding for 9sec
Lvl: 5
Attack
Phsyical
CD: 5 sec
Skill Delay: 1 sec
Range: 8
Quickly approaches an enemy and deals 350% Atk damage to it with a 70% chance to perform [Cross Impact] Lv.5
[Dark Illusion - Assault] - [Dark Illusion] cooldown - 0.5 sec
Lvl: 5
Passive
Has 60% chance to remove 1 buff from the target when Auto Attacks trigger Critical or Double Attack
Lvl: 10
Buff
CD: 24 sec
Skill Delay: 1.5 sec
Increases caster's Move Spd by 50%%, Flee and Crit.Res by 50, and MDmg Reduc. by 50%% for 18s. When the skill expires, decreases AGI by 25, Attack Spd by 15% and Move Spd by 50% for 6s
[Hallucination Walk - Shadowless] - Gain 6 extra Flee and Crit. Res when using [Hallucination Walk]
[Hallucination Walk - Magic] - Gain 8% extra Magic Reduc. when using [Hallucination Walk]
Lvl: 15
Passive
Soul Breaker has a 45% chance to fear the enemy unit upon impact. Soul Breaker deals 30% more damage to targets in Fear. The damage increases by 15% when wielding Daggers
Lvl: 10
Passive
Poisonous Weapon increases the chance for enemy units to be infected with New Poison by 10%. New Poison lasts 10 sec longer
[Toxic Spread] - Duration of New Poison + 2 sec
[Poison Burst] - Target affected by New Poison healing received - 5%. This effect stacks with New Poison
Lvl: 15
Buff
Skill Delay: 1 sec
Range: 6
Cast Time: 2
When in Poisonous Weapon status, turns the Poison dipped on the weapon into Poisonous Smoke that spreads along the ground. Enemy units within range receive Poison Physical Damage equivalent to 430%% of Atk and have a 50%% chance to be infected by a new poison. VIT of enemies within the Poisonous Smoke is reduced by 20 and Speed is decreased to 20%. Poisonous Smoke lasts for 20 sec and can be cast 3 times max
Lvl: 10
Buff
Skill Delay: 1.5 sec
Apply Guillotine Cross's new poison on your weapon to increase your ATK by 10% for 150 seconds. Attacking with a poison coated weapon (including skill) has a 20% chance of infecting the enemy unit with the new poison, which will last for 20 seconds and can stack for 3 times and exist simultaneously with the Enchant Poison. The new poison will cause even faster bleeding. It might be fatal and can't be removed
Lvl: 5
Attack
Phsyical
Skill Delay: 1.1 sec
Range: 1
Spin quickly with weapon in hand, dealing 650% Atk damage to nearby enemies. Gains 1 Rotation Counter for each enemy hit (up to 10).
[Rolling Cutter - Cut] - [Rolling Cutter]’s damage is also boosted by Rotation Counter. Each counter + 1% final damage
Lvl: 10
Buff
Skill Delay: 1.5 sec
Has a 35%% chance to block all damage and increase 10% Def when hit by a melee attack. This skill lasts 30s and drains 4 SP per second while active
[Weapon Blocking - Counter Slash] - Triggered [Weapon Blocking] has a 15% chance to counter the attacker with [Cross Impact] Lv.5
Runes
[Dark Illusion] makes target’s move Spd (-10% ~ -30%), lasts (2 ~ 5) secs.
Poisoned ATK +(1% ~ 10%).
Poison Resist +(1% ~ 20%).
[Antidote] CD Time (-0.1 ~ -5) secs.
New Venom has the effect of dealing Attack Spd (-3% ~ -20%) and Move Spd (-3% ~ -20%) on the target. Can be stacked along with the new venom effect.
When calculating Crit.Dmg, add extra Crit.Dmg (caster’s Crit. - enemy’s Crit.Res.) *(0.05% ~ 0.5%).
There is a (1% ~ 20%) chance to zero the enemy's Crit.Res, lasts 2 seconds.
When dealing critical damage, gains 1 Rotation Point and has a 30% chance to use the [Rolling Cutter]
Deal attached ATK *(0.1 ~ 1) Dmg when equipping daggers.
Deal attached Refine Atk *(1 ~ 20) Dmg when equipping daggers.
Ignore weapon punishment on monster size when equipping daggers.
[Venom Dart] CD Time (-0.1 ~ -1) secs.
Use [Venom Dart] under [Poisonous Weapon] status to obtain an extra (20% ~ 100%) chance of dealing a new layer of venom on target.
[Venom Dart] ignores [Auto Guard] and [Sword Parry].
[Weapon Blocking] resistance chance +(1% ~ 10%).
[Counter Attack] trigger chance +(1% ~ 20%).
[Weapon Blocking] can block Ranged Dmg without triggering [Counter Attack].
Trigger [Deepen Wound] to deal a Bonus Healing of (-10% ~ -50%) on the target, lasts (3 ~ 10) seconds. Cannot be removed by Clearance.
Trigger [Deepen Wound] to deal Resurrection on the target, lasts (3 ~ 10) seconds. Cannot be removed by Clearance.
[Soul Breaker] and [Poisonous Smoke] have a 30% chance to trigger [Deepen Wound].
[Cross Ripper Slasher] damage +(1% ~ 20%).
Rotation Counter limit +(1 ~ 10).
When the Rotation Points reach the cap, Auto Attack will trigger the [Cross Ripper Slasher], which ignores Phy. DEF
Resistance to all abnormal statuses +(10% ~ 30%) when in [Hallucination Walk] status.
Cannot be hit with physical auto attack crits during [Hallucination Walk].
Removes negative effects caused after using [Hallucination Walk].