
Weapon Axe
When Glast Heim river broke, a survivor picked up this axe. Only revenge was in his heart.
VIT +10,STR +10
Attack Spd +15%
[Hell Plant] Dmg +15%
After Refining reaches +5, each Refining +1 will increase Atk against all Homunculuses +10 (Max of 100), M.Atk +10 (Max of 100)
After Refining reaches +10,each Refining +1 will increase Atk against all Homunculuses +1% (Max of 5%),M.Atk +1% (Max of 5%)
When Refine +15, increase Amistr’s Atk +10%
Atk +2%, M.Atk +2%
When Refinement is +5, Atk +2% & M.Atk +2%
When Refinement is +10, Atk +3% & M.Atk +3%’ When Refinement is +15, Atk +5%
VIT +10,STR +10 Attack Spd +15%;[Hell Plant] Dmg +15%; After Refining reaches +5, each Refining +1 will increase Atk against all Homunculuses +10 (Max of 100), M.Atk +10 (Max of 100); After Refining reaches +10,each Refining +1 will increase Atk against all Homunculuses +1% (Max of 5%),M.Atk +1% (Max of 5%); When Refine +15, increase Amistr’s Atk +10%;Atk +2%, M.Atk +2% When Refinement is +5, Atk +2% & M.Atk +2%; When Refinement is +10, Atk +3% & M.Atk +3%’ When Refinement is +15, Atk +5%
Atk +30
ATK +30, STR +1
Atk +35, VIT +1
Phy. ATK +35; When Refinement +15, Auto Attack and Skill DMG +5%
[Homunculus] Max HP and ATK +15%; when attacking the targets, has a 10% chance to cast [Gene Destruction] Lv.1. If [Gene Destruction] is learned, releases [Gene Destruction] of the same level
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Each Auto Attack increases Amistr's ATK by +3% for 5 seconds to a max of 3 layers
Formula
{
"id": 42010,
"Dsc": "VIT +10,STR +10 ;Attack Spd +15%",
"BuffName": "Devastation Axe",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Str": 10,
"Vit": 10,
"type": "AttrChange",
"EquipASPD": 0.15
}
}
Formula
{
"id": 42011,
"Dsc": "[Hell Plant] Dmg +15%; After Refining reaches +5, each Refining +1 will increase Atk against all Homunculuses +10 (Max of 100), M.Atk +10 (Max of 100); After Refining reaches +10,each Refining +1 will increase Atk against all Homunculuses +1% (Max of 5%),M.Atk +1% (Max of 5%); When Refine +15, increase Amistr’s Atk +10%",
"BuffName": "Devastation Axe",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"Atk": {
"a": 10,
"b": 5,
"c": 0,
"type": 3322
},
"MAtk": {
"a": 10,
"b": 5,
"c": 0,
"type": 3322
},
"type": "AttrChange",
"AtkPer": {
"a": 0.01,
"b": 10,
"c": 0,
"type": 3322
},
"MAtkPer": {
"a": 0.01,
"b": 10,
"c": 0,
"type": 3322
}
}
}
Formula
{
"id": 42012,
"Dsc": "Atk +2%, M.Atk +2% ;When Refinement is +5, Atk +2% & M.Atk +2%; When Refinement is +10, Atk +3% & M.Atk +3%’ When Refinement is +15, Atk +5%",
"BuffName": "Devastation Axe",
"BuffRate": {
"Odds": 100
},
"BuffEffect": {
"type": "AttrChange",
"AtkPer": {
"a": 0.02,
"b": 0.03,
"c": 0,
"d": 0.02,
"type": 3301
},
"MAtkPer": {
"a": 0.02,
"b": 0.03,
"c": 0,
"d": 0.02,
"type": 3301
},
"DamIncrease": {
"a": 0,
"b": 0,
"c": 0.05,
"d": 0,
"type": 3301
}
}
}
Formula
{
"id": 41871,
"VID": 23011063,
"Desc": "##128719",
"Icon": "item_41871",
"Type": "Axe",
"Model": "Berdysz_Handed",
"Effect": {
"Atk": 650
},
"MaxNum": 99,
"NameZh": "##108798",
"SE_hit": "Common/axe_hit",
"SuitID": [
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990,
992
],
"Feature": 1,
"Quality": 4,
"display": [
0
],
"CanEquip": [
132,
133,
134,
135
],
"CardSlot": 1,
"ModelDir": "Assets/Art/Model/Role/Weapon/Axe/Berdysz_Handed",
"Condition": 8,
"EffectAdd": {
"Atk": 1.6
},
"EquipType": 1,
"SE_attack": "Common/axe_attack",
"SellPrice": 4800,
"ShadowOff": 0,
"RefineMaxlv": 15,
"AuctionPrice": 1,
"LoadShowPose": [
0,
-0.05,
0
],
"LoadShowSize": 1.3,
"RefineEffect": {
"Refine": 15
},
"SubstituteID": 418712,
"UniqueEffect": {
"buff": [
42010,
42011,
42012
]
},
"AdventureSort": 9000,
"AdventureValue": 1,
"LoadShowRotate": 70
}