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Skills
Runes
Auxiliary Skills
Lvl: 5
Buff
CD: 10 sec
Skill Delay: 1 sec
After a 3-second Dark Ceremony, the Blade Soul can obtain souls to the upper limit
Lvl: 5
Passive
Every time Blade Soul kills a target that carries [New Poison], it has a 40% chance to trigger [Poisonous Smoke] on the target
Lvl: 10
Attack
Phsyical
CD: 1.2 sec
Skill Delay: 1.2 sec
Range: 5
Cast Time: 4
Send shock wave from a distance, cause DMG ([Soul Breaker] x130%) to the target and the enemies around them, with a 30% chance to obtain 1 soul
Lvl: 4
Passive
When the Blade Soul dies, it will enter soul form and last for a period of time. During this period, you are free from death but cannot obtain souls. Every 0.8 seconds will consume a soul. When there’s no soul left, you will die. The effect will be triggered once every 40 seconds
Lvl: 5
Buff
CD: 18 sec
Skill Delay: 1.5 sec
Cast Time: 4
Take your soul out of your body, avoiding all damage taken, but reduce ATK by 30%, and increase movement speed by 15%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced
Lvl: 10
Buff
CD: 3 sec
Skill Delay: 1 sec
Range: 3
Cast Time: 2
Link the target with a chain, absorb the target's Max HP (VIT x10) 5 times in 5 seconds.Stay away from the Blade Soul to break away from the Soul Chain. If you don't break away in 5 seconds, the target will be Stunned by 3 seconds. Absorbed Max HP lasts for extra 10 seconds
Lvl: 6
Passive
Using [Soul Chain] has a 48% chance of dealing the target [Immobilize] for 5 sec.
Lvl: 10
Attack
Phsyical
CD: 3.5 sec
Skill Delay: 1 sec
Range: 5
Cast Time: 4
Consume 1 Soul to deal Poison Physical DMG (Atk x2280%) to all enemies within 3 meters. If an enemy is infected with [New Poison] within the range, add [New Poison] to all enemies.
Lvl: 10
Attack
Phsyical
CD: 5 sec
Skill Delay: 1 sec
Release all Souls, cause DMG (3000% + 300% *Soul No.) to enemies within 6 meters, and kill all enemies with HP lower than (Soul No. *1%). The killing effect is invalid for MVP / Mini. Killing the targets by using this Skill cannot gain you Souls
Lvl: 5
Passive
When receiving Melee Attack, there’s a 50% chance to cast [Soul Chain] on the attacker
Lvl: 10
Buff
CD: 20 sec
Skill Delay: 1.5 sec
Cast Time: 2
Fixed Cast Time: 0.5
Consume 3 Souls to build yourself a Soul Armor, which can absorb DMG (ATK x600%). Lasts 12 seconds.
Lvl: 10
Buff
CD: 10 sec
Skill Delay: 2 sec
Cast Time: 4
Fixed Cast Time: 1
Sacrifice all your Souls. Each Soul can increase your Int by 10 and Crit. By 5 for 120 sec.
Lvl: 10
Passive
Every time a monster is killed by Blade Soul, 1 Soul can be obtained. 5 Souls can be obtained when a player is killed. 3 Souls can be obtained each time a teammate is killed. Each soul increases your Pen. By 2%% and Crit. Dmg by 3%%, lasts for 60 sec. Up to 10 can be collected.
Runes
[Dark Illusion] makes target’s move Spd (-10% ~ -30%), lasts (2 ~ 5) secs.
Poisoned ATK +(1% ~ 10%).
Poison Resist +(1% ~ 20%).
[Antidote] CD Time (-0.1 ~ -5) secs.
New Venom has the effect of dealing Attack Spd (-3% ~ -20%) and Move Spd (-3% ~ -20%) on the target. Can be stacked along with the new venom effect.
When calculating Crit.Dmg, add extra Crit.Dmg (caster’s Crit. - enemy’s Crit.Res.) *(0.05% ~ 0.5%).
There is a (1% ~ 20%) chance to zero the enemy's Crit.Res, lasts 2 seconds.
When dealing critical damage, gains 1 Rotation Point and has a 30% chance to use the [Rolling Cutter]
Deal attached ATK *(0.1 ~ 1) Dmg when equipping daggers.
Deal attached Refine Atk *(1 ~ 20) Dmg when equipping daggers.
Ignore weapon punishment on monster size when equipping daggers.
[Venom Dart] CD Time (-0.1 ~ -1) secs.
Use [Venom Dart] under [Poisonous Weapon] status to obtain an extra (20% ~ 100%) chance of dealing a new layer of venom on target.
[Venom Dart] ignores [Auto Guard] and [Sword Parry].
[Weapon Blocking] resistance chance +(1% ~ 10%).
[Counter Attack] trigger chance +(1% ~ 20%).
[Weapon Blocking] can block Ranged Dmg without triggering [Counter Attack].
Trigger [Deepen Wound] to deal a Bonus Healing of (-10% ~ -50%) on the target, lasts (3 ~ 10) seconds. Cannot be removed by Clearance.
Trigger [Deepen Wound] to deal Resurrection on the target, lasts (3 ~ 10) seconds. Cannot be removed by Clearance.
[Soul Breaker] and [Poisonous Smoke] have a 30% chance to trigger [Deepen Wound].
[Cross Ripper Slasher] damage +(1% ~ 20%).
Rotation Counter limit +(1 ~ 10).
When the Rotation Points reach the cap, Auto Attack will trigger the [Cross Ripper Slasher], which ignores Phy. DEF
Resistance to all abnormal statuses +(10% ~ 30%) when in [Hallucination Walk] status.
Cannot be hit with physical auto attack crits during [Hallucination Walk].
Removes negative effects caused after using [Hallucination Walk].
[Soul Breath] ATK Reduction -(1% ~ 20%)
[Soul Breath] lasting time +(1 ~ 5) seconds
At the end of [Soul Breath], automatically use [Dark Pack] and [Soul Protection]
Each Soul increases Spell Wave's DMG by (1% ~ 10%)
Soul Chain absorbs extra (1 ~ 30) points of INT from the target
Spell Wave will cast Soul Chain
[Soul Vow] max souls +(1 ~ 5)
[Soul Depravity] DMG +(1% ~ 30%)
[Soul Depravity] Max Execution +5% and the soul will return automatically to inflict extra damage