Bright Armor
Armor

Armor that condenses light's power with a bright golden luster.

Quality
Blue
Effect

VIT +[Quench]15[Quench]

Max HP + [Quench]4000[Quench]

Phy. Def + [Quench]10[Quench]%

For every Refinement +1, M. DEF +[Quench]1[Quench]%

In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec.

In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]%

In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]%

In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.

When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%.

Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).

Unlock

VIT +[Quench]15[Quench] Max HP + [Quench]4000[Quench] Phy. Def + [Quench]10[Quench]%; For every Refinement +1, M. DEF +[Quench]1[Quench]%;In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec. In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]% In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]% In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.;When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%. Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).

Jobs
Alchemist Creator Genetic Begetter
Synth From
Tiers

    Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]

    Life limit +[Quench]500[Quench], physical defense +[Quench]25[Quench]

    Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]

    Max Health +[Quench]500[Quench], Physical Defense +[Quench]25[Quench], VIT +[Quench]1[Quench]

    When your health is below 30%, summoning hell plants and life forms dealing damage will grant the player immunity to physical damage, lasting for 1 second, and recover 5% maximum health 1 second later, with a built-in Cooldown Time of 15 seconds, taking effect after 30 seconds of equipping.

Equip Effects

Vanilmirth's Caprice skill multiplying power +150%

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

Vanilmirth's Caprice skill multiplying power +150%

Vanilmirth's Caprice skill multiplying power +150%

Vanilmirth's Caprice skill multiplying power +150%

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers

Formula

{
  "id": 42560,
  "Dsc": "VIT +[Quench]15[Quench];Max HP + [Quench]4000[Quench];Phy. Def + [Quench]10[Quench]%; For every Refinement +1, M. DEF +[Quench]1[Quench]%",
  "BuffName": "Bright Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "Vit": 15,
    "type": "AttrChange",
    "MaxHp": 4000,
    "AtkPer": {
      "a": 0.03,
      "b": 0.05,
      "c": 0.07,
      "d": 0,
      "type": 3300
    },
    "DefPer": 0.1,
    "MAtkPer": {
      "a": 0.03,
      "b": 0.05,
      "c": 0.07,
      "d": 0,
      "type": 3300
    },
    "MDefPer": {
      "a": 0.01,
      "b": 0,
      "c": 0,
      "type": 3323
    },
    "IgnoreDef": {
      "a": 0.02,
      "b": 7,
      "c": 0,
      "type": 3323
    }
  }
}

Formula

{
  "id": 42561,
  "Dsc": "In the presence of Lif, Alchemy HP and SP Regen +[Quench]12[Quench], and [Acid Terror] & [Improved Acid Demonstration]'s Fixed Cast Time -[Quench]0.5[Quench] sec.;In the presence of Amistr, Alchemy Phy. ATK +[Quench]12[Quench]%;In the presence of Vanilmirth, Alchemy M. ATK +[Quench]12[Quench]%;In the presence of Eleanor, Alchemy Phy Pen. +[Quench]6[Quench]%.",
  "BuffName": "Bright Armor",
  "BuffRate": {
    "Odds": 100
  },
  "Condition": {
    "type": "NpcPresent",
    "beingid": 600010
  },
  "BuffEffect": {
    "attr": {
      "CTFixed": -0.5
    },
    "type": "AffactSkill",
    "skillID": [
      411,
      422,
      1122
    ]
  }
}

Formula

{
  "id": 42562,
  "Dsc": "When refining reaches +5, gain M.Atk & Atk +[Quench]3[Quench]%. When refining reaches +10, gain M.Atk & Atk +[Quench]5[Quench]%. When refining reaches +15, gain Atk & M.Atk +[Quench]7[Quench]%.;Starting from refined +8, every +1 refining increases Ignore Def by [Quench]2[Quench]% (up to [Quench]16[Quench]%).",
  "BuffName": "Bright Armor",
  "BuffRate": {
    "Odds": 100
  },
  "BuffEffect": {
    "type": "AttrChange",
    "AtkPer": {
      "type": 4911
    },
    "MAtkPer": {
      "type": 4912
    },
    "DamSpike": {
      "type": 4913
    },
    "RestoreSpd": {
      "type": 4910
    },
    "SpRestoreSpd": {
      "type": 4910
    }
  }
}

Formula

{
  "id": 90005495,
  "BuffDesc": "Phy. DMG Immunity",
  "BuffIcon": "skillbuff_commonbuff",
  "BuffName": "23",
  "BuffRate": {
    "Odds": 100
  },
  "IconType": 1,
  "BuffEffect": {
    "type": "AttrChange",
    "AttrEffect": [
      2
    ],
    "end_extra_buff": [
      90005496
    ]
  },
  "BuffStateID": 95310
}

Formula

{
  "id": 42100,
  "VID": 50010088,
  "Desc": "##129503",
  "Icon": "item_42100",
  "Type": "Armour",
  "Effect": {
    "Def": 205
  },
  "MaxNum": 99,
  "NameZh": "##109137",
  "SuitID": [
    980,
    981,
    990,
    991,
    970,
    971,
    974,
    975
  ],
  "Feature": 1,
  "Quality": 3,
  "display": [
    0
  ],
  "CanEquip": [
    132,
    133,
    134,
    135
  ],
  "CardSlot": 0,
  "EffectAdd": {
    "Def": 1.2
  },
  "EquipType": 2,
  "SellPrice": 4800,
  "ShadowOff": 0,
  "RefineMaxlv": 15,
  "AuctionPrice": 1,
  "RefineEffect": {
    "RefineDamReduc": 0.009
  },
  "SubstituteID": 421002,
  "UniqueEffect": {
    "buff": [
      42560,
      42561,
      42562
    ]
  },
  "AdventureSort": 10000,
  "AdventureValue": -1
}