
Armor
Armor that condenses light's power with a bright golden luster.
VIT +[Quench]15[Quench]
Max HP + [Quench]4000[Quench]
Phy. Def + [Quench]10[Quench]%
For every Refinement +1, M. DEF +[Quench]1[Quench]%
In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec.
In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]%
In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]%
In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.
When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%.
Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).
VIT +[Quench]15[Quench] Max HP + [Quench]4000[Quench] Phy. Def + [Quench]10[Quench]%; For every Refinement +1, M. DEF +[Quench]1[Quench]%;In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec. In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]% In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]% In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.;When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%. Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).
When your health is below 30%, summoning hell plants and life forms dealing damage will grant the player immunity to physical damage, lasting for 1 second, and recover 5% maximum health 1 second later, with a built-in Cooldown Time of 15 seconds, taking effect after 30 seconds of equipping.
Max HP+[Quench]500[Quench]; Wind, Earth, Water, Fire RES+7.5%. (takes effect when main equipment slot reaches Refine+16 or when progress of Phantom Equipment bar reaches 60%)
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]
Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]
Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]
Vanilmirth's Caprice skill multiplying power +150%
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Vanilmirth's Caprice skill multiplying power +150%
Vanilmirth's Caprice skill multiplying power +150%
Vanilmirth's Caprice skill multiplying power +150%
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Formula
{
"id": 42560,
"Dsc": "VIT +[Quench]15[Quench];Max HP + [Quench]4000[Quench];Phy. Def + [Quench]10[Quench]%; For every Refinement +1, M. DEF +[Quench]1[Quench]%",
"BuffName": "Bright Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Vit": 15,
"type": "AttrChange",
"MaxHp": 4000,
"AtkPer": {
"a": 0.03,
"b": 0.05,
"c": 0.07,
"d": 0,
"type": 3300
},
"DefPer": 0.1,
"MAtkPer": {
"a": 0.03,
"b": 0.05,
"c": 0.07,
"d": 0,
"type": 3300
},
"MDefPer": {
"a": 0.01,
"b": 0,
"c": 0,
"type": 3323
},
"IgnoreDef": {
"a": 0.02,
"b": 7,
"c": 0,
"type": 3323
}
}
}
Formula
{
"id": 42561,
"Dsc": "In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec.;In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]%;In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]%;In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.",
"BuffName": "Bright Armor",
"BuffRate": {
"Odds": 100
},
"Condition": {
"type": "NpcPresent",
"beingid": 600010
},
"BuffEffect": {
"attr": {
"CTFixed": -0.5
},
"type": "AffactSkill",
"skillID": [
411,
422,
1122
]
}
}
Formula
{
"id": 42562,
"Dsc": "When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%.;Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).",
"BuffName": "Bright Armor",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"type": 4911
},
"MAtkPer": {
"type": 4912
},
"DamSpike": {
"type": 4913
},
"RestoreSpd": {
"type": 4910
},
"SpRestoreSpd": {
"type": 4910
}
}
}
Formula
{
"id": 90005495,
"BuffDesc": "Phy. DMG Immunity",
"BuffIcon": "skillbuff_commonbuff",
"BuffName": "23",
"BuffRate": {
"Odds": 100
},
"IconType": 1,
"BuffEffect": {
"type": "AttrChange",
"AttrEffect": [
2
],
"end_extra_buff": [
90005496
]
},
"BuffStateID": 95310
}
Formula
{
"id": 42100,
"VID": 50010088,
"Desc": "##129503",
"Icon": "item_42100",
"Type": "Armour",
"Effect": {
"Def": 205
},
"MaxNum": 99,
"NameZh": "##109137",
"SuitID": [
980,
981,
990,
991,
970,
971,
974,
975
],
"Feature": 1,
"Quality": 3,
"display": [
0
],
"CanEquip": [
132,
133,
134,
135
],
"CardSlot": 0,
"EffectAdd": {
"Def": 1.2
},
"EquipType": 2,
"SellPrice": 4800,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"RefineEffect": {
"RefineDamReduc": 0.009
},
"SubstituteID": 421002,
"UniqueEffect": {
"buff": [
42560,
42561,
42562
]
},
"AdventureSort": 10000,
"AdventureValue": -1
}